| Commit message (Expand) | Author | Age | Files | Lines |
* | nouveau: deal with tbo cap for now. | Dave Airlie | 2012-12-22 | 1 | -0/+1 |
* | gallium: s/PIPE_CAP_TIMER_QUERY/PIPE_CAP_QUERY_TIME_ELAPSED/ | José Fonseca | 2012-12-20 | 1 | -1/+1 |
* | nv50,nvc0: add support for cube map arrays | Christoph Bumiller | 2012-12-07 | 1 | -0/+5 |
* | nv50,nvc0: expose ARB_map_buffer_alignment | Lucas Stach | 2012-11-04 | 1 | -1/+2 |
* | gallium: expose ARB_map_buffer_alignment on Radeon | Marek Olšák | 2012-10-31 | 1 | -0/+1 |
* | nv50: point vertex runout at a valid address | Ben Skeggs | 2012-10-09 | 1 | -0/+12 |
* | nv50,nvc0: implement blit | Christoph Bumiller | 2012-09-30 | 1 | -2/+3 |
* | gallium: add PIPE_CAP_TEXTURE_MULTISAMPLE | Marek Olšák | 2012-09-30 | 1 | -0/+1 |
* | Remove useless checks for NULL before freeing | Matt Turner | 2012-09-05 | 1 | -4/+2 |
* | nouveau: implement missing timer query functionality | Christoph Bumiller | 2012-07-13 | 1 | -1/+1 |
* | gallium: add QUERY_TIMESTAMP cap and get_timestamp screen function | Marek Olšák | 2012-07-10 | 1 | -0/+1 |
* | nv50: dynamically allocate space for shader local storage | Marcin Slusarz | 2012-06-28 | 1 | -19/+88 |
* | nv50: streamline screen_create error handling | Marcin Slusarz | 2012-06-28 | 1 | -38/+46 |
* | gallium: Add PIPE_CAP_START_INSTANCE | Fredrik Höglund | 2012-06-19 | 1 | -0/+1 |
* | nouveau: place static buffers in VRAM if preferred by the driver | Christoph Bumiller | 2012-05-17 | 1 | -2/+8 |
* | nv50,nvc0: handle user vertex buffers | Christoph Bumiller | 2012-05-17 | 1 | -1/+1 |
* | nv50,nvc0: handle user index buffers | Christoph Bumiller | 2012-05-17 | 1 | -1/+1 |
* | nv50,nvc0: handle user constbufs without wrapping them in a resource | Christoph Bumiller | 2012-05-17 | 1 | -5/+2 |
* | Merge branch 'gallium-userbuf' | Marek Olšák | 2012-05-11 | 1 | -1/+5 |
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| * | gallium: add void *user_buffer in pipe_index_buffer | Marek Olšák | 2012-04-30 | 1 | -1/+1 |
| * | gallium: add void *user_buffer in pipe_vertex_buffer | Marek Olšák | 2012-04-30 | 1 | -1/+1 |
| * | gallium: add PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT | Marek Olšák | 2012-04-30 | 1 | -0/+2 |
| * | gallium: add PIPE_CAP_USER_INDEX_BUFFERS and PIPE_CAP_USER_CONSTANT_BUFFERS | Marek Olšák | 2012-04-30 | 1 | -0/+2 |
* | | nv50: implement stream output | Christoph Bumiller | 2012-05-04 | 1 | -4/+6 |
* | | nv50: enable array textures | Christoph Bumiller | 2012-05-04 | 1 | -2/+2 |
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* | nv50,nvc0: handle new vertex fetch caps | Christoph Bumiller | 2012-04-24 | 1 | -0/+4 |
* | nv50: enable shader watchdog timer | Christoph Bumiller | 2012-04-24 | 1 | -0/+5 |
* | gallium drivers: report that user vertex buffers are supported | Marek Olšák | 2012-04-24 | 1 | -0/+2 |
* | nvc0: add initial support for nve4+ (Kepler) chipsets | Christoph Bumiller | 2012-04-15 | 1 | -0/+1 |
* | nv50: hook up to new shader code generator | Christoph Bumiller | 2012-04-14 | 1 | -4/+4 |
* | nv50,nvc0: handle PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS | Christoph Bumiller | 2012-04-14 | 1 | -0/+2 |
* | nouveau: switch to libdrm_nouveau-2.0 | Christoph Bumiller | 2012-04-14 | 1 | -250/+251 |
* | gallium: remove PIPE_SHADER_CAP_OUTPUT_READ | Marek Olšák | 2012-02-27 | 1 | -2/+0 |
* | gallium: add PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION | Christoph Bumiller | 2012-02-09 | 1 | -0/+1 |
* | nvfx,nv50,nvc0: handle PIPE_CAP_GLSL_FEATURE_LEVEL | Christoph Bumiller | 2012-01-29 | 1 | -0/+2 |
* | st/mesa: do vertex and fragment color clamping in shaders | Marek Olšák | 2012-01-25 | 1 | -1/+3 |
* | nv50,nvc0: handle new PIPE_CAPs | Christoph Bumiller | 2012-01-10 | 1 | -0/+10 |
* | Squash-merge branch 'gallium-clip-state' | Marek Olšák | 2012-01-10 | 1 | -1/+1 |
* | gallium: interface changes necessary to implement transform feedback (v5) | Marek Olšák | 2011-12-15 | 1 | -1/+1 |
* | nouveau: get rid of winsys object | Marcin Slusarz | 2011-12-13 | 1 | -2/+1 |
* | nv50/nvc0: fix crash when channel allocation fails | Marcin Slusarz | 2011-12-02 | 1 | -1/+2 |
* | gallium: separate out floating-point CAPs into its own enum | Marek Olšák | 2011-11-22 | 1 | -7/+7 |
* | gallium: remove PIPE_CAP_GLSL and enable GLSL unconditionally | Marek Olšák | 2011-11-22 | 1 | -1/+0 |
* | nv50: fix max texture levels | Adel Gadllah | 2011-10-24 | 1 | -3/+3 |
* | nouveau: hide some debugging messages behind environment variable | Marcin Slusarz | 2011-10-09 | 1 | -2/+3 |
* | nv50,nvc0: avoid unnecessary flushes | Marcin Slusarz | 2011-10-09 | 1 | -1/+1 |
* | nouveau: fix fence hang | Marcin Slusarz | 2011-10-09 | 1 | -2/+6 |
* | gallium: add PIPE_CAP_TEXTURE_BARRIER | Marek Olšák | 2011-09-30 | 1 | -0/+1 |
* | gallium: add PIPE_CAP_CONDITIONAL_RENDER | Marek Olšák | 2011-09-30 | 1 | -0/+1 |
* | gallium: add and use PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS | Marek Olšák | 2011-09-30 | 1 | -3/+2 |