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path: root/src/gallium/drivers/nv50
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* nv50: enable all 32 threads of a warpChristoph Bumiller2009-11-071-1/+3
* nv50: fix shader emit_tex for cube texturesChristoph Bumiller2009-11-041-14/+36
* nv50: add abs-modifier for emit_minmaxChristoph Bumiller2009-11-041-17/+31
* nv50: add 3d texture tiling and mip-mappingChristoph Bumiller2009-11-044-37/+114
* nv50: handle TGSI_SEMANTIC_FACEChristoph Bumiller2009-11-011-0/+25
* nv50: make IF condition safeChristoph Bumiller2009-11-011-1/+3
* nv50: implement TGSI_OPCODE_AND/OR/XORChristoph Bumiller2009-11-011-0/+47
* nv50: fix textures with block size != cppChristoph Bumiller2009-10-312-37/+48
* nv50: use SIFC also for shader uploadChristoph Bumiller2009-10-313-56/+120
* nv50: make MRTs workChristoph Bumiller2009-10-312-0/+15
* nv50: activate more lanes in a warpChristoph Bumiller2009-10-281-0/+4
* nv50: do SIGN_SET as one instructionChristoph Bumiller2009-10-231-6/+1
* nv50: fix saturation outside of tx_insn caseChristoph Bumiller2009-10-231-3/+5
* nv50: allow all 127 TEMP regsChristoph Bumiller2009-10-231-3/+16
* nv50: fix address reg codeChristoph Bumiller2009-10-231-23/+44
* nv50: add depth texture formats, and a few others, tooChristoph Bumiller2009-10-234-32/+76
* gallium: remove the swizzling parts of ExtSwizzleKeith Whitwell2009-10-231-20/+8
* nv50: handle PIPE_TEX_FILTER_ANISO caseChristoph Bumiller2009-10-222-15/+13
* nv50: support 3D class 0x8597, remove redundant unknown chipset detectionBen Skeggs2009-10-221-7/+10
* nv50: add support for address regsChristoph Bumiller2009-10-192-13/+175
* nv50: cleanup emit_kilChristoph Bumiller2009-10-191-11/+7
* nv50: implement TGSI_OPCODE_CMPChristoph Bumiller2009-10-191-2/+16
* nv50: quick fix for insn src negationChristoph Bumiller2009-10-191-2/+23
* nv50: add support for DDX and DDY opcodesChristoph Bumiller2009-10-191-14/+56
* nv50: submit user vbo data through the fifoChristoph Bumiller2009-10-192-18/+394
* nv50: use SIFC for TIC, TSC uploadChristoph Bumiller2009-10-196-52/+77
* nv50: nicer texture format switchChristoph Bumiller2009-10-191-95/+49
* nouveau: implement is_{texture,buffer}_referenced properlyBen Skeggs2009-10-192-25/+3
* drm/nv50: write tic/tsc setup to correct slots when skipping unitsBen Skeggs2009-10-192-6/+8
* nv50: fix segfault when there's gaps in enabled texture unitsBen Skeggs2009-10-062-4/+10
* nv50: support PIPE_FORMAT_X8R8G8B8_UNORMBen Skeggs2009-10-053-0/+12
* gallium: Preparations for adding more PIPE_TRANSFER_* usage flags.Michel Dänzer2009-10-021-2/+2
* nv50: fix TEX for WriteMask not equal 0xfChristoph Bumiller2009-09-251-4/+5
* nv50: actually enable view volume clippingChristoph Bumiller2009-09-251-1/+10
* nv50: RCP and RSQ cannot load from VP inputsChristoph Bumiller2009-09-251-1/+21
* nv50: fix CEIL and TRUNCChristoph Bumiller2009-09-251-4/+5
* nv50: implement BGNLOOP, BRK, ENDLOOPChristoph Bumiller2009-09-251-2/+75
* nv50: implement IF, ELSE, ENDIF opcodesChristoph Bumiller2009-09-251-42/+146
* gallium: Deprecate PIPE_CAP_S3TC.José Fonseca2009-09-161-2/+0
* nv50: avoid excessive FIRE_RINGMaarten Maathuis2009-09-151-2/+3
* nv50: use flush_notify to reduce number of relocsMaarten Maathuis2009-09-153-0/+10
* nv50: fix stupid thinko in emit_setChristoph Bumiller2009-09-151-1/+3
* nv50: let programs use the whole param bufferChristoph Bumiller2009-09-152-43/+29
* nv50: add preliminary support for point spritesChristoph Bumiller2009-09-153-2/+58
* nv50: add support for point size per vertexChristoph Bumiller2009-09-152-0/+15
* nv50: add support for light-twosideChristoph Bumiller2009-09-152-0/+22
* nv50: proper linkage between VP and FPChristoph Bumiller2009-09-154-161/+298
* nv50: move allocation of pc regsChristoph Bumiller2009-09-151-155/+129
* nv50: nicer initialization of nv50_regsChristoph Bumiller2009-09-151-51/+42
* nv50: handle CEIL and TRUNC opcodesChristoph Bumiller2009-09-151-0/+16