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* nv50: fix uninitialized variable in nv50_revdep_reorderMarcin Slusarz2010-01-251-1/+1
| | | | | "unsafe" is never initialized, but used (found by valgrind)
* nv50: fix crash in nv50_pre_pipebuffer_map (nv50_screen->cur_ctx)Marcin Slusarz2010-01-251-0/+4
| | | | | | nv50_pre_pipebuffer_map references screen->cur_ctx which points to freed memory after the context is destroyed. This crash is easily triggerable by progs/xdemos/glxcontexts.
* nv50: fix handling of FragCoord inputChristoph Bumiller2010-01-241-12/+11
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* nv50: only flush texture caches on st requestChristoph Bumiller2010-01-242-3/+5
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* nv50: implement render_conditionChristoph Bumiller2010-01-241-4/+36
| | | | Still not handling queries on multiple contexts though.
* nv50: fix constant vtxattr methodsChristoph Bumiller2010-01-181-13/+13
| | | | This function was untested, sorry.
* nv50: make instanced drawing work with edge flagsChristoph Bumiller2010-01-181-45/+162
| | | | | And fix some obvious mistakes introduced in the previous instancing commit.
* nv50: cannot exit shaders on a control flow instructionChristoph Bumiller2010-01-181-1/+9
| | | | | | | Fixes lockup triggered by this ingenious shader: 1: CALL :3 2: END 3: BGNSUB ...
* nv50: fix nv50_program->immd memory leakMarcin Slusarz2010-01-181-0/+1
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* nv50: implement instanced drawingChristoph Bumiller2010-01-177-39/+314
| | | | | Too bad we don't have hw array divisors or a method for setting startInstance.
* nv50: fix tile flags for scanout tex usageChristoph Bumiller2010-01-161-1/+12
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* nv50: handle all and more system valuesChristoph Bumiller2010-01-162-12/+110
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* nv50: hook up geometry programsChristoph Bumiller2010-01-167-27/+103
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* nv50: support for geometry programs in nv50_programChristoph Bumiller2010-01-165-119/+341
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* nv50: get access to primitive input spaceChristoph Bumiller2010-01-161-88/+197
| | | | | | | | | | | Vertex data in geometry programs is located in p[] space. The base address in p[] for vertex i is located in vertex attribute space, i.e. a[i << 2]. This means p[] is always accessed with an address register, and I had to to mess with their allocation once again. Also fixes negative offsets e.g. CONST[ADDR[0].x - 3].
* Merge branch 'gallium-noconstbuf'Roland Scheidegger2010-01-151-3/+3
|\ | | | | | | | | | | Conflicts: src/gallium/drivers/softpipe/sp_draw_arrays.c src/mesa/state_tracker/st_draw_feedback.c
| * gallium: remove const qualifier from pipe_buffer argument in set_constant_bufferRoland Scheidegger2010-01-111-1/+1
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| * gallium: adapt drivers to pipe_constant_buffer removalRoland Scheidegger2009-12-241-3/+3
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* | nv50: fix 2 off by one memory leaks (nv50_miptree_level->image_offset)Marcin Slusarz2010-01-121-2/+2
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* | nv50: fix memory leak on nv50_pc freeMarcin Slusarz2010-01-121-0/+2
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* | nv50: handle TGSI_OPCODE_UMAD,UMUL,NOT and fix SADChristoph Bumiller2010-01-081-3/+149
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* | nv50: free src temp_temps on emitChristoph Bumiller2010-01-081-32/+42
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* | nv50: try to honor sprite coord modeChristoph Bumiller2010-01-081-4/+10
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* | Merge branch 'mesa_7_7_branch'Brian Paul2010-01-081-1/+1
|\ \ | | | | | | | | | | | | | | | Conflicts: src/mesa/drivers/dri/i965/brw_wm_emit.c
| * | nv50: add missing parentheses in nv50_query_result()Roel Kluin2010-01-061-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | NOUVEAU_BO_RD is defined (1 << 2), and `|' has higher precedence than `?' so the second argument of nouveau_bo_map was always 0. Signed-off-by: Roel Kluin <[email protected]> Signed-off-by: Brian Paul <[email protected]>
* | | nv50: preallocate TEMPs written first time in a subroutineChristoph Bumiller2010-01-071-2/+10
| | | | | | | | | | | | | | | Otherwise we risk overwriting them with temporary GPRs if they're not used immediately after the CALL.
* | | nv50: handle TGSI_OPCODE_SAD,UADDChristoph Bumiller2010-01-071-0/+96
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* | | nv50: handle TGSI_OPCODE_IMAX,IMIN,UMAX,UMINChristoph Bumiller2010-01-071-10/+49
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* | | nv50: handle integer SET operationsChristoph Bumiller2010-01-071-21/+34
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* | | nv50: handle TGSI_OPCODE_SHL,ISHR,USHRChristoph Bumiller2010-01-071-0/+42
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* | | nv50: handle TGSI_OPCODE_F2I,F2U,I2F,U2F plus src modsChristoph Bumiller2010-01-071-87/+131
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* | | gallium: remove PIPE_TEX_FILTER_ANISOLuca Barbieri2010-01-061-2/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This patch removes PIPE_TEX_FILTER_ANISO. Anisotropic filtering is enabled if and only if max_anisotropy > 1.0. Values between 0.0 and 1.0, inclusive, of max_anisotropy are to be considered equivalent, and meaning to turn off anisotropic filtering. This approach has the small drawback of eliminating the possibility of enabling anisotropic filter on either minification or magnification separately, which Radeon hardware seems to support, is currently support by Gallium but not exposed to OpenGL. If this is actually useful it could be handled by splitting max_anisotropy in two values and adding an appropriate OpenGL extension. NOTE: some fiddling & reformatting by keithw to get this patch to apply. Hopefully nothing broken in the process.
* | | nouveau: rewrite nouveau_stateobj to use BEGIN_RING properlyMaarten Maathuis2010-01-056-25/+25
| | | | | | | | | | | | | | | | | | | | | | | | | | | - The previous solution was hacky and didn't do subchannel autobinding. - The beheaviour should match what libdrm_nouveau does closely. - The solution remains statically sized, but when debugging is on it will check for abuse. Signed-off-by: Maarten Maathuis <[email protected]>
* | | nv50: remove vtxbuf stateobject after a referenced vtxbuf is mappedMaarten Maathuis2010-01-053-0/+28
| | | | | | | | | | | | | | | | | | | | | - This avoids problematic "reloc'ed while mapped" messages and some associated corruption as well. Signed-off-by: Maarten Maathuis <[email protected]>
* | | Merge commit 'origin/gallium-draw-retval'Keith Whitwell2010-01-052-7/+11
|\ \ \ | | | | | | | | | | | | | | | | Conflicts: src/gallium/drivers/identity/id_context.c
| * | | gallium: propogate draw retval changes into more driversKeith Whitwell2009-12-212-7/+11
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* | | | nv50: small fix for handling "dangerous" swizzlesChristoph Bumiller2009-12-311-1/+1
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* | | | nv50: fix TEXLOD sequence and use it only in FPsChristoph Bumiller2009-12-311-1/+8
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* | | | nv50: cannot kill branch if immediate is usedChristoph Bumiller2009-12-311-0/+3
| | | | | | | | | | | | | | | | The immediate's bits eat the condition bits.
* | | | nv50: make assimilate_temp safeChristoph Bumiller2009-12-311-16/+28
| | | | | | | | | | | | | | | | | | | | Cannot change hw reg assigned to a TGSI TEMP on the fly if we are in a loop, conditional, or can jump around wildly.
* | | | nv50: handle TGSI_OPCODE_EXP,LOGChristoph Bumiller2009-12-311-0/+59
| | | | | | | | | | | | | | | | Not that they make much sense on nv50, but we also do LIT ...
* | | | nv50: add support for subroutinesChristoph Bumiller2009-12-311-53/+78
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* | | | nv50: alloc_reg on reg_instanceChristoph Bumiller2009-12-311-14/+15
| | | | | | | | | | | | | | | | | | | | | | | | If we create multiple instances of an nv50_reg referencing them same resource, register allocation from alloc_reg has to be done with the original nv50_reg.
* | | | nv50: multiply polygon offset units by 2Christoph Bumiller2009-12-311-1/+1
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* | | | nv50: neg and abs modifiers for flopsChristoph Bumiller2009-12-311-28/+55
| | | | | | | | | | | | | | | | Also fixes RSQ of negative sources.
* | | | nv50: don't negate immediates in set_immdChristoph Bumiller2009-12-311-12/+5
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This negation would only be triggered in situations where it's incorrect. The caller of set_immd should negate the immediate value in the instruction itself if desired, and will also know if it's a float or an int. ADD TEMP[0], CONST[0], -IMMD[0] would load the immediate into extra TEMP, negated, and set the negate flag in add as well - double negation.
* | | | nouveau: Unreference state/buffer objects on context/screen destruction.Younes Manton2009-12-282-0/+48
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - unreference state objects so that buffer objects are unreferenced and eventually destroyed - free channel at screen's destruction Based on Krzysztof Smiechowicz's patch.
* | | | nv50: Dehexify and bring up to date with new method defines.Marcin Koƛcielnicki2009-12-288-72/+69
| | | | | | | | | | | | | | | | Signed-off-by: Francisco Jerez <[email protected]>
* | | | nv50: support TGSI_OPCODE_CONTChristoph Bumiller2009-12-242-1/+6
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* | | | nv50: make edgeflags workChristoph Bumiller2009-12-244-4/+64
| |_|/ |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | It doesn't seem to be possible to set the egdeflag in the vertex shader, so we need to fallback to pushing vertices through the FIFO and use method 0x15e4 if they are used. This only works if VP does MOV OUT[X] IN[Y] where X is the edgeflag output, and Y is saved so we can tell the correct input later. The VP still writes the useless values to wasted outputs as punishment.