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* nv50,nvc0: prevent pushbuf flush during ctx reloc emissionChristoph Bumiller2011-06-244-11/+16
| | | | | | Should unify this too, but will delay that until the planned libdrm_nouveau/winsys changes which are likely to cause major changes to this bo validation code too.
* nv50: fix copy/paste error in nv50_gmtyprog_validateChristoph Bumiller2011-06-141-2/+4
| | | | Used the vertprog instead of gmtyprog.
* nv50: fix nv50_sampler_state_delete array overflowMarcin Slusarz2011-06-061-1/+1
| | | | num_samplers is array of 3 elements, not 5
* nv50: fix emit_add_a16 to emit correct source regTrevor Davenport2011-05-271-2/+2
| | | | | | | | | | | emit_add_a16 was using the incorrect source. This caused adds in the form of: add u16 $a0 s32 $a1 u32 0x00000200 to have a source AREG of $a0 instead of $a1. Fixes World of Warcraft in OpenGL and D3D without GLSL.
* nv50: add support for user clip planesMaxim Levitsky2011-05-194-1/+40
| | | | | | | | | | | | | | | Clip distance is calculated each time vertex position is written which is suboptiomal is some cases but very safe. User clip planes are an obsolete feature anyway. Every time number of clip planes increases, the vertex program is recompiled. That ensures no overhead in normal case (no user clip planes) and reasonable overhead otherwise. Fixes 3D windows in compiz, and reflection effect in neverball. Also fixes compiz expo plugin when windows were dragged and each window shown 3 times.
* Remove redundant util_unsigned_logbase2Matt Turner2011-05-121-1/+1
| | | | | | | util_logbase2 is exactly the same function. Signed-off-by: Matt Turner <[email protected]> Signed-off-by: Brian Paul <[email protected]>
* nv50: fix mistake in pipe caps for pre-NVA0 cardsMaxim Levitsky2011-05-101-0/+1
| | | | Introduced by 531b12af35a832bcd8928a4919d76f8e9405cde0.
* nv50/nvc0: make transfers aware of PIPE_TRANSFER_MAP_DIRECTLYMarcin Slusarz2011-05-091-0/+3
| | | | | | | | | | If state tracker asked us to map resource directly and we can't do it (because of tiling), return NULL instead of doing full transfer - state tracker should handle it and fallback to some other method or repeat transfer without PIPE_TRANSFER_MAP_DIRECTLY. It greatly improves performance of xorg state tracker on nv50+, because its fallback (DFS/UTS) is much faster than full transfer.
* nv50,nvc0: activate seamless cube map filteringChristoph Bumiller2011-05-062-1/+39
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* gallium/xorg st/nv50: add PIPE_BIND_CURSORMarcin Slusarz2011-05-061-1/+9
| | | | | We need to distinguish surfaces for mouse cursors from scanouts, because nv50 hardware display engine ignores tiling flags.
* nv50,nvc0: advertise GL_FIXED vertex buffers as supportedChristoph Bumiller2011-05-031-0/+18
| | | | | We'll handle them like f64 vertex buffers, by falling back to copying vertex data to the command buffer through translate.
* gallium/nouveau: fix printf warningsMarek Olšák2011-04-271-1/+1
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* gallium: add fallback for copying buffers to all driversMarek Olšák2011-04-211-0/+8
| | | | | | Just to keep drivers working. Reviewed-by: Jakob Bornecrantz <[email protected]>
* gallium: include u_format.h for util_format_is_supportedMarcin Slusarz2011-04-171-0/+1
| | | | | | | | | | | | Without it gcc complains: nv50_screen.c: In function ‘nv50_screen_is_format_supported’: nv50_screen.c:48: warning: implicit declaration of function ‘util_format_is_supported’ and handles it wrongly - util_format_is_supported returns boolean, which is typedef'ed to uchar, but function without prototype is assumed to return int. For me nv50_screen_is_format_supported was returning true for float formats without --enable-texture-float...
* nv50,nvc0: add new texture and render target formatsChristoph Bumiller2011-04-171-2/+116
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* nv50,nvc0: fix normalized RG16 and RGBA32 texture format entriesChristoph Bumiller2011-04-171-4/+4
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* gallium: add and use generic function for querying patented format support (v2)Marek Olšák2011-04-151-11/+2
| | | | v2: Unsigned floats are allowed regardless of the configure switch.
* nv50,nvc0: silence shader debug outputChristoph Bumiller2011-04-108-49/+52
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* nv50-nvc0: make use of COLOR_MASK,BLEND_ENABLE_COMMONChristoph Bumiller2011-04-104-11/+18
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* nvc0: shrink CSOs a littleChristoph Bumiller2011-04-101-3/+3
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* nv50,nvc0: identify some line rasterization stateChristoph Bumiller2011-04-103-1/+4
| | | | Fixes width of non-smooth (aliased) lines on nvc0.
* nv50,nvc0: don't insert instructions after the block terminatorChristoph Bumiller2011-04-103-4/+15
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* nv50: prevent NV_OP_SELECT from having flags_def definedBryan Cain2011-04-041-0/+1
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* gallium: set PIPE_CAP_MIXED_COLORBUFFER_FORMATS in some driversMarek Olšák2011-04-011-0/+1
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* nv50: fix for GPR allocation granularity being 16 bitChristoph Bumiller2011-03-311-3/+9
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* nv50: copy regalloc fixes from nvc0Christoph Bumiller2011-03-312-80/+216
| | | | | | | Should fix gnome-shell's fade shader. Unification of the shader backend which is supposed to remove the code duplication is still WIP.
* nv50,nvc0: implement colour clamping controlsChristoph Bumiller2011-03-298-6/+52
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* nv50,nvc0: implement texture barrierChristoph Bumiller2011-03-191-0/+12
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* nv50,nvc0: don't assert on cso with 0 vertex elementsChristoph Bumiller2011-03-132-4/+2
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* nv50,nvc0: fix pipe context switchChristoph Bumiller2011-03-131-5/+32
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* nv50,nvc0: clean up flushesChristoph Bumiller2011-03-132-15/+11
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* nv50,nvc0: add some missing resource referencingChristoph Bumiller2011-03-132-3/+30
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* gallium: remove flags from the flush functionMarek Olšák2011-03-111-5/+5
| | | | | | | | | | The drivers have been changed so that they behave as if all of the flags were set. This is already implicit in most hardware drivers and required for multiple contexts. Some state trackers were also abusing the PIPE_FLUSH_RENDER_CACHE flag to decide whether flush_frontbuffer should be called. New flag ST_FLUSH_FRONT has been added to st_api.h as a replacement.
* gallium: remove the geom_flags param from is_format_supportedMarek Olšák2011-03-111-1/+1
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* gallium: kill is_resource_referencedMarek Olšák2011-03-112-18/+0
| | | | Only st/xorg used it and even incorrectly with regards to pipelined transfers.
* nv50: add back initialization of redefine_user_bufferChristoph Bumiller2011-03-091-0/+2
| | | | Got lost in f80c03e1875fe96ff2f4c022e3cb76357828140d.
* gallium: split CAP_INSTANCE_DRAWING into INSTANCEID and INSTANCE_DIVISORMarek Olšák2011-03-051-1/+2
| | | | | | | | ARB_instanced_arrays is a subset of D3D9. ARB_draw_instanced is a subset of D3D10. The point of this change is to allow D3D9-level drivers to enable ARB_instanced_arrays without ARB_draw_instanced.
* nv50: support the InstanceID system valueChristoph Bumiller2011-03-053-0/+25
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* nv50: Update SConscript.Vinson Lee2011-03-041-4/+0
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* nv50,nvc0: get format desc for TIC entry from sampler view formatChristoph Bumiller2011-03-051-1/+1
| | | | Fixes piglit/tex-srgb.
* nv50,nvc0: share sampler state creationChristoph Bumiller2011-03-054-24/+38
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* nv50,nvc0: update the format tablesChristoph Bumiller2011-03-053-117/+144
| | | | | | | | Removed sampler view support for USCALED/SSCALED, the texture unit refuses to convert to non-normalized float. The enums are treated like UNORM. Removed duplicate format related headers.
* nv50,nvc0: fix texture layer issuesChristoph Bumiller2011-03-051-3/+11
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* nv50: check grclass instead of chipset for 3D capsChristoph Bumiller2011-03-032-6/+4
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* nv50: increase size of shader code boChristoph Bumiller2011-03-034-14/+23
| | | | 512 KiB should be quite enough, but dynamic resize might be nicer.
* nouveau: allow pipe driver to define which buffers should start in sysmemBen Skeggs2011-03-031-3/+2
| | | | | | | PIPE_BIND_CONSTANT_BUFFER alone was OK for nv50/nvc0, but nv30 will need to be able to set others on certain chipsets. Signed-off-by: Ben Skeggs <[email protected]>
* nv50: fix IB index buffer pathChristoph Bumiller2011-03-021-8/+12
| | | | Add missing VERTEX_END and treat unaligned offsets correctly.
* nv50: fix POINT_COORD_REPLACE_MAP method sizeChristoph Bumiller2011-03-021-2/+2
| | | | Introduced in 223d98bb8d49c9e52e498a12980722467ae2bf87.
* nv50: primitive restart trick for vertex data through FIFO modeChristoph Bumiller2011-03-021-12/+17
| | | | | Also, on nv50 the VERTEX_BEGIN method doesn't follow VERTEX_END, which was erroneously taken over from nvc0 and is fixed now.
* nv50: fix depth clamp for disabled primitive clippingChristoph Bumiller2011-03-021-2/+12
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