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src
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gallium
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drivers
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nv50
/
nv50_context.h
Commit message (
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Author
Age
Files
Lines
*
nv50: adapt to stencil ref changes
Roland Scheidegger
2010-02-11
1
-0
/
+3
*
gallium: squash-merge of gallium screen context
Keith Whitwell
2010-02-08
1
-1
/
+4
*
nouveau: include stdio.h and u_inlines.h in all context files since embedded ...
Dave Airlie
2010-02-04
1
-0
/
+2
*
nv50: implement instanced drawing
Christoph Bumiller
2010-01-17
1
-3
/
+13
*
nv50: hook up geometry programs
Christoph Bumiller
2010-01-16
1
-3
/
+5
*
nv50: support for geometry programs in nv50_program
Christoph Bumiller
2010-01-16
1
-2
/
+7
*
gallium: propogate draw retval changes into more drivers
Keith Whitwell
2009-12-21
1
-2
/
+2
*
nv50: support vertex program textures
Christoph Bumiller
2009-12-12
1
-6
/
+6
*
nouveau: use boolean instead of bool
Roland Scheidegger
2009-12-08
1
-1
/
+1
*
nv50: add 3d texture tiling and mip-mapping
Christoph Bumiller
2009-11-04
1
-0
/
+12
*
nv50: use SIFC also for shader upload
Christoph Bumiller
2009-10-31
1
-1
/
+10
*
nv50: submit user vbo data through the fifo
Christoph Bumiller
2009-10-19
1
-0
/
+3
*
nv50: use SIFC for TIC, TSC upload
Christoph Bumiller
2009-10-19
1
-0
/
+5
*
nouveau: implement is_{texture,buffer}_referenced properly
Ben Skeggs
2009-10-19
1
-0
/
+1
*
nv50: use flush_notify to reduce number of relocs
Maarten Maathuis
2009-09-15
1
-0
/
+1
*
nv50: proper linkage between VP and FP
Christoph Bumiller
2009-09-15
1
-0
/
+2
*
nouveau: introduce nouveau_miptree common to all nouveau pipe drivers
Ben Skeggs
2009-08-31
1
-3
/
+1
*
nv50: use VTX_ATTR_nF for constant vtxelts
Christoph Bumiller
2009-08-20
1
-0
/
+1
*
nv50: fix mipmap offsets and tiling
Christoph Bumiller
2009-08-14
1
-0
/
+1
*
nv50: fix multi-texturing
Ben Skeggs
2009-06-06
1
-0
/
+1
*
nv50: support non-normalized texture coords
Ben Skeggs
2009-06-06
1
-1
/
+6
*
nv50: create textures with nouveau_bo, for flexibility with tiling later
Ben Skeggs
2009-06-05
1
-8
/
+2
*
nouveau: add pipe_buffer/fence code to pipe drivers, move nv50 over
Ben Skeggs
2009-06-05
1
-2
/
+0
*
nouveau: pass nouveau_bo instead of pipe_buffer to so_ calls
Ben Skeggs
2009-06-05
1
-0
/
+2
*
gallium: Clean up driver clear() interface.
Michel Dänzer
2009-04-04
1
-2
/
+2
*
nv50: rework for texture_transfer changes
Ben Skeggs
2009-02-20
1
-7
/
+1
*
nouveau: Need to surface_copy() without a pipe context.
Younes Manton
2009-02-07
1
-0
/
+5
*
nv50: stop using nouveau_push.h, it's evil
Ben Skeggs
2009-02-05
1
-4
/
+0
*
gallium: remove pipe_buffer from surfaces
Zack Rusin
2009-02-02
1
-0
/
+7
*
nv50: fix handling of depth textures
Ben Skeggs
2009-01-12
1
-2
/
+6
*
nv50: remove previous hack to manage tiled surfaces
Ben Skeggs
2009-01-12
1
-1
/
+0
*
nv50: any cpu access to a texture is done on its backing images
Ben Skeggs
2009-01-12
1
-1
/
+2
*
nv50: create buffers for each image that makes up a texture
Ben Skeggs
2009-01-12
1
-1
/
+7
*
nv50: working towards 3D textures
Ben Skeggs
2009-01-06
1
-0
/
+4
*
nouveau: gallium directory structure changed again..
Ben Skeggs
2008-09-11
1
-0
/
+4
*
nv50: quick hack to get textures untiled on map, and tiled on unmap
Ben Skeggs
2008-07-11
1
-0
/
+11
*
nv50: split tic construction out into own file
Ben Skeggs
2008-07-11
1
-0
/
+3
*
nv50: get clear-scissor working
Ben Skeggs
2008-07-11
1
-0
/
+1
*
nv50: get tri-scissor-tri working
Ben Skeggs
2008-06-29
1
-0
/
+1
*
nv50: separate state validation and upload, similar to nv40
Ben Skeggs
2008-06-29
1
-0
/
+21
*
nv50: abuse constbuf upload for program upload
Ben Skeggs
2008-06-29
1
-0
/
+1
*
nv50: do tsc/tic upload + stub out shader TEX stuff
Ben Skeggs
2008-06-29
1
-0
/
+17
*
nv50: get vp working again, fp is broken regardless somehow..
Ben Skeggs
2008-06-29
1
-2
/
+2
*
nv50: rename nv50_state.h to nv50_program.h
Ben Skeggs
2008-06-29
1
-1
/
+1
*
nv50: quick hack so progs/fp/fp-tri works for the moment
Ben Skeggs
2008-06-29
1
-2
/
+2
*
nv50: use "real" constbufs for shaders + tcb uploads
Ben Skeggs
2008-06-29
1
-2
/
+12
*
nv50: import current "state of the art" nv50 code
Ben Skeggs
2008-06-29
1
-0
/
+18
*
nouveau: very quick port to tex-surface changes.
Ben Skeggs
2008-05-27
1
-1
/
+0
*
nv50: start on fb state
Ben Skeggs
2008-03-12
1
-0
/
+2
*
nv50: rasterizer stateobj
Ben Skeggs
2008-03-12
1
-0
/
+7
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