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path:
root
/
src
/
gallium
/
drivers
/
nv50
/
nv50_screen.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
nv50: dynamically allocate space for shader local storage
Marcin Slusarz
2012-06-28
1
-1
/
+6
*
nv50,nvc0: handle user constbufs without wrapping them in a resource
Christoph Bumiller
2012-05-17
1
-0
/
+3
*
nv50,nvc0: use new scratch buffers code
Christoph Bumiller
2012-04-14
1
-3
/
+0
*
nouveau: switch to libdrm_nouveau-2.0
Christoph Bumiller
2012-04-14
1
-18
/
+9
*
nouveau: get rid of winsys object
Marcin Slusarz
2011-12-13
1
-1
/
+0
*
nv50: implement resource_resolve with custom blit
Christoph Bumiller
2011-08-04
1
-0
/
+6
*
nv50,nvc0: prevent pushbuf flush during ctx reloc emission
Christoph Bumiller
2011-06-24
1
-0
/
+2
*
nv50: increase size of shader code bo
Christoph Bumiller
2011-03-03
1
-0
/
+2
*
nv50: sync textures with render targets ourselves
Ben Skeggs
2011-03-01
1
-0
/
+5
*
nv50: move onto common linear buffer manager
Ben Skeggs
2011-03-01
1
-2
/
+2
*
nouveau: create linear gart/vram mman in common screen init
Ben Skeggs
2011-03-01
1
-2
/
+0
*
nv50: make mm available as common code
Ben Skeggs
2011-03-01
1
-25
/
+4
*
nv50: move onto shared fence code
Ben Skeggs
2011-03-01
1
-32
/
+3
*
nv50: replace most of it with nvc0 driver ported to nv50
Christoph Bumiller
2011-02-28
1
-25
/
+165
*
nv50: emit constbuf relocs before uploading constants
Christoph Bumiller
2010-09-18
1
-0
/
+2
*
nv50: use actual loads/stores if TEMPs are accessed indirectly
Christoph Bumiller
2010-09-09
1
-1
/
+2
*
nv50: loops part 2
Christoph Bumiller
2010-08-15
1
-2
/
+2
*
nv50: introduce the big formats table
Christoph Bumiller
2010-07-24
1
-0
/
+9
*
nv50: raise constant buffers size to maximum
Christoph Bumiller
2010-04-30
1
-2
/
+1
*
nv50: Fix include recursion.
Vinson Lee
2010-04-19
1
-1
/
+2
*
Squashed commit of the following:
Keith Whitwell
2010-04-10
1
-1
/
+1
*
nv50: get rid of the static_init stateobj
Christoph Bumiller
2010-03-21
1
-2
/
+2
*
nv50: fixup after gallium-context-transfers merge
Xavier Chantry
2010-03-13
1
-2
/
+0
*
nv50: add option to force immediate-mode submission, disable by default
Ben Skeggs
2010-03-10
1
-0
/
+2
*
gallium: squash-merge of gallium screen context
Keith Whitwell
2010-02-08
1
-1
/
+0
*
nv50: implement instanced drawing
Christoph Bumiller
2010-01-17
1
-0
/
+2
*
nv50: hook up geometry programs
Christoph Bumiller
2010-01-16
1
-2
/
+2
*
nv50: remove vtxbuf stateobject after a referenced vtxbuf is mapped
Maarten Maathuis
2010-01-05
1
-0
/
+2
*
nouveau: add pipe_buffer/fence code to pipe drivers, move nv50 over
Ben Skeggs
2009-06-05
1
-2
/
+2
*
nouveau: pass nouveau_bo instead of pipe_buffer to so_ calls
Ben Skeggs
2009-06-05
1
-4
/
+4
*
nv50: use multiple constant buffers
Christoph Bumiller
2009-05-28
1
-2
/
+5
*
nv50: rework for texture_transfer changes
Ben Skeggs
2009-02-20
1
-1
/
+2
*
nv50: move 2d blit/fill code into pipe driver
Ben Skeggs
2009-02-05
1
-0
/
+1
*
nv50: make sure static buffers (constbuf, tex control etc) get on reloc list
Ben Skeggs
2008-06-29
1
-0
/
+2
*
nv50: move surface_map/unmap into nv50_surface.c
Ben Skeggs
2008-06-29
1
-0
/
+2
*
nv50: use "real" constbufs for shaders + tcb uploads
Ben Skeggs
2008-06-29
1
-0
/
+3
*
nv50: import current "state of the art" nv50 code
Ben Skeggs
2008-06-29
1
-0
/
+3
*
nouveau: remove chipset fields in all nv pipe driver context/screen structs.
Ben Skeggs
2008-05-13
1
-1
/
+0
*
nv50: convert to hwctx-in-screen as nv40 is
Ben Skeggs
2008-03-12
1
-0
/
+5
*
nouveau: hand nouveau_winsys in with pipe_screen init
Ben Skeggs
2008-02-29
1
-3
/
+2
*
nouveau: implement pipe_screen
Ben Skeggs
2008-02-29
1
-0
/
+20