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path:
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src
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gallium
/
drivers
/
nv50
Commit message (
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Author
Age
Files
Lines
*
gallium: split CAP_INSTANCE_DRAWING into INSTANCEID and INSTANCE_DIVISOR
Marek Olšák
2011-03-05
1
-1
/
+2
*
nv50: support the InstanceID system value
Christoph Bumiller
2011-03-05
3
-0
/
+25
*
nv50: Update SConscript.
Vinson Lee
2011-03-04
1
-4
/
+0
*
nv50,nvc0: get format desc for TIC entry from sampler view format
Christoph Bumiller
2011-03-05
1
-1
/
+1
*
nv50,nvc0: share sampler state creation
Christoph Bumiller
2011-03-05
4
-24
/
+38
*
nv50,nvc0: update the format tables
Christoph Bumiller
2011-03-05
3
-117
/
+144
*
nv50,nvc0: fix texture layer issues
Christoph Bumiller
2011-03-05
1
-3
/
+11
*
nv50: check grclass instead of chipset for 3D caps
Christoph Bumiller
2011-03-03
2
-6
/
+4
*
nv50: increase size of shader code bo
Christoph Bumiller
2011-03-03
4
-14
/
+23
*
nouveau: allow pipe driver to define which buffers should start in sysmem
Ben Skeggs
2011-03-03
1
-3
/
+2
*
nv50: fix IB index buffer path
Christoph Bumiller
2011-03-02
1
-8
/
+12
*
nv50: fix POINT_COORD_REPLACE_MAP method size
Christoph Bumiller
2011-03-02
1
-2
/
+2
*
nv50: primitive restart trick for vertex data through FIFO mode
Christoph Bumiller
2011-03-02
1
-12
/
+17
*
nv50: fix depth clamp for disabled primitive clipping
Christoph Bumiller
2011-03-02
1
-2
/
+12
*
nv50: implement independent blend functions for nva3+ and fix cap
Christoph Bumiller
2011-03-02
3
-6
/
+34
*
nv50: fix tile size calculations
Christoph Bumiller
2011-03-02
2
-2
/
+2
*
nv50: fix point sprite state validation
Christoph Bumiller
2011-03-02
3
-14
/
+38
*
nv50: allow accidentally disabled IB index buffers again
Christoph Bumiller
2011-03-02
1
-1
/
+1
*
nv50: apply relocations to shader code
Christoph Bumiller
2011-03-02
1
-0
/
+2
*
nv50: fix wrong miptree tile flags taken over from nvc0
Christoph Bumiller
2011-03-02
1
-3
/
+0
*
nouveau: ensure vbo_dirty is set when buffer write transfer complete
Ben Skeggs
2011-03-01
11
-94
/
+102
*
nv50: multiply polygon offset units by 2
Ben Skeggs
2011-03-01
1
-1
/
+1
*
nv50: sync textures with render targets ourselves
Ben Skeggs
2011-03-01
5
-2
/
+31
*
nv50: move onto common linear buffer manager
Ben Skeggs
2011-03-01
15
-688
/
+72
*
nouveau: create linear gart/vram mman in common screen init
Ben Skeggs
2011-03-01
4
-14
/
+7
*
nouveau: fix compiler complaint
Ben Skeggs
2011-03-01
2
-2
/
+2
*
nv50: make mm available as common code
Ben Skeggs
2011-03-01
7
-327
/
+29
*
nv50: move onto shared fence code
Ben Skeggs
2011-03-01
10
-347
/
+45
*
nv50-nvc0: set cur_ctx during init if none currently bound
Ben Skeggs
2011-03-01
1
-0
/
+2
*
nv50: replace most of it with nvc0 driver ported to nv50
Christoph Bumiller
2011-02-28
41
-6621
/
+8825
*
gallium: notify drivers about possible changes in user buffer contents
Marek Olšák
2011-02-14
1
-0
/
+2
*
nv50: fix query assertion
Marcin Slusarz
2011-02-13
1
-1
/
+1
*
nv50,nvc0: do not forget to apply sign mode to saved TGSI inputs
Christoph Bumiller
2011-02-09
1
-1
/
+1
*
nv50,nvc0: fix condition code change when commuting SET sources
Christoph Bumiller
2011-02-09
1
-1
/
+1
*
nouveau: fix build against out of tree libdrm
Dave Airlie
2011-01-17
1
-0
/
+3
*
nvfx,nv50: pipe_reference the constant buffers
Christoph Bumiller
2011-01-08
1
-5
/
+4
*
gallium: drivers should reference vertex buffers
Marek Olšák
2011-01-06
2
-2
/
+7
*
nouveau: fix includes for latest libdrm
Ben Skeggs
2010-12-21
1
-1
/
+1
*
gallium: remove unused 'buf' parameter in pipe_buffer_unmap
Marek Olšák
2010-12-20
2
-2
/
+2
*
nv50: silence some unknown get_param warnings
Ben Skeggs
2010-12-03
1
-0
/
+4
*
gallium: support for array textures and related changes
Roland Scheidegger
2010-12-02
10
-79
/
+101
*
gallium: add PIPE_SHADER_CAP_SUBROUTINES
Marek Olšák
2010-11-22
1
-0
/
+2
*
nv50: fill out CAPs for indirect addressing
Marek Olšák
2010-11-12
1
-0
/
+5
*
st/mesa: unbind constant buffer when not in use
Keith Whitwell
2010-11-02
1
-0
/
+3
*
nv50: apply layout_mask to tile_flags
Xavier Chantry
2010-10-15
3
-6
/
+9
*
nv50: fix always true conditional in shader optimization
Nicolas Kaiser
2010-10-05
1
-1
/
+1
*
nv50: fix GP state bind and validate
Christoph Bumiller
2010-09-28
2
-1
/
+5
*
nv50: fix/handle a few more PIPE_CAPs
Christoph Bumiller
2010-09-25
1
-1
/
+6
*
nv50: use CLEAR_BUFFERS for surface fills
Christoph Bumiller
2010-09-25
3
-22
/
+94
*
nv50: use formats table in nv50_surface.c
Christoph Bumiller
2010-09-25
2
-52
/
+31
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