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path:
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src
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gallium
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drivers
/
nv50
Commit message (
Expand
)
Author
Age
Files
Lines
*
nv50: use 3D engine clears, 2D engine doesn't understand zeta formats
Ben Skeggs
2008-09-18
1
-1
/
+56
*
nv50: hack surface alloc a bit for now
Ben Skeggs
2008-09-18
1
-0
/
+2
*
nouveau: gallium directory structure changed again..
Ben Skeggs
2008-09-11
8
-19
/
+14
*
nouveau: pf_sprint_name -> pf_name
Ben Skeggs
2008-08-11
2
-13
/
+6
*
nv40/nv50: enable mirror wrap modes
Ben Skeggs
2008-08-07
1
-0
/
+3
*
nouveau: fix build
Ben Skeggs
2008-08-07
3
-4
/
+4
*
nv all: Copy shader tokens on create, free on delete.
Younes Manton
2008-07-23
1
-6
/
+12
*
nouveau: is_format_supported() interface changes
Ben Skeggs
2008-07-23
1
-8
/
+5
*
nv50: add NV86 and NV94 to list of "supported" chips
Ben Skeggs
2008-07-21
1
-2
/
+2
*
nv50: obey do_flip in surface_copy()
Ben Skeggs
2008-07-11
1
-3
/
+11
*
nv50: quick hack to get textures untiled on map, and tiled on unmap
Ben Skeggs
2008-07-11
3
-11
/
+54
*
nv50: demagic tex filter / wrap mode
Ben Skeggs
2008-07-11
1
-2
/
+63
*
nv50: add some texture formats
Ben Skeggs
2008-07-11
4
-13
/
+90
*
nv50: split tic construction out into own file
Ben Skeggs
2008-07-11
5
-25
/
+187
*
nv50: add license headers to .c files
Ben Skeggs
2008-07-11
11
-26
/
+240
*
nv50: enable GART usage for vertex buffers
Ben Skeggs
2008-07-11
2
-4
/
+5
*
nv50: get clear-scissor working
Ben Skeggs
2008-07-11
2
-9
/
+36
*
nouveau: update to latest object header
Ben Skeggs
2008-07-11
1
-6
/
+6
*
nv50: more "abuse" by using libc malloc etc..
Ben Skeggs
2008-07-11
3
-9
/
+9
*
nv50: make use of nouveau drm 0.0.11 to get 3d going
Ben Skeggs
2008-07-08
1
-3
/
+3
*
nv50: fixes after rebase + commits note on the code that was just pushed.
Ben Skeggs
2008-06-29
3
-5
/
+5
*
nv50: reverse stencil sides, header is wrong
Ben Skeggs
2008-06-29
1
-5
/
+6
*
nv50: fix line stipple
Ben Skeggs
2008-06-29
1
-1
/
+1
*
nv50: don't multiply polygon offset units by 2.0 like on nv40
Ben Skeggs
2008-06-29
1
-1
/
+1
*
nv50: maybe some scissor fixes..
Ben Skeggs
2008-06-29
1
-2
/
+2
*
nv50: vpt translate/scale backwards
Ben Skeggs
2008-06-29
1
-2
/
+2
*
nv50: whoops
Ben Skeggs
2008-06-29
1
-2
/
+2
*
nv50: rework miptree/texture/texsurf code a bit
Ben Skeggs
2008-06-29
1
-11
/
+19
*
nv50: turn on depth test/write again, not 100% but winsys handles it better
Ben Skeggs
2008-06-29
2
-5
/
+6
*
nv50: maintain pipe surface status field
Ben Skeggs
2008-06-29
2
-0
/
+8
*
nv50: remove some debug
Ben Skeggs
2008-06-29
1
-6
/
+0
*
nv50: simplify emit_interp a bit
Ben Skeggs
2008-06-29
1
-10
/
+11
*
nv50: make sure static buffers (constbuf, tex control etc) get on reloc list
Ben Skeggs
2008-06-29
3
-1
/
+4
*
nv50: R32_FLOAT vbo format
Ben Skeggs
2008-06-29
1
-0
/
+3
*
nv50: move surface_map/unmap into nv50_surface.c
Ben Skeggs
2008-06-29
3
-27
/
+35
*
nv50: some people are just born stupid.. really..
Ben Skeggs
2008-06-29
1
-2
/
+14
*
nv50: make TEX a halfie
Ben Skeggs
2008-06-29
1
-3
/
+1
*
nv50: get tri-scissor-tri working
Ben Skeggs
2008-06-29
2
-6
/
+20
*
nv50: separate state validation and upload, similar to nv40
Ben Skeggs
2008-06-29
4
-27
/
+86
*
nv50: fix blend colour
Ben Skeggs
2008-06-29
1
-2
/
+2
*
nv50: use stateobjs for sampler/image_control uploads
Ben Skeggs
2008-06-29
1
-19
/
+26
*
nv50: hack of a TEX opcode
Ben Skeggs
2008-06-29
2
-0
/
+24
*
nv50: hacks for stuff I don't really get yet
Ben Skeggs
2008-06-29
1
-2
/
+2
*
nv50: abuse constbuf upload for program upload
Ben Skeggs
2008-06-29
2
-12
/
+39
*
nv50: a couple more bits'n'pieces
Ben Skeggs
2008-06-29
2
-1
/
+10
*
nv50: disable inline IMMD for now, IMMD+pred == BANG!
Ben Skeggs
2008-06-29
1
-5
/
+1
*
nv50: simplify interp crap a bit...
Ben Skeggs
2008-06-29
1
-9
/
+7
*
nv50: do tsc/tic upload + stub out shader TEX stuff
Ben Skeggs
2008-06-29
6
-12
/
+83
*
nv50: disable ztest for now - it doesn't work still
Ben Skeggs
2008-06-29
1
-2
/
+2
*
nv50: flag to indicate to winsys we want a surface for use as a zeta buffer
Ben Skeggs
2008-06-29
4
-3
/
+28
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