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path:
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src
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gallium
/
drivers
/
nv50
/
nv50_tex.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
nv50: replace most of it with nvc0 driver ported to nv50
Christoph Bumiller
2011-02-28
1
-191
/
+247
*
gallium: support for array textures and related changes
Roland Scheidegger
2010-12-02
1
-1
/
+1
*
Merge remote branch 'origin/master' into nv50-compiler
Christoph Bumiller
2010-09-02
1
-0
/
+3
|
\
|
*
nv50: use NV50TIC_0_2_TARGET_RECT
Luca Barbieri
2010-08-20
1
-1
/
+3
|
*
gallium: make all checks for PIPE_TEXTURE_2D check for PIPE_TEXTURE_RECT too
Luca Barbieri
2010-08-20
1
-0
/
+1
*
|
nv50: introduce the big formats table
Christoph Bumiller
2010-07-24
1
-51
/
+1
|
/
*
nv50: fix texture relocs
Christoph Bumiller
2010-04-11
1
-23
/
+27
*
Squashed commit of the following:
Keith Whitwell
2010-04-10
1
-0
/
+1
*
gallium: adapt all code to the renamed depth/stencil formats
Roland Scheidegger
2010-03-30
1
-2
/
+2
*
nv50: take format from sampler view, not the referenced texture
Christoph Bumiller
2010-03-11
1
-1
/
+1
*
nv50: put correct value into the TIC MAX_LEVEL field
Christoph Bumiller
2010-03-11
1
-2
/
+1
*
nv50: fix damage from merging master into sampler-view
Christoph Bumiller
2010-03-11
1
-8
/
+10
*
gallium: Use last_level for pipe_sampler_view instead of num_levels.
Michal Krol
2010-03-11
1
-1
/
+1
*
Merge branch 'master' into gallium-sampler-view
Michal Krol
2010-03-10
1
-12
/
+41
|
\
|
*
nv50: rework state emission
Ben Skeggs
2010-03-10
1
-4
/
+3
|
*
nv50: use relocs rather than re-uploading TIC all the time
Ben Skeggs
2010-03-10
1
-0
/
+30
|
*
nouveau: Rename pipe formats.
José Fonseca
2010-03-02
1
-10
/
+10
*
|
nv50: update to handle new sampler view state
Christoph Bumiller
2010-02-25
1
-84
/
+105
|
/
*
nv50: only flush texture caches on st request
Christoph Bumiller
2010-01-24
1
-3
/
+0
*
nv50: hook up geometry programs
Christoph Bumiller
2010-01-16
1
-1
/
+1
*
nouveau: rewrite nouveau_stateobj to use BEGIN_RING properly
Maarten Maathuis
2010-01-05
1
-4
/
+6
*
Merge branch 'master' into pipe-format-simplify
Michal Krol
2009-12-17
1
-31
/
+60
|
\
|
*
nv50: add S8Z24 depth texture format too
Christoph Bumiller
2009-12-12
1
-0
/
+1
|
*
nv50: support vertex program textures
Christoph Bumiller
2009-12-12
1
-31
/
+59
*
|
Remove remaining pipe format utility functions.
Michal Krol
2009-12-08
1
-1
/
+7
|
/
*
gallium: fix more statetrackers/drivers for not using texture width/height/de...
Roland Scheidegger
2009-11-26
1
-2
/
+2
*
nv50: add 3d texture tiling and mip-mapping
Christoph Bumiller
2009-11-04
1
-6
/
+31
*
nv50: add depth texture formats, and a few others, too
Christoph Bumiller
2009-10-23
1
-11
/
+31
*
nv50: use SIFC for TIC, TSC upload
Christoph Bumiller
2009-10-19
1
-13
/
+21
*
nv50: nicer texture format switch
Christoph Bumiller
2009-10-19
1
-95
/
+49
*
drm/nv50: write tic/tsc setup to correct slots when skipping units
Ben Skeggs
2009-10-19
1
-3
/
+4
*
nv50: fix segfault when there's gaps in enabled texture units
Ben Skeggs
2009-10-06
1
-0
/
+3
*
nv50: support PIPE_FORMAT_X8R8G8B8_UNORM
Ben Skeggs
2009-10-05
1
-0
/
+7
*
nouveau: introduce nouveau_miptree common to all nouveau pipe drivers
Ben Skeggs
2009-08-31
1
-8
/
+8
*
nv50: whitespace fixes and deobfuscation
Maarten Maathuis
2009-08-17
1
-6
/
+9
*
nv50: TIC/TSC fixes and additions
Christoph Bumiller
2009-07-29
1
-8
/
+8
*
nv50: fix multi-texturing
Ben Skeggs
2009-06-06
1
-3
/
+15
*
nv50: support non-normalized texture coords
Ben Skeggs
2009-06-06
1
-3
/
+6
*
nv50: create textures with nouveau_bo, for flexibility with tiling later
Ben Skeggs
2009-06-05
1
-4
/
+2
*
nouveau: fix build with libdrm_nouveau 0.6
Ben Skeggs
2009-06-05
1
-1
/
+1
*
nouveau: pass nouveau_bo instead of pipe_buffer to so_ calls
Ben Skeggs
2009-06-05
1
-3
/
+6
*
nv50: some mipmapping fixes
Ben Skeggs
2009-05-28
1
-3
/
+3
*
nouveau: make stateobjs start off with refcount of 1
Ben Skeggs
2009-03-07
1
-0
/
+1
*
nv50: rework for texture_transfer changes
Ben Skeggs
2009-02-20
1
-8
/
+1
*
nouveau: link against libdrm_nouveau (installed with libdrm)
Ben Skeggs
2009-02-04
1
-2
/
+4
*
nv50: add DXTn formats
Ben Skeggs
2009-01-13
1
-0
/
+28
*
nv50: any cpu access to a texture is done on its backing images
Ben Skeggs
2009-01-12
1
-3
/
+12
*
nv50: add some texture formats
Ben Skeggs
2008-07-11
1
-13
/
+80
*
nv50: split tic construction out into own file
Ben Skeggs
2008-07-11
1
-0
/
+57