| Commit message (Expand) | Author | Age | Files | Lines |
... | |
* | nv50,nvc0: add new texture and render target formats | Christoph Bumiller | 2011-04-17 | 1 | -2/+116 |
* | nv50,nvc0: fix normalized RG16 and RGBA32 texture format entries | Christoph Bumiller | 2011-04-17 | 1 | -4/+4 |
* | gallium: add and use generic function for querying patented format support (v2) | Marek Olšák | 2011-04-15 | 1 | -11/+2 |
* | nv50,nvc0: silence shader debug output | Christoph Bumiller | 2011-04-10 | 8 | -49/+52 |
* | nv50-nvc0: make use of COLOR_MASK,BLEND_ENABLE_COMMON | Christoph Bumiller | 2011-04-10 | 4 | -11/+18 |
* | nvc0: shrink CSOs a little | Christoph Bumiller | 2011-04-10 | 1 | -3/+3 |
* | nv50,nvc0: identify some line rasterization state | Christoph Bumiller | 2011-04-10 | 3 | -1/+4 |
* | nv50,nvc0: don't insert instructions after the block terminator | Christoph Bumiller | 2011-04-10 | 3 | -4/+15 |
* | nv50: prevent NV_OP_SELECT from having flags_def defined | Bryan Cain | 2011-04-04 | 1 | -0/+1 |
* | gallium: set PIPE_CAP_MIXED_COLORBUFFER_FORMATS in some drivers | Marek Olšák | 2011-04-01 | 1 | -0/+1 |
* | nv50: fix for GPR allocation granularity being 16 bit | Christoph Bumiller | 2011-03-31 | 1 | -3/+9 |
* | nv50: copy regalloc fixes from nvc0 | Christoph Bumiller | 2011-03-31 | 2 | -80/+216 |
* | nv50,nvc0: implement colour clamping controls | Christoph Bumiller | 2011-03-29 | 8 | -6/+52 |
* | nv50,nvc0: implement texture barrier | Christoph Bumiller | 2011-03-19 | 1 | -0/+12 |
* | nv50,nvc0: don't assert on cso with 0 vertex elements | Christoph Bumiller | 2011-03-13 | 2 | -4/+2 |
* | nv50,nvc0: fix pipe context switch | Christoph Bumiller | 2011-03-13 | 1 | -5/+32 |
* | nv50,nvc0: clean up flushes | Christoph Bumiller | 2011-03-13 | 2 | -15/+11 |
* | nv50,nvc0: add some missing resource referencing | Christoph Bumiller | 2011-03-13 | 2 | -3/+30 |
* | gallium: remove flags from the flush function | Marek Olšák | 2011-03-11 | 1 | -5/+5 |
* | gallium: remove the geom_flags param from is_format_supported | Marek Olšák | 2011-03-11 | 1 | -1/+1 |
* | gallium: kill is_resource_referenced | Marek Olšák | 2011-03-11 | 2 | -18/+0 |
* | nv50: add back initialization of redefine_user_buffer | Christoph Bumiller | 2011-03-09 | 1 | -0/+2 |
* | gallium: split CAP_INSTANCE_DRAWING into INSTANCEID and INSTANCE_DIVISOR | Marek Olšák | 2011-03-05 | 1 | -1/+2 |
* | nv50: support the InstanceID system value | Christoph Bumiller | 2011-03-05 | 3 | -0/+25 |
* | nv50: Update SConscript. | Vinson Lee | 2011-03-04 | 1 | -4/+0 |
* | nv50,nvc0: get format desc for TIC entry from sampler view format | Christoph Bumiller | 2011-03-05 | 1 | -1/+1 |
* | nv50,nvc0: share sampler state creation | Christoph Bumiller | 2011-03-05 | 4 | -24/+38 |
* | nv50,nvc0: update the format tables | Christoph Bumiller | 2011-03-05 | 3 | -117/+144 |
* | nv50,nvc0: fix texture layer issues | Christoph Bumiller | 2011-03-05 | 1 | -3/+11 |
* | nv50: check grclass instead of chipset for 3D caps | Christoph Bumiller | 2011-03-03 | 2 | -6/+4 |
* | nv50: increase size of shader code bo | Christoph Bumiller | 2011-03-03 | 4 | -14/+23 |
* | nouveau: allow pipe driver to define which buffers should start in sysmem | Ben Skeggs | 2011-03-03 | 1 | -3/+2 |
* | nv50: fix IB index buffer path | Christoph Bumiller | 2011-03-02 | 1 | -8/+12 |
* | nv50: fix POINT_COORD_REPLACE_MAP method size | Christoph Bumiller | 2011-03-02 | 1 | -2/+2 |
* | nv50: primitive restart trick for vertex data through FIFO mode | Christoph Bumiller | 2011-03-02 | 1 | -12/+17 |
* | nv50: fix depth clamp for disabled primitive clipping | Christoph Bumiller | 2011-03-02 | 1 | -2/+12 |
* | nv50: implement independent blend functions for nva3+ and fix cap | Christoph Bumiller | 2011-03-02 | 3 | -6/+34 |
* | nv50: fix tile size calculations | Christoph Bumiller | 2011-03-02 | 2 | -2/+2 |
* | nv50: fix point sprite state validation | Christoph Bumiller | 2011-03-02 | 3 | -14/+38 |
* | nv50: allow accidentally disabled IB index buffers again | Christoph Bumiller | 2011-03-02 | 1 | -1/+1 |
* | nv50: apply relocations to shader code | Christoph Bumiller | 2011-03-02 | 1 | -0/+2 |
* | nv50: fix wrong miptree tile flags taken over from nvc0 | Christoph Bumiller | 2011-03-02 | 1 | -3/+0 |
* | nouveau: ensure vbo_dirty is set when buffer write transfer complete | Ben Skeggs | 2011-03-01 | 11 | -94/+102 |
* | nv50: multiply polygon offset units by 2 | Ben Skeggs | 2011-03-01 | 1 | -1/+1 |
* | nv50: sync textures with render targets ourselves | Ben Skeggs | 2011-03-01 | 5 | -2/+31 |
* | nv50: move onto common linear buffer manager | Ben Skeggs | 2011-03-01 | 15 | -688/+72 |
* | nouveau: create linear gart/vram mman in common screen init | Ben Skeggs | 2011-03-01 | 4 | -14/+7 |
* | nouveau: fix compiler complaint | Ben Skeggs | 2011-03-01 | 2 | -2/+2 |
* | nv50: make mm available as common code | Ben Skeggs | 2011-03-01 | 7 | -327/+29 |
* | nv50: move onto shared fence code | Ben Skeggs | 2011-03-01 | 10 | -347/+45 |