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path: root/src/gallium/drivers/nv50/nv50_3d.xml.h
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* nouveau: switch to libdrm_nouveau-2.0Christoph Bumiller2012-04-141-66/+92
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* nv50,nvc0: support polygon offset clamp stateChristoph Bumiller2011-09-281-1/+1
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* nv50,nvc0: extensive surface format renaming to get consistencyChristoph Bumiller2011-07-141-2/+2
| | | | Now the component ordering is consistent and matches gallium again.
* nv50-nvc0: make use of COLOR_MASK,BLEND_ENABLE_COMMONChristoph Bumiller2011-04-101-3/+3
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* nv50,nvc0: identify some line rasterization stateChristoph Bumiller2011-04-101-1/+1
| | | | Fixes width of non-smooth (aliased) lines on nvc0.
* nv50,nvc0: implement colour clamping controlsChristoph Bumiller2011-03-291-1/+1
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* nv50: sync textures with render targets ourselvesBen Skeggs2011-03-011-1/+1
| | | | | | Port of the nvc0 commit doing the same. Signed-off-by: Ben Skeggs <[email protected]>
* nv50: replace most of it with nvc0 driver ported to nv50Christoph Bumiller2011-02-281-0/+2084
We'll have to do some unification now to reduce code duplication.