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path: root/src/gallium/drivers/nv50/nv50_tex.c
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* nv50,nvc0: implement blitChristoph Bumiller2012-09-301-5/+24
* nouveau: switch to libdrm_nouveau-2.0Christoph Bumiller2012-04-141-67/+62
* nv50,nvc0: extend formats table for integer formatsChristoph Bumiller2011-10-151-1/+1
* nv50: add support for linear textures and render targetsChristoph Bumiller2011-08-301-4/+25
* nv50,nvc0: add support for multi-sample resourcesChristoph Bumiller2011-07-141-3/+3
* nv50,nvc0: get format desc for TIC entry from sampler view formatChristoph Bumiller2011-03-051-1/+1
* nv50,nvc0: share sampler state creationChristoph Bumiller2011-03-051-0/+1
* nv50,nvc0: update the format tablesChristoph Bumiller2011-03-051-8/+15
* nv50,nvc0: fix texture layer issuesChristoph Bumiller2011-03-051-3/+11
* nouveau: ensure vbo_dirty is set when buffer write transfer completeBen Skeggs2011-03-011-1/+1
* nv50: sync textures with render targets ourselvesBen Skeggs2011-03-011-0/+8
* nv50: move onto common linear buffer managerBen Skeggs2011-03-011-3/+4
* nv50: replace most of it with nvc0 driver ported to nv50Christoph Bumiller2011-02-281-191/+247
* gallium: support for array textures and related changesRoland Scheidegger2010-12-021-1/+1
* Merge remote branch 'origin/master' into nv50-compilerChristoph Bumiller2010-09-021-0/+3
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| * nv50: use NV50TIC_0_2_TARGET_RECTLuca Barbieri2010-08-201-1/+3
| * gallium: make all checks for PIPE_TEXTURE_2D check for PIPE_TEXTURE_RECT tooLuca Barbieri2010-08-201-0/+1
* | nv50: introduce the big formats tableChristoph Bumiller2010-07-241-51/+1
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* nv50: fix texture relocsChristoph Bumiller2010-04-111-23/+27
* Squashed commit of the following:Keith Whitwell2010-04-101-0/+1
* gallium: adapt all code to the renamed depth/stencil formatsRoland Scheidegger2010-03-301-2/+2
* nv50: take format from sampler view, not the referenced textureChristoph Bumiller2010-03-111-1/+1
* nv50: put correct value into the TIC MAX_LEVEL fieldChristoph Bumiller2010-03-111-2/+1
* nv50: fix damage from merging master into sampler-viewChristoph Bumiller2010-03-111-8/+10
* gallium: Use last_level for pipe_sampler_view instead of num_levels.Michal Krol2010-03-111-1/+1
* Merge branch 'master' into gallium-sampler-viewMichal Krol2010-03-101-12/+41
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| * nv50: rework state emissionBen Skeggs2010-03-101-4/+3
| * nv50: use relocs rather than re-uploading TIC all the timeBen Skeggs2010-03-101-0/+30
| * nouveau: Rename pipe formats.José Fonseca2010-03-021-10/+10
* | nv50: update to handle new sampler view stateChristoph Bumiller2010-02-251-84/+105
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* nv50: only flush texture caches on st requestChristoph Bumiller2010-01-241-3/+0
* nv50: hook up geometry programsChristoph Bumiller2010-01-161-1/+1
* nouveau: rewrite nouveau_stateobj to use BEGIN_RING properlyMaarten Maathuis2010-01-051-4/+6
* Merge branch 'master' into pipe-format-simplifyMichal Krol2009-12-171-31/+60
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| * nv50: add S8Z24 depth texture format tooChristoph Bumiller2009-12-121-0/+1
| * nv50: support vertex program texturesChristoph Bumiller2009-12-121-31/+59
* | Remove remaining pipe format utility functions.Michal Krol2009-12-081-1/+7
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* gallium: fix more statetrackers/drivers for not using texture width/height/de...Roland Scheidegger2009-11-261-2/+2
* nv50: add 3d texture tiling and mip-mappingChristoph Bumiller2009-11-041-6/+31
* nv50: add depth texture formats, and a few others, tooChristoph Bumiller2009-10-231-11/+31
* nv50: use SIFC for TIC, TSC uploadChristoph Bumiller2009-10-191-13/+21
* nv50: nicer texture format switchChristoph Bumiller2009-10-191-95/+49
* drm/nv50: write tic/tsc setup to correct slots when skipping unitsBen Skeggs2009-10-191-3/+4
* nv50: fix segfault when there's gaps in enabled texture unitsBen Skeggs2009-10-061-0/+3
* nv50: support PIPE_FORMAT_X8R8G8B8_UNORMBen Skeggs2009-10-051-0/+7
* nouveau: introduce nouveau_miptree common to all nouveau pipe driversBen Skeggs2009-08-311-8/+8
* nv50: whitespace fixes and deobfuscationMaarten Maathuis2009-08-171-6/+9
* nv50: TIC/TSC fixes and additionsChristoph Bumiller2009-07-291-8/+8
* nv50: fix multi-texturingBen Skeggs2009-06-061-3/+15
* nv50: support non-normalized texture coordsBen Skeggs2009-06-061-3/+6