| Commit message (Expand) | Author | Age | Files | Lines |
* | nouveau: get rid of winsys object | Marcin Slusarz | 2011-12-13 | 3 | -5/+1 |
* | nv50/nvc0: fix crash when channel allocation fails | Marcin Slusarz | 2011-12-02 | 1 | -1/+2 |
* | gallium: separate out floating-point CAPs into its own enum | Marek Olšák | 2011-11-22 | 1 | -7/+7 |
* | gallium: remove PIPE_CAP_GLSL and enable GLSL unconditionally | Marek Olšák | 2011-11-22 | 1 | -1/+0 |
* | nvc0: add support for GF119 (NVD9) | Ben Skeggs | 2011-11-17 | 1 | -0/+1 |
* | scons: add CPP_SOURCES for nv50/nvc0 | Chia-I Wu | 2011-11-06 | 1 | -1/+2 |
* | android: add CPP_SOURCES for nv50/nvc0 | Chia-I Wu | 2011-11-06 | 1 | -2/+2 |
* | nv50: fix max texture levels | Adel Gadllah | 2011-10-24 | 1 | -3/+3 |
* | nv50/ir: import SM4 converter | Christoph Bumiller | 2011-10-21 | 4 | -4/+2513 |
* | nouveau,nvc0: fix/improve handling of multiple constant buffers | Christoph Bumiller | 2011-10-21 | 2 | -0/+39 |
* | nvc0: add support for linear and buffer textures and RTs | Christoph Bumiller | 2011-10-21 | 3 | -14/+65 |
* | nvc0: fixes for program tessellation parameters | Christoph Bumiller | 2011-10-21 | 1 | -0/+19 |
* | nv50,nvc0: reset per-instance state for inactive vertex elements | Christoph Bumiller | 2011-10-21 | 1 | -0/+4 |
* | nv50,nvc0: reset base element in draw_arrays | Christoph Bumiller | 2011-10-21 | 1 | -0/+6 |
* | nv50/ir: use RDSV to fetch FrontFacing before lowering | Christoph Bumiller | 2011-10-21 | 3 | -0/+22 |
* | nv50/ir: fix textureGrad with offsets and in non-FPs | Christoph Bumiller | 2011-10-21 | 2 | -0/+3 |
* | nv50/ir: add wrap mode for shift operations | Christoph Bumiller | 2011-10-21 | 2 | -0/+3 |
* | nv50/ir: initialize RelocInfo to 0 | Christoph Bumiller | 2011-10-21 | 1 | -0/+2 |
* | nv50/ir: fix argument count for CUBE_ARRAY texture target | Christoph Bumiller | 2011-10-21 | 1 | -1/+1 |
* | nv50/ir: initialize default prog_info values for GP,TP | Christoph Bumiller | 2011-10-21 | 1 | -0/+10 |
* | nv50/ir: fix memory value equality check | Christoph Bumiller | 2011-10-21 | 1 | -1/+1 |
* | nv50/ir: fix leak in removal of graph root | Christoph Bumiller | 2011-10-21 | 1 | -5/+5 |
* | nv50,nvc0: extend formats table for integer formats | Christoph Bumiller | 2011-10-15 | 2 | -567/+407 |
* | nv50: don't crash on TXD opcode | Marcin Slusarz | 2011-10-11 | 1 | -0/+2 |
* | gallium: rename ZS stencil type to UINT (v2) | Dave Airlie | 2011-10-11 | 3 | -12/+12 |
* | nouveau: hide some debugging messages behind environment variable | Marcin Slusarz | 2011-10-09 | 1 | -2/+3 |
* | nv50,nvc0: avoid unnecessary flushes | Marcin Slusarz | 2011-10-09 | 2 | -2/+2 |
* | nouveau: fix fence hang | Marcin Slusarz | 2011-10-09 | 1 | -2/+6 |
* | gallium: add PIPE_CAP_TEXTURE_BARRIER | Marek Olšák | 2011-09-30 | 1 | -0/+1 |
* | gallium: add PIPE_CAP_CONDITIONAL_RENDER | Marek Olšák | 2011-09-30 | 1 | -0/+1 |
* | gallium: add and use PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS | Marek Olšák | 2011-09-30 | 1 | -3/+2 |
* | gallium: remove PIPE_CAP_TEXTURE_MIRROR_REPEAT | Marek Olšák | 2011-09-30 | 1 | -1/+0 |
* | nv50,nvc0: support polygon offset clamp state | Christoph Bumiller | 2011-09-28 | 3 | -2/+4 |
* | gallium: move border color to be a color union | Dave Airlie | 2011-09-27 | 1 | -4/+4 |
* | gallium: move clear paths from rgba to a pointer to a color union (v2) | Dave Airlie | 2011-09-18 | 2 | -11/+13 |
* | nouveau: Fix typos of ParseSourceList in SConscript files. | Vinson Lee | 2011-09-16 | 1 | -1/+1 |
* | nv50/ir: add missing license headers | Christoph Bumiller | 2011-09-14 | 20 | -1/+400 |
* | nv50,nvc0: handle PIPE_CAP_MIN/MAX_TEXEL_OFFSET | Christoph Bumiller | 2011-09-14 | 1 | -0/+4 |
* | nvc0: hook up to new shader code generator | Christoph Bumiller | 2011-09-14 | 2 | -0/+14 |
* | nv50/ir: import new shader backend code | Christoph Bumiller | 2011-09-14 | 21 | -1/+13395 |
* | nouveau: make data argument of nouveau_context::push_data const | Christoph Bumiller | 2011-09-14 | 2 | -2/+2 |
* | nv50/nvc0: add support for R4A4_UNORM and A4R4_UNORM formats | Marcin Slusarz | 2011-09-13 | 1 | -0/+8 |
* | gallium: add PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS | Marek Olšák | 2011-09-10 | 1 | -1/+1 |
* | nv50: fix screen->blitctx memory leak | Marcin Slusarz | 2011-09-08 | 1 | -0/+2 |
* | nv50,nvc0: fix multisample format hack | Christoph Bumiller | 2011-08-31 | 1 | -1/+1 |
* | nouveau: use PRIu64 for printing uint64_t | Christoph Bumiller | 2011-08-30 | 1 | -1/+1 |
* | nv50: add support for linear textures and render targets | Christoph Bumiller | 2011-08-30 | 5 | -13/+60 |
* | nv50: align pitch of linear surfaces correctly | Christoph Bumiller | 2011-08-30 | 1 | -1/+2 |
* | nv50: handle TGSI_OPCODE_ROUND | Christoph Bumiller | 2011-08-30 | 5 | -3/+10 |
* | nv50,nvc0: add states mask to state validation function | Christoph Bumiller | 2011-08-30 | 4 | -12/+16 |