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* nv50: fix bogus parameters when processing sample instructionsRoland Scheidegger2013-02-121-1/+1
| | | | | | | | Discovered accidentally when changing SAMPLE_L definition. Turns out the lod arguments were already correct for the new definition but the compare and derivs were not. Reviewed-by: Christoph Bumiller <[email protected]>
* gallium/drivers: handle PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED queryBrian Paul2013-02-041-0/+2
| | | | Initially, only softpipe/llvmpipe support SQRT.
* nv50: Fix memory leak.Vinson Lee2013-02-011-0/+1
| | | | | | | Fixes resource leak defect reported by Coverity. Signed-off-by: Vinson Lee <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* nv50,nvc0: fix/enable texture buffer objectsChristoph Bumiller2013-01-304-32/+35
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* nouveau/build: Fix build failures when drm is not in /usr/include.José Fonseca2013-01-221-1/+2
| | | | | | | Fixes failures to include libdrm/nouveau.h when drm is not installed in /usr/include. Reviewed-by: Matt Turner <[email protected]>
* nv50/ir: add definitions of Target and CodeEmitter dtorsChristoph Bumiller2013-01-191-2/+2
| | | | I really did build test, my compiler just doesn't seem to care.
* nouveau: fix undefined behaviour when testing sample_countChristoph Bumiller2013-01-191-0/+2
| | | | NOTE: This is a candidate for the 9.0 branch.
* nv50/ir: fix a couple of warningsChristoph Bumiller2013-01-193-6/+11
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* nv50: add space checks to clear functions, and respect depthMaarten Lankhorst2013-01-171-13/+24
| | | | Thanks to calim for helping me find and fix the issue.
* gallium: remove PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATEMarek Olšák2013-01-151-1/+0
| | | | Reviewed-by: Brian Paul <[email protected]>
* Remove hacks for static MakefilesMatt Turner2013-01-131-3/+0
| | | | | | | | | | | v2: Andreas Boll <[email protected]> - don't remove compatibility with scripts for the old build system v3: Andreas Boll <[email protected]> - remove more obsolete hacks v4: Andreas Boll <[email protected]> - add a previously removed TOP variable to fix vgapi build
* nv50/nvc0: Build codegen in nv50.Johannes Obermayr2013-01-123-5/+42
| | | | This is required to make libnv50 independent of libnvc0.
* Clean up .gitignore filesMatt Turner2013-01-101-1/+0
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* nv50: Convert to automakeMatt Turner2013-01-103-12/+37
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* nv50/ir: wrap assertion using typeid in #ifndef NDEBUGChristoph Bumiller2013-01-081-0/+2
| | | | Note: this is a candidate for the 9.0 stable branch.
* nouveau: improve buffer transfersChristoph Bumiller2013-01-083-2/+85
| | | | | | Save double memcpy on uploads to VRAM in most cases. Properly handle FLUSH_EXPLICIT. Reallocate on DISCARD_WHOLE_RESOURCE to avoid sync.
* gallium: extend pipe_context::flush for it to accept an END_OF_FRAME flagMarek Olšák2013-01-041-1/+2
| | | | | | | | | | | | | | | | | Usage with pipe_context: pipe->flush(pipe, NULL, PIPE_FLUSH_END_OF_FRAME); Usage with st_context_iface: st->flush(st, ST_FLUSH_END_OF_FRAME, NULL); The flag is only a hint for drivers. Radeon will use it for buffer eviction heuristics in the kernel (e.g. for queries like how many frames have passed since a buffer was used). The flag is currently only generated by st/dri on SwapBuffers. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Stéphane Marchesin <[email protected]>
* nouveau: deal with tbo cap for now.Dave Airlie2012-12-221-0/+1
| | | | | | This fixes the printk running apps against master. Signed-off-by: Dave Airlie <[email protected]>
* gallium: s/PIPE_CAP_TIMER_QUERY/PIPE_CAP_QUERY_TIME_ELAPSED/José Fonseca2012-12-201-1/+1
| | | | | | | | To better reflect what it is being advertised. Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* gallium: remove pipe_surface::usageMarek Olšák2012-12-123-3/+0
| | | | | | Not really used by anybody now. Reviewed-by: Brian Paul <[email protected]>
* nv50: remove unused OpClassStr arrayFabio Pedretti2012-12-101-20/+0
| | | | Signed-off-by: Brian Paul <[email protected]>
* nv50,nvc0: fix shader evictionChristoph Bumiller2012-12-071-0/+5
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* nv50,nvc0: add support for cube map arraysChristoph Bumiller2012-12-0712-31/+82
| | | | NOTE: nv50 support not enabled, someone with nva3/8 please fix.
* nv50,nvc0: expose ARB_map_buffer_alignmentLucas Stach2012-11-041-1/+2
| | | | | | All HW buffers (also suballocated ones) are already aligned. Just make sure that also the initial sysram buffers have proper alignment.
* gallium: expose ARB_map_buffer_alignment on RadeonMarek Olšák2012-10-311-0/+1
| | | | | | | | Reviewed-by: Brian Paul <[email protected]> v2: update relnotes-9.1 v3: use align_malloc and align_free for malloced buffers in r300g v4: document the new CAP in the docs
* gallium: add start_slot parameter to set_vertex_buffersMarek Olšák2012-10-311-12/+18
| | | | | | | | | | | | | | | | | | | | | This allows updating only a subrange of buffer bindings. set_vertex_buffers(pipe, start_slot, count, NULL) unbinds buffers in that range. Binding NULL resources unbinds buffers too (both buffer and user_buffer must be NULL). The meta ops are adapted to only save, change, and restore the single slot they use. The cso_context can save and restore only one vertex buffer slot. The clients can query which one it is using cso_get_aux_vertex_buffer_slot. It's currently set to 0. (the Draw module breaks if it's set to non-zero) It should decrease the CPU overhead when using a lot of meta ops, but the drivers must be able to treat each vertex buffer slot as a separate state (only r600g does so at the moment). I can imagine this also being useful for optimizing some OpenGL use cases. Reviewed-by: Brian Paul <[email protected]>
* nv50/ir: restore use of long immediate encodingsChristoph Bumiller2012-10-282-0/+9
| | | | NOTE: This is a candidate for the 9.0 branch.
* nv50,nvc0: fix 2d engine stencil-only copiesChristoph Bumiller2012-10-282-19/+44
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* nv50/ir/tgsi: fix srcMask for TXP with SHADOW1DChristoph Bumiller2012-10-241-1/+1
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* gallium: unify transfer functionsMarek Olšák2012-10-114-50/+32
| | | | | | | | | | | | | | "get_transfer + transfer_map" becomes "transfer_map". "transfer_unmap + transfer_destroy" becomes "transfer_unmap". transfer_map must create and return the transfer object and transfer_unmap must destroy it. transfer_map is successful if the returned buffer pointer is not NULL. If transfer_map fails, the pointer to the transfer object remains unchanged (i.e. doesn't have to be NULL). Acked-by: Brian Paul <[email protected]>
* nv50: fix build after "nv50: fix printf warning"Marcin Slusarz2012-10-091-0/+2
| | | | | When compiled with C++ compiler, inttypes.h defines PRI* macros only when __STDC_FORMAT_MACROS is defined.
* nouveau: use pre-calculated stride for resource_get_handleMarcin Slusarz2012-10-091-2/+1
| | | | | | Fixes FDO#55294. NOTE: This is a candidate for the 9.0 branch.
* nv50: fix printf warningMarek Olšák2012-10-091-1/+2
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* nv50: point vertex runout at a valid addressBen Skeggs2012-10-091-0/+12
| | | | | Reviewed-by: Christoph Bumiller <[email protected]> Signed-off-by: Ben Skeggs <[email protected]>
* nv50,nvc0: fix 3d engine blit for nvc0Christoph Bumiller2012-09-301-1/+3
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* nv50,nvc0: implement blitChristoph Bumiller2012-09-309-315/+855
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* gallium: remove resource_resolveMarek Olšák2012-09-301-1/+2
| | | | | | | The functionality is provided by the new blit function. Tested-by: Michel Dänzer <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* gallium: add PIPE_CAP_TEXTURE_MULTISAMPLEMarek Olšák2012-09-301-0/+1
| | | | | Tested-by: Michel Dänzer <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* nv50/ir/ra: Fix register interference tracking.Jay Cornwall2012-09-251-4/+4
| | | | See fdo bug 55224.
* nvc0/ir: add initial code to support GK110 ISA encodingChristoph Bumiller2012-09-074-0/+32
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* Remove useless checks for NULL before freeingMatt Turner2012-09-052-12/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Same as earlier commit, except for "FREE" This patch has been generated by the following Coccinelle semantic patch: // Remove useless checks for NULL before freeing // // free (NULL) is a no-op, so there is no need to avoid it @@ expression E; @@ + FREE (E); + E = NULL; - if (unlikely (E != NULL)) { - FREE(E); ( - E = NULL; | - E = 0; ) ... - } @@ expression E; type T; @@ + FREE ((T) E); + E = NULL; - if (unlikely (E != NULL)) { - FREE((T) E); ( - E = NULL; | - E = 0; ) ... - } @@ expression E; @@ + FREE (E); - if (unlikely (E != NULL)) { - FREE (E); - } @@ expression E; type T; @@ + FREE ((T) E); - if (unlikely (E != NULL)) { - FREE ((T) E); - } Reviewed-by: Brian Paul <[email protected]>
* nv50/ir/tgsi: handle DP2 in tgsi Instruction srcMaskChristoph Bumiller2012-08-181-0/+2
| | | | Solved by Tiziano Bacocco on IRC.
* nv50/ir/emit: don't forget saturation bit on f32 add immediateChristoph Bumiller2012-08-181-0/+2
| | | | Solved by Maxim Levitsky on IRC.
* nv50,nvc0: make resolve sampler objects allow sRGB conversionChristoph Bumiller2012-08-012-8/+15
| | | | | | | Just figured out what that bit does. Note: It's converted back to sRGB on write, so no effective conversion occurs.
* Revert "gallium: specify resource_resolve destination via a pipe_surface"Christoph Bumiller2012-08-011-13/+19
| | | | | | | | | | | This reverts commit 5d5af7d359e0060fa00b90a8f04900b96f9058b0. It turns out the issue this was supposed to fix merely counter-acted a bug in the hardware driver that I wasn't aware of. The resource_resolve is not supposed to do sRGB conversion, period. (This would violate the requirement that source and destination must be of the same format).
* gallium: specify resource_resolve destination via a pipe_surfaceChristoph Bumiller2012-07-281-19/+13
| | | | | | | | | | | The format member of pipe_surface may differ from that of the pipe_resource, which is used to communicate, for instance, whether sRGB encode should be enabled in the resolve operation or not. Fixes resolve to sRGB surfaces in mesa/st when GL_FRAMEBUFFER_SRGB is disabled. Reviewed-by: Brian Paul <[email protected]>
* nv50: fix depth/stencil multisample memory storage typesChristoph Bumiller2012-07-281-6/+6
| | | | Leftover from libdrm_nouveau v2 interface change.
* nv50: fix resource_resolve shader start offsetsChristoph Bumiller2012-07-281-2/+2
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* nv50/ir: set position before i instead of i->next in NV50LoweringPreSSA::visitBryan Cain2012-07-201-7/+2
| | | | | Fixes rendering glitches in Psychonauts such as Raz's eyes flickering white. Fixes https://bugs.freedesktop.org/show_bug.cgi?id=51962.
* nouveau: implement missing timer query functionalityChristoph Bumiller2012-07-132-3/+10
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