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path: root/src/gallium/drivers/nv50/nv50_surface.c
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* nv50: move 2d blit/fill code into pipe driverBen Skeggs2009-02-051-7/+145
* gallium: remove pipe_buffer from surfacesZack Rusin2009-02-021-2/+2
* gallium: make p_winsys internalZack Rusin2009-01-301-3/+3
* gallium: give the screen priority when it comes to buffer allocationsZack Rusin2009-01-291-2/+2
* nv50: remove previous hack to manage tiled surfacesBen Skeggs2009-01-121-32/+1
* nouveau: gallium directory structure changed again..Ben Skeggs2008-09-111-6/+6
* nv50: obey do_flip in surface_copy()Ben Skeggs2008-07-111-3/+11
* nv50: quick hack to get textures untiled on map, and tiled on unmapBen Skeggs2008-07-111-5/+31
* nv50: add license headers to .c filesBen Skeggs2008-07-111-26/+20
* nv50: move surface_map/unmap into nv50_surface.cBen Skeggs2008-06-291-2/+32
* nv50: convert to hwctx-in-screen as nv40 isBen Skeggs2008-03-121-2/+2
* nouveau: implement pipe_screenBen Skeggs2008-02-291-10/+0
* nouveau: match gallium code reorginisation.Ben Skeggs2008-02-161-0/+75