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path:
root
/
src
/
gallium
/
drivers
/
nv50
/
nv50_program.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
nv50: fix nv50_stream_output_state leak
Marcin Slusarz
2012-06-05
1
-0
/
+3
*
nv50: fix symbol table memory leak
Marcin Slusarz
2012-06-05
1
-0
/
+3
*
nv50: handle VP without inputs
Marcin Slusarz
2012-05-07
1
-0
/
+11
*
nv50: implement stream output
Christoph Bumiller
2012-05-04
1
-0
/
+57
*
nv50: fix typo in nv50_fragprog_assign_slots
Christoph Bumiller
2012-04-24
1
-1
/
+1
*
nv50: specify location of UCPs to code generator
Christoph Bumiller
2012-04-17
1
-0
/
+2
*
nv50: use correct semantic map value for undefined PointSize output
Christoph Bumiller
2012-04-15
1
-7
/
+8
*
nv50: hook up to new shader code generator
Christoph Bumiller
2012-04-14
1
-561
/
+224
*
nouveau: switch to libdrm_nouveau-2.0
Christoph Bumiller
2012-04-14
1
-3
/
+4
*
nv50,nvc0: zero out program struct on program_destroy
Christoph Bumiller
2012-01-11
1
-1
/
+7
*
nv50/ir: add missing license headers
Christoph Bumiller
2011-09-14
1
-1
/
+1
*
nvc0: hook up to new shader code generator
Christoph Bumiller
2011-09-14
1
-0
/
+13
*
nv50: add support for user clip planes
Maxim Levitsky
2011-05-19
1
-0
/
+3
*
nv50,nvc0: silence shader debug output
Christoph Bumiller
2011-04-10
1
-3
/
+1
*
nv50,nvc0: implement colour clamping controls
Christoph Bumiller
2011-03-29
1
-1
/
+1
*
nv50: support the InstanceID system value
Christoph Bumiller
2011-03-05
1
-0
/
+17
*
nv50: replace most of it with nvc0 driver ported to nv50
Christoph Bumiller
2011-02-28
1
-9
/
+8
*
nv50: get shader fixups/relocations into working state
Christoph Bumiller
2010-09-16
1
-0
/
+3
*
nv50: put low limit on REG_ALLOC_TEMP and FP_RESULT_COUNT
Christoph Bumiller
2010-09-15
1
-0
/
+3
*
nv50: use actual loads/stores if TEMPs are accessed indirectly
Christoph Bumiller
2010-09-09
1
-0
/
+7
*
nv50: prepare for having multiple functions
Christoph Bumiller
2010-09-09
1
-3
/
+60
*
nv50: save tgsi instructions
Christoph Bumiller
2010-09-09
1
-0
/
+5
*
nv50: make use of TGSI immediate type
Christoph Bumiller
2010-09-01
1
-4
/
+10
*
nv50: turn off verbose debug output by default
Christoph Bumiller
2010-09-01
1
-3
/
+6
*
nv50: set the FragDepth output index
Christoph Bumiller
2010-09-01
1
-1
/
+1
*
nv50: initialize edgeflag input index
Christoph Bumiller
2010-08-17
1
-0
/
+1
*
nv50: begin implementing loops
Christoph Bumiller
2010-08-10
1
-0
/
+3
*
nv50: import new compiler
Christoph Bumiller
2010-07-23
1
-4615
/
+494
*
nv: fix compile after the latest gs changes
Zack Rusin
2010-06-09
1
-1
/
+1
*
nv50: fix too long shader uploads by splitting them
Xavier Chantry
2010-05-20
1
-4
/
+19
*
nv50: raise constant buffers size to maximum
Christoph Bumiller
2010-04-30
1
-2
/
+2
*
nv50: don't segfault on OPCODE_END for empty programs
Christoph Bumiller
2010-04-30
1
-5
/
+6
*
nv50: fix FP result counting for depth output
Christoph Bumiller
2010-04-20
1
-1
/
+1
*
nv50: move declaration before code
Brian Paul
2010-04-20
1
-1
/
+1
*
nv50: Initialize variables.
Vinson Lee
2010-04-17
1
-5
/
+5
*
Squashed commit of the following:
Keith Whitwell
2010-04-10
1
-4
/
+8
*
nv50: fix assertion that caused piglit texturing/texrect-many to fail
Ben Skeggs
2010-04-07
1
-1
/
+1
*
nv50: fix FACE semantic check in FP input slot assignments
Christoph Bumiller
2010-03-26
1
-1
/
+1
*
nv50: avoid unnecessary vp/gp/fp state changes
Ben Skeggs
2010-03-10
1
-0
/
+9
*
nv50: rework state emission
Ben Skeggs
2010-03-10
1
-19
/
+12
*
Merge branch 'gallium-nopointsizeminmax'
Roland Scheidegger
2010-02-09
1
-9
/
+7
|
\
|
*
gallium: clean up point sprite rasterizer state
Roland Scheidegger
2010-02-03
1
-8
/
+6
*
|
gallium: pipe/p_inlines.h -> util/u_inlines.h
José Fonseca
2010-02-02
1
-1
/
+1
*
|
nv50: fix uninitialized variable in nv50_revdep_reorder
Marcin Slusarz
2010-01-25
1
-1
/
+1
*
|
nv50: fix handling of FragCoord input
Christoph Bumiller
2010-01-24
1
-12
/
+11
*
|
nv50: cannot exit shaders on a control flow instruction
Christoph Bumiller
2010-01-18
1
-1
/
+9
*
|
nv50: fix nv50_program->immd memory leak
Marcin Slusarz
2010-01-18
1
-0
/
+1
*
|
nv50: implement instanced drawing
Christoph Bumiller
2010-01-17
1
-2
/
+20
*
|
nv50: handle all and more system values
Christoph Bumiller
2010-01-16
1
-12
/
+107
*
|
nv50: support for geometry programs in nv50_program
Christoph Bumiller
2010-01-16
1
-108
/
+314
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