| Commit message (Expand) | Author | Age | Files | Lines |
* | gallium: adapt to get_query_result interface change | Marek Olšák | 2012-03-30 | 1 | -3/+3 |
* | gallium/drivers: Use automake to generate makefile | Tom Stellard | 2012-03-14 | 1 | -0/+3 |
* | nv50: add support for R8G8_R8B8 and G8R8_B8R8 formats | Christoph Bumiller | 2012-03-09 | 1 | -0/+2 |
* | nv50,nvc0: share the format table code | Christoph Bumiller | 2012-03-09 | 1 | -16/+42 |
* | Revert "gallium: add flag PIPE_TRANSFER_MAP_PERMANENTLY" | Marek Olšák | 2012-03-05 | 1 | -1/+1 |
* | gallium: remove PIPE_SHADER_CAP_OUTPUT_READ | Marek Olšák | 2012-02-27 | 1 | -2/+0 |
* | gallium: add PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION | Christoph Bumiller | 2012-02-09 | 1 | -0/+1 |
* | nv50: fix bad assertion on Elements(phi->src) in regalloc | Christoph Bumiller | 2012-02-06 | 1 | -1/+1 |
* | nv50: add assertions missed in earlier nv50 commit | Brian Paul | 2012-02-01 | 2 | -0/+2 |
* | nv50: use larger arrays to silence warnings and fix buffer overflows | Brian Paul | 2012-02-01 | 2 | -2/+2 |
* | nvfx,nv50,nvc0: handle PIPE_CAP_GLSL_FEATURE_LEVEL | Christoph Bumiller | 2012-01-29 | 1 | -0/+2 |
* | st/mesa: do vertex and fragment color clamping in shaders | Marek Olšák | 2012-01-25 | 1 | -1/+3 |
* | nv50/ir: make use of TGSI_INTERPOLATE_COLOR | Christoph Bumiller | 2012-01-12 | 2 | -5/+10 |
* | nvc0: fix submission of VertexID and EdgeFlag in push mode | Christoph Bumiller | 2012-01-12 | 3 | -0/+9 |
* | nv50/ir: handle TGSI_OPCODE_ISSG | Christoph Bumiller | 2012-01-11 | 1 | -3/+8 |
* | nv50/ir: handle TGSI_TEXTURE_SHADOWCUBE | Christoph Bumiller | 2012-01-11 | 1 | -0/+1 |
* | nv50,nvc0: zero out program struct on program_destroy | Christoph Bumiller | 2012-01-11 | 1 | -1/+7 |
* | nv50: fix clip state validation | Christoph Bumiller | 2012-01-10 | 1 | -3/+4 |
* | nv50/ir: handle TGSI_SEMANTIC_VERTEXID | Christoph Bumiller | 2012-01-10 | 3 | -5/+5 |
* | nv50/ir/tgsi: translate SNE as unordered comparison | Christoph Bumiller | 2012-01-10 | 1 | -0/+1 |
* | nv50/ir/ra: don't coalesce contraint-moves | Christoph Bumiller | 2012-01-10 | 1 | -0/+4 |
* | nv50/ir/tgsi: handle TGSI_OPCODE_IABS | Christoph Bumiller | 2012-01-10 | 1 | -0/+3 |
* | nv50/ir/opt: optimize u32 MOD by power of 2 into AND | Christoph Bumiller | 2012-01-10 | 1 | -0/+8 |
* | nv50/ir/opt: s/SHL/SHR in optimization of u32 DIV | Christoph Bumiller | 2012-01-10 | 1 | -1/+1 |
* | nv50/ir,nvc0: make ClipDistance and ClipVertex work | Christoph Bumiller | 2012-01-10 | 3 | -10/+35 |
* | nv50,nvc0: handle new PIPE_CAPs | Christoph Bumiller | 2012-01-10 | 1 | -0/+10 |
* | Squash-merge branch 'gallium-clip-state' | Marek Olšák | 2012-01-10 | 6 | -46/+53 |
* | gallium: add flag PIPE_TRANSFER_MAP_PERMANENTLY | Marek Olšák | 2012-01-05 | 1 | -1/+1 |
* | gallium: interface changes necessary to implement transform feedback (v5) | Marek Olšák | 2011-12-15 | 1 | -1/+1 |
* | nouveau: get rid of winsys object | Marcin Slusarz | 2011-12-13 | 3 | -5/+1 |
* | nv50/nvc0: fix crash when channel allocation fails | Marcin Slusarz | 2011-12-02 | 1 | -1/+2 |
* | gallium: separate out floating-point CAPs into its own enum | Marek Olšák | 2011-11-22 | 1 | -7/+7 |
* | gallium: remove PIPE_CAP_GLSL and enable GLSL unconditionally | Marek Olšák | 2011-11-22 | 1 | -1/+0 |
* | nvc0: add support for GF119 (NVD9) | Ben Skeggs | 2011-11-17 | 1 | -0/+1 |
* | scons: add CPP_SOURCES for nv50/nvc0 | Chia-I Wu | 2011-11-06 | 1 | -1/+2 |
* | android: add CPP_SOURCES for nv50/nvc0 | Chia-I Wu | 2011-11-06 | 1 | -2/+2 |
* | nv50: fix max texture levels | Adel Gadllah | 2011-10-24 | 1 | -3/+3 |
* | nv50/ir: import SM4 converter | Christoph Bumiller | 2011-10-21 | 4 | -4/+2513 |
* | nouveau,nvc0: fix/improve handling of multiple constant buffers | Christoph Bumiller | 2011-10-21 | 2 | -0/+39 |
* | nvc0: add support for linear and buffer textures and RTs | Christoph Bumiller | 2011-10-21 | 3 | -14/+65 |
* | nvc0: fixes for program tessellation parameters | Christoph Bumiller | 2011-10-21 | 1 | -0/+19 |
* | nv50,nvc0: reset per-instance state for inactive vertex elements | Christoph Bumiller | 2011-10-21 | 1 | -0/+4 |
* | nv50,nvc0: reset base element in draw_arrays | Christoph Bumiller | 2011-10-21 | 1 | -0/+6 |
* | nv50/ir: use RDSV to fetch FrontFacing before lowering | Christoph Bumiller | 2011-10-21 | 3 | -0/+22 |
* | nv50/ir: fix textureGrad with offsets and in non-FPs | Christoph Bumiller | 2011-10-21 | 2 | -0/+3 |
* | nv50/ir: add wrap mode for shift operations | Christoph Bumiller | 2011-10-21 | 2 | -0/+3 |
* | nv50/ir: initialize RelocInfo to 0 | Christoph Bumiller | 2011-10-21 | 1 | -0/+2 |
* | nv50/ir: fix argument count for CUBE_ARRAY texture target | Christoph Bumiller | 2011-10-21 | 1 | -1/+1 |
* | nv50/ir: initialize default prog_info values for GP,TP | Christoph Bumiller | 2011-10-21 | 1 | -0/+10 |
* | nv50/ir: fix memory value equality check | Christoph Bumiller | 2011-10-21 | 1 | -1/+1 |