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* Merge commit 'origin/tgsi-simplify-ext'Keith Whitwell2009-12-011-54/+54
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| * tgsi: rename fields of tgsi_full_src_register to reduce verbosityKeith Whitwell2009-11-241-23/+23
| * tgsi: rename fields of tgsi_full_dst_register to reduce verbosityKeith Whitwell2009-11-241-18/+18
| * tgsi: rename fields of tgsi_full_declaration to reduce verbosityKeith Whitwell2009-11-241-2/+2
| * tgsi: rename fields of tgsi_full_instruction to avoid excessive verbosityKeith Whitwell2009-11-241-18/+18
| * tgsi: reduce repetition of structure name in its membersKeith Whitwell2009-11-241-2/+2
| * gallium: try and update r300 and nv drivers for tgsi changesKeith Whitwell2009-11-241-5/+5
* | nv: Update for renamed sampler/texture state setters.Michal Krol2009-12-011-2/+2
* | nv50: update linkage on rasterizer changeChristoph Bumiller2009-11-291-2/+4
* | nv50: match VP outputs to FP inputs ourselvesChristoph Bumiller2009-11-292-33/+40
* | nv50: don't permanently negate src in emit_ddyChristoph Bumiller2009-11-291-4/+10
* | nv50: do conversion of last insn to 64 bit format firstChristoph Bumiller2009-11-271-16/+11
* | nv50: bswap32 the polygon stipple patternChristoph Bumiller2009-11-271-1/+1
* | gallium: fix more statetrackers/drivers for not using texture width/height/de...Roland Scheidegger2009-11-263-19/+17
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* nv50: clarify data for method 0x121cChristoph Bumiller2009-11-091-5/+6
* nv50: enable all 32 threads of a warpChristoph Bumiller2009-11-071-1/+3
* nv50: fix shader emit_tex for cube texturesChristoph Bumiller2009-11-041-14/+36
* nv50: add abs-modifier for emit_minmaxChristoph Bumiller2009-11-041-17/+31
* nv50: add 3d texture tiling and mip-mappingChristoph Bumiller2009-11-044-37/+114
* nv50: handle TGSI_SEMANTIC_FACEChristoph Bumiller2009-11-011-0/+25
* nv50: make IF condition safeChristoph Bumiller2009-11-011-1/+3
* nv50: implement TGSI_OPCODE_AND/OR/XORChristoph Bumiller2009-11-011-0/+47
* nv50: fix textures with block size != cppChristoph Bumiller2009-10-312-37/+48
* nv50: use SIFC also for shader uploadChristoph Bumiller2009-10-313-56/+120
* nv50: make MRTs workChristoph Bumiller2009-10-312-0/+15
* nv50: activate more lanes in a warpChristoph Bumiller2009-10-281-0/+4
* nv50: do SIGN_SET as one instructionChristoph Bumiller2009-10-231-6/+1
* nv50: fix saturation outside of tx_insn caseChristoph Bumiller2009-10-231-3/+5
* nv50: allow all 127 TEMP regsChristoph Bumiller2009-10-231-3/+16
* nv50: fix address reg codeChristoph Bumiller2009-10-231-23/+44
* nv50: add depth texture formats, and a few others, tooChristoph Bumiller2009-10-234-32/+76
* gallium: remove the swizzling parts of ExtSwizzleKeith Whitwell2009-10-231-20/+8
* nv50: handle PIPE_TEX_FILTER_ANISO caseChristoph Bumiller2009-10-222-15/+13
* nv50: support 3D class 0x8597, remove redundant unknown chipset detectionBen Skeggs2009-10-221-7/+10
* nv50: add support for address regsChristoph Bumiller2009-10-192-13/+175
* nv50: cleanup emit_kilChristoph Bumiller2009-10-191-11/+7
* nv50: implement TGSI_OPCODE_CMPChristoph Bumiller2009-10-191-2/+16
* nv50: quick fix for insn src negationChristoph Bumiller2009-10-191-2/+23
* nv50: add support for DDX and DDY opcodesChristoph Bumiller2009-10-191-14/+56
* nv50: submit user vbo data through the fifoChristoph Bumiller2009-10-192-18/+394
* nv50: use SIFC for TIC, TSC uploadChristoph Bumiller2009-10-196-52/+77
* nv50: nicer texture format switchChristoph Bumiller2009-10-191-95/+49
* nouveau: implement is_{texture,buffer}_referenced properlyBen Skeggs2009-10-192-25/+3
* drm/nv50: write tic/tsc setup to correct slots when skipping unitsBen Skeggs2009-10-192-6/+8
* nv50: fix segfault when there's gaps in enabled texture unitsBen Skeggs2009-10-062-4/+10
* nv50: support PIPE_FORMAT_X8R8G8B8_UNORMBen Skeggs2009-10-053-0/+12
* gallium: Preparations for adding more PIPE_TRANSFER_* usage flags.Michel Dänzer2009-10-021-2/+2
* nv50: fix TEX for WriteMask not equal 0xfChristoph Bumiller2009-09-251-4/+5
* nv50: actually enable view volume clippingChristoph Bumiller2009-09-251-1/+10
* nv50: RCP and RSQ cannot load from VP inputsChristoph Bumiller2009-09-251-1/+21