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path: root/src/gallium/drivers/nv50/nv50_state_validate.c
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* nv50: implement stream outputChristoph Bumiller2012-05-041-0/+2
* nv50: update FP linkage state on one/two-sided lighting switchChristoph Bumiller2012-04-141-1/+1
* nv50: hook up to new shader code generatorChristoph Bumiller2012-04-141-2/+5
* nouveau: switch to libdrm_nouveau-2.0Christoph Bumiller2012-04-141-123/+121
* nv50: fix clip state validationChristoph Bumiller2012-01-101-3/+4
* Squash-merge branch 'gallium-clip-state'Marek Olšák2012-01-101-26/+33
* nv50: add support for linear textures and render targetsChristoph Bumiller2011-08-301-7/+20
* nv50,nvc0: add states mask to state validation functionChristoph Bumiller2011-08-301-4/+11
* nv50: implement resource_resolve with custom blitChristoph Bumiller2011-08-041-1/+3
* nv50,nvc0: add support for multi-sample resourcesChristoph Bumiller2011-07-141-0/+29
* nv50,nvc0: use screen instead of context for flush notifierChristoph Bumiller2011-07-071-2/+1
* nv50: add support for user clip planesMaxim Levitsky2011-05-191-0/+3
* nv50,nvc0: implement colour clamping controlsChristoph Bumiller2011-03-291-1/+1
* nv50,nvc0: fix pipe context switchChristoph Bumiller2011-03-131-5/+32
* nv50,nvc0: clean up flushesChristoph Bumiller2011-03-131-2/+3
* nv50: fix depth clamp for disabled primitive clippingChristoph Bumiller2011-03-021-2/+12
* nv50: fix point sprite state validationChristoph Bumiller2011-03-021-0/+2
* nv50: sync textures with render targets ourselvesBen Skeggs2011-03-011-0/+16
* nv50: replace most of it with nvc0 driver ported to nv50Christoph Bumiller2011-02-281-402/+239
* gallium: support for array textures and related changesRoland Scheidegger2010-12-021-6/+6
* nv50: Silence missing initializer warning.Vinson Lee2010-09-181-1/+1
* nv50: introduce the big formats tableChristoph Bumiller2010-07-241-64/+11
* nv50: import new compilerChristoph Bumiller2010-07-231-0/+9
* nv50: implement depth clampChristoph Bumiller2010-07-231-10/+22
* nv50: Initialize variables.Vinson Lee2010-04-171-1/+1
* nv50: Remove redundant assignment.Vinson Lee2010-04-171-1/+1
* Squashed commit of the following:Keith Whitwell2010-04-101-2/+3
* gallium: adapt all code to the renamed depth/stencil formatsRoland Scheidegger2010-03-301-2/+2
* nv50: get rid of the static_init stateobjChristoph Bumiller2010-03-211-1/+1
* nv50: fix damage from merging master into sampler-viewChristoph Bumiller2010-03-111-6/+4
* nv50: inline nv50_state_flush_notify()Ben Skeggs2010-03-101-15/+6
* nv50: remove nv50_context.state.instbufBen Skeggs2010-03-101-5/+0
* nv50: make use of scissor enable/disable methodBen Skeggs2010-03-101-19/+4
* nv50: move magic 0x142c stuff to after state emissionBen Skeggs2010-03-101-1/+8
* nv50: always emit dummy relocs for all still-referenced buffersBen Skeggs2010-03-101-2/+8
* nv50: ensure enough room for state changes in current pushbufBen Skeggs2010-03-101-11/+28
* nv50: rework state emissionBen Skeggs2010-03-101-221/+209
* nv50: use relocs rather than re-uploading TIC all the timeBen Skeggs2010-03-101-2/+1
* nv50: fix RT formats after format rename fixesChristoph Bumiller2010-03-021-18/+36
* nouveau: Rename pipe formats.José Fonseca2010-03-021-5/+5
* gallium: Remove bypass_vs_clip_and_viewport from rasteriser state.Michal Krol2010-02-221-40/+22
* nv: Use util_format_name().José Fonseca2010-02-141-2/+4
* nouveau: fix compile errors...Roland Scheidegger2010-02-111-2/+2
* nv50: adapt to stencil ref changesRoland Scheidegger2010-02-111-0/+14
* gallium: squash-merge of gallium screen contextKeith Whitwell2010-02-081-5/+5
* nv50: implement instanced drawingChristoph Bumiller2010-01-171-0/+3
* nv50: hook up geometry programsChristoph Bumiller2010-01-161-4/+18
* nv50: support for geometry programs in nv50_programChristoph Bumiller2010-01-161-2/+2
* nouveau: rewrite nouveau_stateobj to use BEGIN_RING properlyMaarten Maathuis2010-01-051-6/+7
* nv50: remove vtxbuf stateobject after a referenced vtxbuf is mappedMaarten Maathuis2010-01-051-0/+3