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* nv50,nvc0: add some missing resource referencingChristoph Bumiller2011-03-132-3/+30
* gallium: remove flags from the flush functionMarek Olšák2011-03-111-5/+5
* gallium: remove the geom_flags param from is_format_supportedMarek Olšák2011-03-111-1/+1
* gallium: kill is_resource_referencedMarek Olšák2011-03-112-18/+0
* nv50: add back initialization of redefine_user_bufferChristoph Bumiller2011-03-091-0/+2
* gallium: split CAP_INSTANCE_DRAWING into INSTANCEID and INSTANCE_DIVISORMarek Olšák2011-03-051-1/+2
* nv50: support the InstanceID system valueChristoph Bumiller2011-03-053-0/+25
* nv50: Update SConscript.Vinson Lee2011-03-041-4/+0
* nv50,nvc0: get format desc for TIC entry from sampler view formatChristoph Bumiller2011-03-051-1/+1
* nv50,nvc0: share sampler state creationChristoph Bumiller2011-03-054-24/+38
* nv50,nvc0: update the format tablesChristoph Bumiller2011-03-053-117/+144
* nv50,nvc0: fix texture layer issuesChristoph Bumiller2011-03-051-3/+11
* nv50: check grclass instead of chipset for 3D capsChristoph Bumiller2011-03-032-6/+4
* nv50: increase size of shader code boChristoph Bumiller2011-03-034-14/+23
* nouveau: allow pipe driver to define which buffers should start in sysmemBen Skeggs2011-03-031-3/+2
* nv50: fix IB index buffer pathChristoph Bumiller2011-03-021-8/+12
* nv50: fix POINT_COORD_REPLACE_MAP method sizeChristoph Bumiller2011-03-021-2/+2
* nv50: primitive restart trick for vertex data through FIFO modeChristoph Bumiller2011-03-021-12/+17
* nv50: fix depth clamp for disabled primitive clippingChristoph Bumiller2011-03-021-2/+12
* nv50: implement independent blend functions for nva3+ and fix capChristoph Bumiller2011-03-023-6/+34
* nv50: fix tile size calculationsChristoph Bumiller2011-03-022-2/+2
* nv50: fix point sprite state validationChristoph Bumiller2011-03-023-14/+38
* nv50: allow accidentally disabled IB index buffers againChristoph Bumiller2011-03-021-1/+1
* nv50: apply relocations to shader codeChristoph Bumiller2011-03-021-0/+2
* nv50: fix wrong miptree tile flags taken over from nvc0Christoph Bumiller2011-03-021-3/+0
* nouveau: ensure vbo_dirty is set when buffer write transfer completeBen Skeggs2011-03-0111-94/+102
* nv50: multiply polygon offset units by 2Ben Skeggs2011-03-011-1/+1
* nv50: sync textures with render targets ourselvesBen Skeggs2011-03-015-2/+31
* nv50: move onto common linear buffer managerBen Skeggs2011-03-0115-688/+72
* nouveau: create linear gart/vram mman in common screen initBen Skeggs2011-03-014-14/+7
* nouveau: fix compiler complaintBen Skeggs2011-03-012-2/+2
* nv50: make mm available as common codeBen Skeggs2011-03-017-327/+29
* nv50: move onto shared fence codeBen Skeggs2011-03-0110-347/+45
* nv50-nvc0: set cur_ctx during init if none currently boundBen Skeggs2011-03-011-0/+2
* nv50: replace most of it with nvc0 driver ported to nv50Christoph Bumiller2011-02-2841-6621/+8825
* gallium: notify drivers about possible changes in user buffer contentsMarek Olšák2011-02-141-0/+2
* nv50: fix query assertionMarcin Slusarz2011-02-131-1/+1
* nv50,nvc0: do not forget to apply sign mode to saved TGSI inputsChristoph Bumiller2011-02-091-1/+1
* nv50,nvc0: fix condition code change when commuting SET sourcesChristoph Bumiller2011-02-091-1/+1
* nouveau: fix build against out of tree libdrmDave Airlie2011-01-171-0/+3
* nvfx,nv50: pipe_reference the constant buffersChristoph Bumiller2011-01-081-5/+4
* gallium: drivers should reference vertex buffersMarek Olšák2011-01-062-2/+7
* nouveau: fix includes for latest libdrmBen Skeggs2010-12-211-1/+1
* gallium: remove unused 'buf' parameter in pipe_buffer_unmapMarek Olšák2010-12-202-2/+2
* nv50: silence some unknown get_param warningsBen Skeggs2010-12-031-0/+4
* gallium: support for array textures and related changesRoland Scheidegger2010-12-0210-79/+101
* gallium: add PIPE_SHADER_CAP_SUBROUTINESMarek Olšák2010-11-221-0/+2
* nv50: fill out CAPs for indirect addressingMarek Olšák2010-11-121-0/+5
* st/mesa: unbind constant buffer when not in useKeith Whitwell2010-11-021-0/+3
* nv50: apply layout_mask to tile_flagsXavier Chantry2010-10-153-6/+9