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path: root/src/gallium/drivers/nv50/nv50_program.c
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* nv50: stop using nouveau_push.h, it's evilBen Skeggs2009-02-051-9/+14
* gallium: remove pipe_buffer from surfacesZack Rusin2009-02-021-1/+1
* nv50: change some magic reg, makes more things workBen Skeggs2009-01-131-1/+1
* nv50: implement KIL enough for progs/fp/kil to workBen Skeggs2009-01-131-0/+28
* nv50: disable shader debugBen Skeggs2009-01-121-1/+7
* nv50: fill image unit index in TEX varientsBen Skeggs2009-01-061-2/+8
* nv50: fix crash in nv50_program_destroyBen Skeggs2009-01-061-2/+2
* nv50: add TXP to TEX case.. not correct, but anyway..Ben Skeggs2009-01-061-0/+1
* nv50: indentation for TEX is a little overenthusiasticBen Skeggs2009-01-061-18/+23
* nv50: ensure we actually get contiguous regs for TEX insn.Ben Skeggs2009-01-061-17/+42
* nouveau: fix buildBen Skeggs2008-08-071-2/+2
* nv50: add some texture formatsBen Skeggs2008-07-111-0/+2
* nv50: add license headers to .c filesBen Skeggs2008-07-111-0/+22
* nv50: more "abuse" by using libc malloc etc..Ben Skeggs2008-07-111-7/+7
* nv50: fixes after rebase + commits note on the code that was just pushed.Ben Skeggs2008-06-291-2/+2
* nv50: whoopsBen Skeggs2008-06-291-2/+2
* nv50: remove some debugBen Skeggs2008-06-291-6/+0
* nv50: simplify emit_interp a bitBen Skeggs2008-06-291-10/+11
* nv50: some people are just born stupid.. really..Ben Skeggs2008-06-291-2/+14
* nv50: make TEX a halfieBen Skeggs2008-06-291-3/+1
* nv50: separate state validation and upload, similar to nv40Ben Skeggs2008-06-291-4/+2
* nv50: hack of a TEX opcodeBen Skeggs2008-06-291-0/+19
* nv50: hacks for stuff I don't really get yetBen Skeggs2008-06-291-2/+2
* nv50: abuse constbuf upload for program uploadBen Skeggs2008-06-291-12/+38
* nv50: a couple more bits'n'piecesBen Skeggs2008-06-291-1/+9
* nv50: disable inline IMMD for now, IMMD+pred == BANG!Ben Skeggs2008-06-291-5/+1
* nv50: simplify interp crap a bit...Ben Skeggs2008-06-291-9/+7
* nv50: do tsc/tic upload + stub out shader TEX stuffBen Skeggs2008-06-291-0/+6
* nv50: comment on a so-far unseen bugBen Skeggs2008-06-291-0/+3
* nv50: valgrind complaintBen Skeggs2008-06-291-2/+4
* nv50: remove some cruft, don't upload program unless really neededBen Skeggs2008-06-291-1/+8
* nv50: more efficient const upload + fixes (fp/* works now!)Ben Skeggs2008-06-291-17/+31
* nv50: use constbuf segment 0 for everything - I can't make the others work..Ben Skeggs2008-06-291-15/+55
* nv50: allow relocating a shader's constants at upload timeBen Skeggs2008-06-291-5/+16
* nv50: carry instructions around in nv50_program_exec, not a flat arrayBen Skeggs2008-06-291-232/+250
* nv50: rename nv50_state.h to nv50_program.hBen Skeggs2008-06-291-1/+0
* nv50: move magics take 2Ben Skeggs2008-06-291-2/+11
* Revert "nv50: move some magics"Ben Skeggs2008-06-291-14/+2
* nv50: move some magicsBen Skeggs2008-06-291-2/+14
* nv50: various fixes + SCSBen Skeggs2008-06-291-23/+66
* nv50: LRPBen Skeggs2008-06-291-2/+14
* nv50: quick hack so progs/fp/fp-tri works for the momentBen Skeggs2008-06-291-1/+1
* nv50: fix SGE/SLT when sources need swappingBen Skeggs2008-06-291-8/+1
* nv50: support the other TGSI_UTIL_SIGN modesBen Skeggs2008-06-291-0/+27
* nv50: note some things discovered during renouveau sessionBen Skeggs2008-06-291-2/+21
* nv50: use emit_flop() instead of building RCP manually on interpBen Skeggs2008-06-291-6/+1
* nv50: remove NV50_PROG_{VERTEX,FRAGMENT}Ben Skeggs2008-06-291-8/+11
* nv50: delayed write of fragprog result regs until end of programBen Skeggs2008-06-291-3/+15
* nv50: fix src1 & src2 == constBen Skeggs2008-06-291-6/+20
* nv50: note a critical bugBen Skeggs2008-06-291-0/+3