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path:
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src
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gallium
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drivers
/
nvc0
/
nvc0_miptree.c
Commit message (
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Author
Age
Files
Lines
*
gallium, intel: Implements new __DRI_IMAGE_USE_LINEAR and PIPE_BIND_LINEAR fl...
Axel Davy
2013-09-06
1
-0
/
+3
*
mesa: Restore 78-column wrapping of license text in C-style comments.
Kenneth Graunke
2013-04-23
1
-4
/
+4
*
mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.
Kenneth Graunke
2013-04-23
1
-1
/
+1
*
nvc0: implement multisample textures
Christoph Bumiller
2013-04-12
1
-0
/
+2
*
nvc0: fix 128 bit compressed storage type selection
Christoph Bumiller
2013-04-03
1
-1
/
+1
*
nvc0: place staging textures in GART and map them directly
Christoph Bumiller
2013-04-03
1
-5
/
+20
*
nvc0: add some driver statistics queries
Christoph Bumiller
2013-04-03
1
-0
/
+4
*
nvc0: disable compressed storage type 0xdb for now
Christoph Bumiller
2013-04-03
1
-1
/
+3
*
nvc0: enable compression when supported
Christoph Bumiller
2013-03-29
1
-3
/
+2
*
nvc0: Add support for video buffer
Maarten Lankhorst
2013-01-16
1
-8
/
+5
*
nv50/nvc0: Build codegen in nv50.
Johannes Obermayr
2013-01-12
1
-24
/
+2
*
gallium: unify transfer functions
Marek Olšák
2012-10-11
1
-2
/
+0
*
nouveau: switch to libdrm_nouveau-2.0
Christoph Bumiller
2012-04-14
1
-39
/
+42
*
nvc0: add NVC0_RESOURCE_FLAG_VIDEO
Christoph Bumiller
2011-12-18
1
-0
/
+28
*
nvc0: add support for linear and buffer textures and RTs
Christoph Bumiller
2011-10-21
1
-0
/
+3
*
gallium: rename ZS stencil type to UINT (v2)
Dave Airlie
2011-10-11
1
-3
/
+3
*
nv50,nvc0: add support for multi-sample resources
Christoph Bumiller
2011-07-14
1
-1
/
+0
*
nv50,nvc0: add correct storage type for Z32_FLOAT
Christoph Bumiller
2011-07-14
1
-0
/
+6
*
nv50,nvc0: unify nvc0_miptree and nv50_miptree structs
Christoph Bumiller
2011-07-14
1
-183
/
+185
*
gallium: kill is_resource_referenced
Marek Olšák
2011-03-11
1
-1
/
+0
*
nv50,nvc0: fix texture layer issues
Christoph Bumiller
2011-03-05
1
-23
/
+16
*
nvc0: use format from the template on surface creation
Christoph Bumiller
2011-02-16
1
-1
/
+1
*
nvc0: correct storage type for 16 bit surface formats
Christoph Bumiller
2011-02-09
1
-2
/
+2
*
nvc0: fix layer stride state
Christoph Bumiller
2010-12-23
1
-11
/
+18
*
nvc0: adapt to array textures interface change
Christoph Bumiller
2010-12-19
1
-72
/
+65
*
nvc0: use tile flags in a way compatible with nouveau
Christoph Bumiller
2010-12-09
1
-20
/
+20
*
nvc0: import nvc0 gallium driver
Christoph Bumiller
2010-11-12
1
-0
/
+327