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* nv50: handle TGSI_OPCODE_UMAD,UMUL,NOT and fix SADChristoph Bumiller2010-01-081-3/+149
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* nv50: free src temp_temps on emitChristoph Bumiller2010-01-081-32/+42
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* nv50: try to honor sprite coord modeChristoph Bumiller2010-01-081-4/+10
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* Merge branch 'mesa_7_7_branch'Brian Paul2010-01-081-1/+1
|\ | | | | | | | | | | Conflicts: src/mesa/drivers/dri/i965/brw_wm_emit.c
| * nv50: add missing parentheses in nv50_query_result()Roel Kluin2010-01-061-1/+1
| | | | | | | | | | | | | | | | NOUVEAU_BO_RD is defined (1 << 2), and `|' has higher precedence than `?' so the second argument of nouveau_bo_map was always 0. Signed-off-by: Roel Kluin <[email protected]> Signed-off-by: Brian Paul <[email protected]>
* | nv50: preallocate TEMPs written first time in a subroutineChristoph Bumiller2010-01-071-2/+10
| | | | | | | | | | Otherwise we risk overwriting them with temporary GPRs if they're not used immediately after the CALL.
* | nv50: handle TGSI_OPCODE_SAD,UADDChristoph Bumiller2010-01-071-0/+96
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* | nv50: handle TGSI_OPCODE_IMAX,IMIN,UMAX,UMINChristoph Bumiller2010-01-071-10/+49
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* | nv50: handle integer SET operationsChristoph Bumiller2010-01-071-21/+34
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* | nv50: handle TGSI_OPCODE_SHL,ISHR,USHRChristoph Bumiller2010-01-071-0/+42
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* | nv50: handle TGSI_OPCODE_F2I,F2U,I2F,U2F plus src modsChristoph Bumiller2010-01-071-87/+131
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* | gallium: remove PIPE_TEX_FILTER_ANISOLuca Barbieri2010-01-061-2/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This patch removes PIPE_TEX_FILTER_ANISO. Anisotropic filtering is enabled if and only if max_anisotropy > 1.0. Values between 0.0 and 1.0, inclusive, of max_anisotropy are to be considered equivalent, and meaning to turn off anisotropic filtering. This approach has the small drawback of eliminating the possibility of enabling anisotropic filter on either minification or magnification separately, which Radeon hardware seems to support, is currently support by Gallium but not exposed to OpenGL. If this is actually useful it could be handled by splitting max_anisotropy in two values and adding an appropriate OpenGL extension. NOTE: some fiddling & reformatting by keithw to get this patch to apply. Hopefully nothing broken in the process.
* | nouveau: rewrite nouveau_stateobj to use BEGIN_RING properlyMaarten Maathuis2010-01-056-25/+25
| | | | | | | | | | | | | | | | | | - The previous solution was hacky and didn't do subchannel autobinding. - The beheaviour should match what libdrm_nouveau does closely. - The solution remains statically sized, but when debugging is on it will check for abuse. Signed-off-by: Maarten Maathuis <[email protected]>
* | nv50: remove vtxbuf stateobject after a referenced vtxbuf is mappedMaarten Maathuis2010-01-053-0/+28
| | | | | | | | | | | | | | - This avoids problematic "reloc'ed while mapped" messages and some associated corruption as well. Signed-off-by: Maarten Maathuis <[email protected]>
* | Merge commit 'origin/gallium-draw-retval'Keith Whitwell2010-01-052-7/+11
|\ \ | | | | | | | | | | | | Conflicts: src/gallium/drivers/identity/id_context.c
| * | gallium: propogate draw retval changes into more driversKeith Whitwell2009-12-212-7/+11
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* | | nv50: small fix for handling "dangerous" swizzlesChristoph Bumiller2009-12-311-1/+1
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* | | nv50: fix TEXLOD sequence and use it only in FPsChristoph Bumiller2009-12-311-1/+8
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* | | nv50: cannot kill branch if immediate is usedChristoph Bumiller2009-12-311-0/+3
| | | | | | | | | | | | The immediate's bits eat the condition bits.
* | | nv50: make assimilate_temp safeChristoph Bumiller2009-12-311-16/+28
| | | | | | | | | | | | | | | Cannot change hw reg assigned to a TGSI TEMP on the fly if we are in a loop, conditional, or can jump around wildly.
* | | nv50: handle TGSI_OPCODE_EXP,LOGChristoph Bumiller2009-12-311-0/+59
| | | | | | | | | | | | Not that they make much sense on nv50, but we also do LIT ...
* | | nv50: add support for subroutinesChristoph Bumiller2009-12-311-53/+78
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* | | nv50: alloc_reg on reg_instanceChristoph Bumiller2009-12-311-14/+15
| | | | | | | | | | | | | | | | | | If we create multiple instances of an nv50_reg referencing them same resource, register allocation from alloc_reg has to be done with the original nv50_reg.
* | | nv50: multiply polygon offset units by 2Christoph Bumiller2009-12-311-1/+1
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* | | nv50: neg and abs modifiers for flopsChristoph Bumiller2009-12-311-28/+55
| | | | | | | | | | | | Also fixes RSQ of negative sources.
* | | nv50: don't negate immediates in set_immdChristoph Bumiller2009-12-311-12/+5
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This negation would only be triggered in situations where it's incorrect. The caller of set_immd should negate the immediate value in the instruction itself if desired, and will also know if it's a float or an int. ADD TEMP[0], CONST[0], -IMMD[0] would load the immediate into extra TEMP, negated, and set the negate flag in add as well - double negation.
* | | nouveau: Unreference state/buffer objects on context/screen destruction.Younes Manton2009-12-282-0/+48
| | | | | | | | | | | | | | | | | | | | | | | | - unreference state objects so that buffer objects are unreferenced and eventually destroyed - free channel at screen's destruction Based on Krzysztof Smiechowicz's patch.
* | | nv50: Dehexify and bring up to date with new method defines.Marcin Koƛcielnicki2009-12-288-72/+69
| | | | | | | | | | | | Signed-off-by: Francisco Jerez <[email protected]>
* | | nv50: support TGSI_OPCODE_CONTChristoph Bumiller2009-12-242-1/+6
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* | | nv50: make edgeflags workChristoph Bumiller2009-12-244-4/+64
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | It doesn't seem to be possible to set the egdeflag in the vertex shader, so we need to fallback to pushing vertices through the FIFO and use method 0x15e4 if they are used. This only works if VP does MOV OUT[X] IN[Y] where X is the edgeflag output, and Y is saved so we can tell the correct input later. The VP still writes the useless values to wasted outputs as punishment.
* | | Merge branch 'gallium-edgeflags'Roland Scheidegger2009-12-221-6/+0
|\ \ \ | | | | | | | | | | | | | | | | Conflicts: src/mesa/state_tracker/st_draw.c
| * | | gallium: fix up drivers for edgeflag changesRoland Scheidegger2009-12-191-6/+0
| | | | | | | | | | | | | | | | | | | | several drivers which chose to ignore edgeflags might require some more work, while edgeflags never worked there they might now crash.
* | | | nv50: correct the negation of DDY sourcesChristoph Bumiller2009-12-221-15/+7
| |/ / |/| | | | | | | | | | | The state tracker now does the correct thing, so interpret negation normally.
* | | nv50: make address reg allocation a little less hackyChristoph Bumiller2009-12-201-24/+28
| | | | | | | | | | | | | | | | | | | | | Before I tried to distinguish int +0 and -0, and regs relative to $a1 would have been considered reserved for TGSI. This would probably never occur, let it be fixed even so.
* | | nv50: use BREAKADDR and BREAK for loopsChristoph Bumiller2009-12-201-47/+75
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This is easier, we don't have to record all the BRK branches to fill in the address at ENDLOOP - which wasn't done before and thus made all but the last BRK branch jump to the start. Also, we don't risk reactivting threads that already left the loop if we join threads after a conditional with a BRK (although it might be wiser to remove the join altogether in such cases).
* | | nv50: handle TGSI_OPCODE_RET,KILPChristoph Bumiller2009-12-201-28/+54
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* | | Move the remaining format pf_get_* functions to u_format.h.Michal Krol2009-12-172-15/+17
| | | | | | | | | | | | | | | Previously they depended on format blocks, but after removing those they started depending on format encoding.
* | | Merge branch 'master' into pipe-format-simplifyMichal Krol2009-12-1712-297/+594
|\ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/gallium/auxiliary/draw/draw_pipe_aaline.c src/gallium/auxiliary/draw/draw_pipe_pstipple.c src/gallium/auxiliary/util/u_blit.c src/gallium/auxiliary/util/u_gen_mipmap.c src/gallium/auxiliary/util/u_surface.c src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c src/gallium/drivers/cell/ppu/cell_texture.c src/gallium/drivers/llvmpipe/lp_texture.c src/gallium/drivers/r300/r300_emit.c src/gallium/drivers/r300/r300_texture.c src/gallium/drivers/softpipe/sp_texture.c src/gallium/drivers/softpipe/sp_tile_cache.c src/gallium/drivers/svga/svga_state_vs.c src/gallium/include/pipe/p_format.h src/gallium/state_trackers/dri/dri_drawable.c src/gallium/state_trackers/egl/egl_surface.c src/gallium/state_trackers/python/p_device.i src/gallium/state_trackers/python/st_softpipe_winsys.c src/gallium/state_trackers/vega/api_filters.c src/gallium/state_trackers/vega/image.c src/gallium/state_trackers/vega/mask.c src/gallium/state_trackers/vega/paint.c src/gallium/state_trackers/vega/renderer.c src/gallium/state_trackers/vega/vg_tracker.c src/gallium/state_trackers/xorg/xorg_crtc.c src/gallium/state_trackers/xorg/xorg_dri2.c src/gallium/state_trackers/xorg/xorg_exa.c src/gallium/state_trackers/xorg/xorg_renderer.c src/gallium/state_trackers/xorg/xorg_xv.c src/gallium/state_trackers/xorg/xvmc/surface.c src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c src/gallium/winsys/drm/radeon/core/radeon_buffer.c src/gallium/winsys/egl_xlib/sw_winsys.c src/gallium/winsys/g3dvl/xlib/xsp_winsys.c src/gallium/winsys/gdi/gdi_llvmpipe_winsys.c src/gallium/winsys/gdi/gdi_softpipe_winsys.c src/gallium/winsys/xlib/xlib_cell.c src/gallium/winsys/xlib/xlib_llvmpipe.c src/gallium/winsys/xlib/xlib_softpipe.c src/mesa/state_tracker/st_cb_fbo.c src/mesa/state_tracker/st_cb_texture.c src/mesa/state_tracker/st_texture.c
| * | | nouveau: avoid running out of relocsMaarten Maathuis2009-12-143-3/+5
| | | | | | | | | | | | | | | | | | | | | | | | | | | | - Added flush notify functions for NV30 and NV40. - Flushing mid frame will call flush notify, which will resubmit all relocs. - We don't try to recover from reloc failure yet.
| * | | nv50: be more cautious about using reg_instanceChristoph Bumiller2009-12-141-17/+10
| | | | | | | | | | | | | | | | | | | | | | | | Trying to free part of nv50_pc->reg_instances[] for an nv50_reg representing an indirect constant resulted in a segmentation fault.
| * | | nv50: store immediates as uint32Christoph Bumiller2009-12-142-33/+31
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Sometimes we want non-float immediates, hacking them into floats isn't nice. Sorry, this should have already been committed before.
| * | | nouveau: nv50: Add missing ctor_immd_4u32 functionPatrice Mandin2009-12-131-2/+15
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| * | | nv50: add proper zslice offset in miptree_surfaceChristoph Bumiller2009-12-132-20/+21
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| * | | nv50: use m2mf z pos instead of calculating offset manuallyChristoph Bumiller2009-12-131-13/+10
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| * | | nv50: add craziness for non-constant TXB and TXLChristoph Bumiller2009-12-131-44/+204
| | | | | | | | | | | | | | | | | | | | | | | | If lod or bias can be non-constant across a quad of fragments, we need to execute TEX separately for each value. Don't ask why.
| * | | nv50: support TXB and TXLChristoph Bumiller2009-12-122-57/+108
| | | | | | | | | | | | | | | | | | | | | | | | ... and don't set the 'live' flag for TEX anymore, we'd have to know if results affect the inputs for another TEX, and I'm not going to do that kind of analysis now.
| * | | nv50: add S8Z24 depth texture format tooChristoph Bumiller2009-12-123-0/+3
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| * | | nv50: fix depth comparison func TSC bitsChristoph Bumiller2009-12-121-2/+3
| | | | | | | | | | | | | | | | | | | | | | | | Unfortunately it seems that if depth comparison is active and we read a 2D texture, i.e. provide only 2 inputs, the second is used for comparison ...
| * | | nv50: add src_mask case for IF opcodeChristoph Bumiller2009-12-121-0/+2
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| * | | nv50: plug memory leak in miptree creation/destructionChristoph Bumiller2009-12-121-0/+6
| | | | | | | | | | | | | | | | | | | | | | | | Keeping this dynamically allocated for texture arrays. Since we don't use it to store zslice offsets anymore it's either 1 or 6 integers (cube) ...