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* nv50/ir: Add support for removing functions from a program.Francisco Jerez2012-04-142-0/+3
* nv50/ir: Scan program functions in DFS-postorder.Francisco Jerez2012-04-145-7/+16
* nv50/ir: Deal with graph iterators using RAII.Francisco Jerez2012-04-146-70/+43
* nv50/ir: Add convenience method for calculating the live sets of a function.Francisco Jerez2012-04-143-7/+12
* nv50/ir: Add support code for calculating the clobber set of a BB or function.Francisco Jerez2012-04-143-0/+34
* nv50/ir/opt: Don't lose modifiers during constant folding.Francisco Jerez2012-04-143-72/+92
* nv50/ir/opt: Improve modifier handling.Francisco Jerez2012-04-143-24/+66
* nv50/ir: Add support for cloning FlowInsns, ImmediateVals and BBs.Francisco Jerez2012-04-143-0/+66
* nv50/ir: Decouple object cloning logic from the sub-object recursion policy.Francisco Jerez2012-04-146-66/+179
* nv50/ir: Make sure that several IR objects are destroyed on takedown.Francisco Jerez2012-04-143-3/+17
* nv50/ir: make Instruction::src/def container privateChristoph Bumiller2012-04-148-139/+149
* nv50/ir: Add support for unlimited instruction arguments.Francisco Jerez2012-04-147-211/+141
* nv50/ir: temporarily exclude nv50 code emitter from buildChristoph Bumiller2012-04-141-1/+0
* nv50/ir: copy value size in SSA-rename passChristoph Bumiller2012-04-141-0/+1
* nv50/ir/opt: improve post-multiply and check target for supportChristoph Bumiller2012-04-142-35/+77
* nv50/ir: add setFlagsDef/Src helperChristoph Bumiller2012-04-144-3/+29
* nv50/ir: add isAccessSupported check for memory access coalescingChristoph Bumiller2012-04-143-4/+7
* nv50/ir: add function for splitting a BasicBlockChristoph Bumiller2012-04-143-9/+78
* nv50/ir: Allow attaching two nodes when either one is already inside the graph.Francisco Jerez2012-04-141-5/+5
* nv50/ir: Allow inserting isolated nodes to a graph.Francisco Jerez2012-04-141-6/+4
* nv50/ir: Fix memory corruption in Function::orderInstructions().Francisco Jerez2012-04-141-3/+7
* nv50/ir: Fix up insertion of PHI instructions using bb->insertHead().Francisco Jerez2012-04-141-1/+1
* nv50/ir: fix insertHead and remove for BBs with PHI ops onlyChristoph Bumiller2012-04-141-3/+10
* nv50/ir: Don't crash on zero sized BitSets.Francisco Jerez2012-04-141-0/+1
* nv50/ir: Fix Interval::clear().Francisco Jerez2012-04-141-0/+1
* nv50/ir/tgsi: handle inferSrcType(NOT) to be u32Christoph Bumiller2012-04-141-0/+1
* nv50/ir/opt: Fix OP_NOT to modifier conversion.Francisco Jerez2012-04-141-1/+1
* nv50,nvc0: fix handling of user vbufs with stride < access sizeChristoph Bumiller2012-04-143-17/+31
* nv50,nvc0: use new scratch buffers codeChristoph Bumiller2012-04-143-31/+29
* nv50,nvc0: hold references to the framebuffer surfacesChristoph Bumiller2012-04-142-1/+16
* nv50,nvc0: handle PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETSChristoph Bumiller2012-04-141-0/+2
* nv30: import new driver for GeForce FX/6/7 chipsets, and Quadro variantsBen Skeggs2012-04-141-2/+0
* nouveau: switch to libdrm_nouveau-2.0Christoph Bumiller2012-04-1420-1455/+1510
* nouveau: remove automatic buffer migration heuristicsChristoph Bumiller2012-04-141-3/+0
* gallium: adapt to get_query_result interface changeMarek Olšák2012-03-301-3/+3
* gallium/drivers: Use automake to generate makefileTom Stellard2012-03-141-0/+3
* nv50: add support for R8G8_R8B8 and G8R8_B8R8 formatsChristoph Bumiller2012-03-091-0/+2
* nv50,nvc0: share the format table codeChristoph Bumiller2012-03-091-16/+42
* Revert "gallium: add flag PIPE_TRANSFER_MAP_PERMANENTLY"Marek Olšák2012-03-051-1/+1
* gallium: remove PIPE_SHADER_CAP_OUTPUT_READMarek Olšák2012-02-271-2/+0
* gallium: add PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTIONChristoph Bumiller2012-02-091-0/+1
* nv50: fix bad assertion on Elements(phi->src) in regallocChristoph Bumiller2012-02-061-1/+1
* nv50: add assertions missed in earlier nv50 commitBrian Paul2012-02-012-0/+2
* nv50: use larger arrays to silence warnings and fix buffer overflowsBrian Paul2012-02-012-2/+2
* nvfx,nv50,nvc0: handle PIPE_CAP_GLSL_FEATURE_LEVELChristoph Bumiller2012-01-291-0/+2
* st/mesa: do vertex and fragment color clamping in shadersMarek Olšák2012-01-251-1/+3
* nv50/ir: make use of TGSI_INTERPOLATE_COLORChristoph Bumiller2012-01-122-5/+10
* nvc0: fix submission of VertexID and EdgeFlag in push modeChristoph Bumiller2012-01-123-0/+9
* nv50/ir: handle TGSI_OPCODE_ISSGChristoph Bumiller2012-01-111-3/+8
* nv50/ir: handle TGSI_TEXTURE_SHADOWCUBEChristoph Bumiller2012-01-111-0/+1