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src
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gallium
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drivers
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nvc0
/
nvc0_program.c
Commit message (
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)
Author
Age
Files
Lines
*
mesa: Restore 78-column wrapping of license text in C-style comments.
Kenneth Graunke
2013-04-23
1
-4
/
+4
*
mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.
Kenneth Graunke
2013-04-23
1
-1
/
+1
*
nvc0: implement MP performance counters
Christoph Bumiller
2013-03-29
1
-3
/
+3
*
nvc0: fix max varying count, move CLIPVERTEX,FOG out of the way
Christoph Bumiller
2013-03-20
1
-5
/
+8
*
gallium: add TGSI_SEMANTIC_TEXCOORD,PCOORD v3
Christoph Bumiller
2013-03-20
1
-34
/
+3
*
nvc0: they removed the NTID,NCTAID,GRIDID registers on nve4
Christoph Bumiller
2013-03-12
1
-0
/
+1
*
nvc0: implement compute support for nve4
Christoph Bumiller
2013-03-12
1
-25
/
+60
*
nvc0/ir: implement lowering of surface ops for nve4
Christoph Bumiller
2013-03-12
1
-1
/
+19
*
nvc0: catch too high GENERIC indices to prevent GRAPH traps
Christoph Bumiller
2013-01-08
1
-0
/
+6
*
nv50,nvc0: fix shader eviction
Christoph Bumiller
2012-12-07
1
-2
/
+14
*
Remove useless checks for NULL before freeing
Matt Turner
2012-09-05
1
-8
/
+4
*
nvc0: add initial support for nve4+ (Kepler) chipsets
Christoph Bumiller
2012-04-15
1
-19
/
+42
*
nv50/ir: Build a "symbol" table with the binary offsets of each function.
Francisco Jerez
2012-04-14
1
-0
/
+2
*
nvc0: only force early fragment tests if requested by shader
Christoph Bumiller
2012-04-14
1
-4
/
+0
*
nouveau: switch to libdrm_nouveau-2.0
Christoph Bumiller
2012-04-14
1
-10
/
+20
*
nvc0: handle discontiguous outputs in stream_output_info
Christoph Bumiller
2012-01-20
1
-15
/
+18
*
gallium: improve the pipe_stream_output_info struct (v2)
Marek Olšák
2012-01-15
1
-7
/
+4
*
nvc0: fix submission of VertexID and EdgeFlag in push mode
Christoph Bumiller
2012-01-12
1
-2
/
+6
*
nv50,nvc0: zero out program struct on program_destroy
Christoph Bumiller
2012-01-11
1
-2
/
+6
*
nvc0: fix FP header clip distance mask
Christoph Bumiller
2012-01-10
1
-5
/
+5
*
nv50/ir: handle TGSI_SEMANTIC_VERTEXID
Christoph Bumiller
2012-01-10
1
-3
/
+3
*
nv50/ir,nvc0: make ClipDistance and ClipVertex work
Christoph Bumiller
2012-01-10
1
-5
/
+12
*
nvc0: implement new stream output interface
Christoph Bumiller
2011-12-15
1
-0
/
+43
*
nvc0: add support for clip distance shader outputs
Christoph Bumiller
2011-10-21
1
-0
/
+5
*
nvc0: fix location of the PrimitiveID output
Christoph Bumiller
2011-10-21
1
-4
/
+6
*
nvc0: prevent VERTEXID/INSTANCEID from consuming input slots
Christoph Bumiller
2011-10-21
1
-3
/
+15
*
nvc0: fixes for program tessellation parameters
Christoph Bumiller
2011-10-21
1
-17
/
+28
*
nvc0: fix assertion that immediate array buffer fits
Christoph Bumiller
2011-10-21
1
-1
/
+1
*
nvc0: hook up to new shader code generator
Christoph Bumiller
2011-09-14
1
-525
/
+448
*
nv50,nvc0: silence shader debug output
Christoph Bumiller
2011-04-10
1
-9
/
+7
*
nvc0: force perspective correction hint to nicest
Christoph Bumiller
2011-04-10
1
-0
/
+3
*
nvc0: support edge flags
Christoph Bumiller
2011-03-13
1
-0
/
+8
*
nvc0: mask out centroid bit for writing FP header
Christoph Bumiller
2011-03-13
1
-1
/
+1
*
nvc0: fix unitialized variable in TGSI sysval decl processing
Christoph Bumiller
2011-03-13
1
-0
/
+1
*
nvc0: fix PointCoord enable in FP header
Christoph Bumiller
2011-02-24
1
-2
/
+5
*
nvc0: set local memory usage info in shader header
Christoph Bumiller
2011-02-24
1
-1
/
+8
*
nvc0: disable early fragment tests if KIL is used
Christoph Bumiller
2011-02-16
1
-1
/
+1
*
nvc0: implement point coord replacement
Christoph Bumiller
2011-01-23
1
-6
/
+21
*
nvc0: fix and enable instanced drawing and arrays
Christoph Bumiller
2011-01-16
1
-2
/
+18
*
nvc0: enable early fragment tests where possible
Christoph Bumiller
2011-01-15
1
-0
/
+7
*
nvc0: set the correct FP header bit for multiple colour outputs
Christoph Bumiller
2011-01-04
1
-1
/
+1
*
nvc0: demagic GP invocation count bitfield
Christoph Bumiller
2011-01-04
1
-2
/
+16
*
nvc0: support user clip planes
Christoph Bumiller
2010-12-11
1
-0
/
+7
*
nvc0: fix FACE state and and handle FACE sysval/varying offset
Christoph Bumiller
2010-12-10
1
-0
/
+6
*
nvc0: generate shader header for geometry programs
Christoph Bumiller
2010-12-09
1
-7
/
+56
*
nvc0: import nvc0 gallium driver
Christoph Bumiller
2010-11-12
1
-0
/
+595