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path: root/src/gallium/drivers/nvc0/nvc0_program.c
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* nv50/ir: Build a "symbol" table with the binary offsets of each function.Francisco Jerez2012-04-141-0/+2
* nvc0: only force early fragment tests if requested by shaderChristoph Bumiller2012-04-141-4/+0
* nouveau: switch to libdrm_nouveau-2.0Christoph Bumiller2012-04-141-10/+20
* nvc0: handle discontiguous outputs in stream_output_infoChristoph Bumiller2012-01-201-15/+18
* gallium: improve the pipe_stream_output_info struct (v2)Marek Olšák2012-01-151-7/+4
* nvc0: fix submission of VertexID and EdgeFlag in push modeChristoph Bumiller2012-01-121-2/+6
* nv50,nvc0: zero out program struct on program_destroyChristoph Bumiller2012-01-111-2/+6
* nvc0: fix FP header clip distance maskChristoph Bumiller2012-01-101-5/+5
* nv50/ir: handle TGSI_SEMANTIC_VERTEXIDChristoph Bumiller2012-01-101-3/+3
* nv50/ir,nvc0: make ClipDistance and ClipVertex workChristoph Bumiller2012-01-101-5/+12
* nvc0: implement new stream output interfaceChristoph Bumiller2011-12-151-0/+43
* nvc0: add support for clip distance shader outputsChristoph Bumiller2011-10-211-0/+5
* nvc0: fix location of the PrimitiveID outputChristoph Bumiller2011-10-211-4/+6
* nvc0: prevent VERTEXID/INSTANCEID from consuming input slotsChristoph Bumiller2011-10-211-3/+15
* nvc0: fixes for program tessellation parametersChristoph Bumiller2011-10-211-17/+28
* nvc0: fix assertion that immediate array buffer fitsChristoph Bumiller2011-10-211-1/+1
* nvc0: hook up to new shader code generatorChristoph Bumiller2011-09-141-525/+448
* nv50,nvc0: silence shader debug outputChristoph Bumiller2011-04-101-9/+7
* nvc0: force perspective correction hint to nicestChristoph Bumiller2011-04-101-0/+3
* nvc0: support edge flagsChristoph Bumiller2011-03-131-0/+8
* nvc0: mask out centroid bit for writing FP headerChristoph Bumiller2011-03-131-1/+1
* nvc0: fix unitialized variable in TGSI sysval decl processingChristoph Bumiller2011-03-131-0/+1
* nvc0: fix PointCoord enable in FP headerChristoph Bumiller2011-02-241-2/+5
* nvc0: set local memory usage info in shader headerChristoph Bumiller2011-02-241-1/+8
* nvc0: disable early fragment tests if KIL is usedChristoph Bumiller2011-02-161-1/+1
* nvc0: implement point coord replacementChristoph Bumiller2011-01-231-6/+21
* nvc0: fix and enable instanced drawing and arraysChristoph Bumiller2011-01-161-2/+18
* nvc0: enable early fragment tests where possibleChristoph Bumiller2011-01-151-0/+7
* nvc0: set the correct FP header bit for multiple colour outputsChristoph Bumiller2011-01-041-1/+1
* nvc0: demagic GP invocation count bitfieldChristoph Bumiller2011-01-041-2/+16
* nvc0: support user clip planesChristoph Bumiller2010-12-111-0/+7
* nvc0: fix FACE state and and handle FACE sysval/varying offsetChristoph Bumiller2010-12-101-0/+6
* nvc0: generate shader header for geometry programsChristoph Bumiller2010-12-091-7/+56
* nvc0: import nvc0 gallium driverChristoph Bumiller2010-11-121-0/+595