Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | nvc0: fixes for program tessellation parameters | Christoph Bumiller | 2011-10-21 | 1 | -0/+19 |
* | nv50/ir: use RDSV to fetch FrontFacing before lowering | Christoph Bumiller | 2011-10-21 | 3 | -0/+22 |
* | nv50/ir: fix textureGrad with offsets and in non-FPs | Christoph Bumiller | 2011-10-21 | 2 | -0/+3 |
* | nv50/ir: add wrap mode for shift operations | Christoph Bumiller | 2011-10-21 | 2 | -0/+3 |
* | nv50/ir: initialize RelocInfo to 0 | Christoph Bumiller | 2011-10-21 | 1 | -0/+2 |
* | nv50/ir: fix argument count for CUBE_ARRAY texture target | Christoph Bumiller | 2011-10-21 | 1 | -1/+1 |
* | nv50/ir: initialize default prog_info values for GP,TP | Christoph Bumiller | 2011-10-21 | 1 | -0/+10 |
* | nv50/ir: fix memory value equality check | Christoph Bumiller | 2011-10-21 | 1 | -1/+1 |
* | nv50/ir: fix leak in removal of graph root | Christoph Bumiller | 2011-10-21 | 1 | -5/+5 |
* | nv50/ir: add missing license headers | Christoph Bumiller | 2011-09-14 | 19 | -0/+399 |
* | nv50/ir: import new shader backend code | Christoph Bumiller | 2011-09-14 | 19 | -0/+13380 |