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path: root/src/gallium/drivers/nv50
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* nv50: remove unused OpClassStr arrayFabio Pedretti2012-12-101-20/+0
* nv50,nvc0: fix shader evictionChristoph Bumiller2012-12-071-0/+5
* nv50,nvc0: add support for cube map arraysChristoph Bumiller2012-12-0712-31/+82
* nv50,nvc0: expose ARB_map_buffer_alignmentLucas Stach2012-11-041-1/+2
* gallium: expose ARB_map_buffer_alignment on RadeonMarek Olšák2012-10-311-0/+1
* gallium: add start_slot parameter to set_vertex_buffersMarek Olšák2012-10-311-12/+18
* nv50/ir: restore use of long immediate encodingsChristoph Bumiller2012-10-282-0/+9
* nv50,nvc0: fix 2d engine stencil-only copiesChristoph Bumiller2012-10-282-19/+44
* nv50/ir/tgsi: fix srcMask for TXP with SHADOW1DChristoph Bumiller2012-10-241-1/+1
* gallium: unify transfer functionsMarek Olšák2012-10-114-50/+32
* nv50: fix build after "nv50: fix printf warning"Marcin Slusarz2012-10-091-0/+2
* nouveau: use pre-calculated stride for resource_get_handleMarcin Slusarz2012-10-091-2/+1
* nv50: fix printf warningMarek Olšák2012-10-091-1/+2
* nv50: point vertex runout at a valid addressBen Skeggs2012-10-091-0/+12
* nv50,nvc0: fix 3d engine blit for nvc0Christoph Bumiller2012-09-301-1/+3
* nv50,nvc0: implement blitChristoph Bumiller2012-09-309-315/+855
* gallium: remove resource_resolveMarek Olšák2012-09-301-1/+2
* gallium: add PIPE_CAP_TEXTURE_MULTISAMPLEMarek Olšák2012-09-301-0/+1
* nv50/ir/ra: Fix register interference tracking.Jay Cornwall2012-09-251-4/+4
* nvc0/ir: add initial code to support GK110 ISA encodingChristoph Bumiller2012-09-074-0/+32
* Remove useless checks for NULL before freeingMatt Turner2012-09-052-12/+6
* nv50/ir/tgsi: handle DP2 in tgsi Instruction srcMaskChristoph Bumiller2012-08-181-0/+2
* nv50/ir/emit: don't forget saturation bit on f32 add immediateChristoph Bumiller2012-08-181-0/+2
* nv50,nvc0: make resolve sampler objects allow sRGB conversionChristoph Bumiller2012-08-012-8/+15
* Revert "gallium: specify resource_resolve destination via a pipe_surface"Christoph Bumiller2012-08-011-13/+19
* gallium: specify resource_resolve destination via a pipe_surfaceChristoph Bumiller2012-07-281-19/+13
* nv50: fix depth/stencil multisample memory storage typesChristoph Bumiller2012-07-281-6/+6
* nv50: fix resource_resolve shader start offsetsChristoph Bumiller2012-07-281-2/+2
* nv50/ir: set position before i instead of i->next in NV50LoweringPreSSA::visitBryan Cain2012-07-201-7/+2
* nouveau: implement missing timer query functionalityChristoph Bumiller2012-07-132-3/+10
* gallium: add QUERY_TIMESTAMP cap and get_timestamp screen functionMarek Olšák2012-07-101-0/+1
* nv50: dynamically allocate space for shader local storageMarcin Slusarz2012-06-286-25/+108
* nv50: streamline screen_create error handlingMarcin Slusarz2012-06-281-38/+46
* nv50/ir: make colorful ir dump output optionalMarcin Slusarz2012-06-281-5/+17
* nv50: fix buffer reuse issuesMarcin Slusarz2012-06-202-0/+18
* gallium: Add PIPE_CAP_START_INSTANCEFredrik Höglund2012-06-191-0/+1
* nv50,nvc0: fix stream output target buffer leakMarcin Slusarz2012-06-141-0/+1
* nv50: disable stream output before reconfiguring itChristoph Bumiller2012-06-141-2/+2
* nv50/ir: handle NEG,ABS modifiers for short RCP encodingChristoph Bumiller2012-06-141-0/+2
* automake: Globally add stub automake targets to the old Makefiles.Eric Anholt2012-06-111-3/+0
* nouveau: fix scratch buffer leakMarcin Slusarz2012-06-051-1/+1
* nv50: fix nv50_stream_output_state leakMarcin Slusarz2012-06-051-0/+3
* nv50: fix symbol table memory leakMarcin Slusarz2012-06-051-0/+3
* nv50: hook up forgotten short constant buffer upload methodMarcin Slusarz2012-05-291-0/+1
* nouveau: unreference fences on resource destructionChristoph Bumiller2012-05-291-0/+3
* nvc0/ir: allow 64-bit constant loads on nve4Christoph Bumiller2012-05-291-0/+2
* nvc0/ir: fix texture barrier insertion to prevent WAW hazardsChristoph Bumiller2012-05-294-8/+10
* nvc0/ir: TEX doesn't support JOIN modifier eitherChristoph Bumiller2012-05-291-0/+1
* nv50: make unaligned index buffer offsets work againChristoph Bumiller2012-05-221-1/+3
* nouveau: place static buffers in VRAM if preferred by the driverChristoph Bumiller2012-05-171-2/+8