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path: root/src/gallium/drivers/nv50
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* nv50: handle VP without inputsMarcin Slusarz2012-05-071-0/+11
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* nv50/ir/opt: don't lose saturation in tryCollapseChainedMULsChristoph Bumiller2012-05-061-2/+3
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* nvc0/ir: fix lowering of textureGradChristoph Bumiller2012-05-061-4/+4
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* nv50: fix typo causing NULL-deref in nv50_resource_resolveChristoph Bumiller2012-05-041-1/+1
| | | | Introduced in b328949a37fee7b0f68ed3e068ffc4426c083042.
* nv50/ir: move expansion of IMUL to later stage and handle memory operandsChristoph Bumiller2012-05-044-17/+51
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* nv50: implement stream outputChristoph Bumiller2012-05-0412-33/+468
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* nv50: enable array texturesChristoph Bumiller2012-05-042-3/+4
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* nv50,nvc0: fix depth/stencil resolveChristoph Bumiller2012-04-294-26/+65
| | | | | Cannot sample depth/stencil with a single view, and needed to use different shader code for nve4.
* nvc0/ir/opt: INTERP does not support JOINChristoph Bumiller2012-04-291-0/+2
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* nv50/ir/opt: try to convert ABS(SUB) to SADChristoph Bumiller2012-04-295-15/+162
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* nvc0/ir: initial implementation of nve4 scheduling hintsChristoph Bumiller2012-04-295-4/+141
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* nvc0/ir: implement better placement of texture barriersChristoph Bumiller2012-04-297-6/+58
| | | | | Put them before first uses instead of right after the texturing instruction and cull unnecessary barriers.
* nv50/ir/tgsi: fix handling of early RETChristoph Bumiller2012-04-291-4/+5
| | | | We have to actually emit RET, too, of course, not just the PRERET.
* nv50: fix typo in nv50_fragprog_assign_slotsChristoph Bumiller2012-04-241-1/+1
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* nv50,nvc0: handle new vertex fetch capsChristoph Bumiller2012-04-242-0/+9
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* nv50,nvc0: don't initialize the draw module, we don't use itChristoph Bumiller2012-04-243-2/+13
| | | | But some day we might (e.g. for blending 16 bpp formats on nv50).
* nv50: enable shader watchdog timerChristoph Bumiller2012-04-241-0/+5
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* gallium drivers: report that user vertex buffers are supportedMarek Olšák2012-04-241-0/+2
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* nv50,nvc0: prevent multiple flushes when user spins on get_query_resultChristoph Bumiller2012-04-191-1/+6
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* nv50/ir/opt: swap VP inputs to first source where possibleChristoph Bumiller2012-04-191-0/+17
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* nv50: specify location of UCPs to code generatorChristoph Bumiller2012-04-171-0/+2
| | | | | Was made configurable in e44089b2f79aa2dcaacf348911433d1e21235c0c for Kepler but forgot to update nv50.
* nv50: use correct semantic map value for undefined PointSize outputChristoph Bumiller2012-04-151-7/+8
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* nvc0: add initial support for nve4+ (Kepler) chipsetsChristoph Bumiller2012-04-159-9/+26
| | | | | | | | | Most things that work on Fermi should work on Kepler too. There are a few performance optimizations left to do, like better placement of texture barriers and adding scheduling data to the shader instructions (without them, a thread group will be masked for 32 cycles after each single instruction issue).
* nv50/ir/opt: extend handleCVT for nv50's SET u32 to f32 chainChristoph Bumiller2012-04-141-1/+17
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* nv50/ir: print interpolation modeChristoph Bumiller2012-04-141-0/+22
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* nv50: update FP linkage state on one/two-sided lighting switchChristoph Bumiller2012-04-142-1/+12
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* nv50: delete old shader compiler filesChristoph Bumiller2012-04-147-7252/+0
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* nv50: hook up to new shader code generatorChristoph Bumiller2012-04-1410-664/+262
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* nv50/ir: import nv50 targetChristoph Bumiller2012-04-1412-219/+2475
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* nv50/ir: fix off-by-ones in CSE and nvc0 insnCanLoadChristoph Bumiller2012-04-141-1/+1
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* nv50/ir/tgsi: generate UCPs with actual outputs instead of SVsChristoph Bumiller2012-04-141-4/+20
| | | | | gl_ClipDistance is treated the same way, this is just nicer and easier assign slots for them on nv50.
* nv50/ir: Fix type of the instruction created by mkCmp() for dst in FILE_FLAGS.Francisco Jerez2012-04-141-1/+2
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* nv50/ir: fix Instruction::isCommutationLegal for WAWChristoph Bumiller2012-04-141-4/+14
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* nv50/ir/opt: Add isOptSupported() check in logical arith optimization.Francisco Jerez2012-04-141-8/+5
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* nv50/ir/ra: Fix live set propagation in the secondary passes of buildLiveSets().Francisco Jerez2012-04-141-3/+3
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* nv50/ir/opt: don't regard OP_WRSV as dead codeChristoph Bumiller2012-04-141-1/+2
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* nv50/ir: add isUniform query to ValuesChristoph Bumiller2012-04-142-0/+24
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* nv50/ir: rewrite the register allocator as GCRA, with spillingChristoph Bumiller2012-04-1410-414/+1473
| | | | | This is more flexible than the linear scan, and we don't need the separate allocation pass for constrained values anymore.
* nv50/ir/tgsi: only export x-component of PSIZEChristoph Bumiller2012-04-141-1/+5
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* nv50/ir: Fix BuildUtil::mkSelect and mkClobberFrancisco Jerez2012-04-141-6/+2
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* nv50/ir: fix reg file conflicts with undefined-value placeholdersChristoph Bumiller2012-04-141-10/+19
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* nv50/ir/opt: silence warning (int < Elements() signedness)Christoph Bumiller2012-04-141-1/+1
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* nv50/ir/opt: fix combineSt access to wrong instructionChristoph Bumiller2012-04-141-1/+1
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* nv50/ir/opt: another insn NULL check in phi eliminationChristoph Bumiller2012-04-141-0/+2
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* nv50/ir/ssa: Take into account function inputs and outputs.Francisco Jerez2012-04-141-2/+30
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* nv50/ir: Clean up before calculating instruction ordering for a new function.Francisco Jerez2012-04-142-0/+16
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* nv50/ir/ra: Allocate registers for function arguments.Francisco Jerez2012-04-141-0/+6
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* nv50/ir: Take into account function args in the live range calculation code.Francisco Jerez2012-04-142-3/+28
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* nv50/ir/ra: Use matching physical regs for function args in caller and callee.Francisco Jerez2012-04-141-6/+83
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* nv50/ir/tgsi: Infer function inputs/outputs.Francisco Jerez2012-04-142-0/+87
| | | | | | | Edit: Don't do it for the main function of (graphics) shaders, its inputs and outputs always go through TGSI_FILE_INPUT/OUTPUT. This prevents all TEMPs from counting as live out and reduces register pressure.