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path: root/src/gallium/drivers/nv40
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* nouveau: 1xN, Nx1 levels of a swizzled mip tree shouldn't be aligned.Younes Manton2009-02-111-1/+2
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* nouveau: nv40 swizzled mipmap fixes.Younes Manton2009-02-102-11/+29
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* nv40: Fix build -- rename Size to NrTokens.Michal Krol2009-02-101-1/+1
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* nouveau: Need to surface_copy() without a pipe context.Younes Manton2009-02-071-18/+13
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* nouveau: Frontbuffer pitch needs to be set.Younes Manton2009-02-061-0/+1
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* nv04-nv40: fix nv##_surface_copy() for flippedPekka Paalanen2009-02-051-0/+1
| | | | | | | | | | If do_flipp is true, it would first do the proper copy, height would wrap around to unsigned maximum, and then it attempts to do another copy. Return after doing the proper copy. Signed-off-by: Pekka Paalanen <[email protected]>
* nv04-nv40: move 2d blit/fill code into pipe driverBen Skeggs2009-02-053-13/+21
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* nouveau: get things building/running again after pipe_surface.buffer removalBen Skeggs2009-02-041-0/+25
| | | | Don't look at nouveau_winsys_pipe.h... I promise it's temporary!
* gallium: remove pipe_buffer from surfacesZack Rusin2009-02-023-15/+23
| | | | | | | this change disassociates, at least from the driver perspective, the surface from buffer. surfaces are technically now views on the textures so make it so by hiding the buffer in the internals of textures.
* gallium: initialize simple screen in driversZack Rusin2009-01-311-0/+2
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* gallium: make p_winsys internalZack Rusin2009-01-308-24/+24
| | | | | move it to pipe/internal/p_winsys_screen.h and start converting the state trackers to the screen usage
* gallium: give the screen priority when it comes to buffer allocationsZack Rusin2009-01-296-23/+23
| | | | | | allows the driver to overwrite buffer allocation, first step on the way to making winsys interface internal to the drivers. state trackers and the code above it will go through the screen
* gallium: remove redundant size from the constant bufferZack Rusin2009-01-271-1/+1
| | | | reuse the size of the actual buffer
* gallium: it's a reference value, not a reference numberZack Rusin2009-01-271-1/+1
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* gallium: standardize api on the prefix "nr"Zack Rusin2009-01-272-3/+3
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* gallium: standardize naming of masksZack Rusin2009-01-271-4/+4
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* gallium: standardize on stride instead of pitch in the interfaceZack Rusin2009-01-271-2/+2
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* nouveau: Map correct mip level when using the shadow (nv30, nv40).Younes Manton2009-01-211-6/+7
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* gallium: Remove the standalone surfaces.José Fonseca2009-01-201-1/+0
| | | | | | | | | | | | | | | | | | | | | | | | | This commit is mostly just a cosmetic change that cleans-up the interfaces, replacing pipe_winsys::surface_* calls by /** * Allocate storage for a display target surface. * * Often surfaces which are meant to be blitted to the front screen (i.e., * display targets) must be allocated with special characteristics, memory * pools, or obtained directly from the windowing system. * * This callback is invoked by the pipe_screenwhen creating a texture marked * with the PIPE_TEXTURE_USAGE_DISPLAY_TARGET flag to get the underlying * buffer storage. */ struct pipe_buffer *(*surface_buffer_create)(struct pipe_winsys *ws, unsigned width, unsigned height, enum pipe_format format, unsigned usage, unsigned *stride); Most drivers were updated but not all were tested. Use the softpipe pipe driver and the xlib winsys changes as a reference when fixing other drivers.
* nouveau: Use PIPE_BUFFER_USAGE_CPU_* instead of custom.Younes Manton2009-01-101-1/+1
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* nouveau: Put dynamic textures in GART for CPU access and don't swizzle.Younes Manton2009-01-102-5/+11
| | | | Also flag shadows as dynamic since they're for CPU access as well.
* nouveau: Swizzle textures larger than nv04 SIFM limit in parts.Younes Manton2009-01-101-2/+1
| | | | Limit of SIFM on nv40 is 1024x1024, not sure about others.
* gallium: Replace uint64 by standard uint64_t.José Fonseca2009-01-082-3/+3
| | | | | uint64 is not (so?) standard, and often redefined by third parties, causing name clashes.
* nv40: apply ABS modifier to RSQ source in vpBen Skeggs2008-12-161-1/+1
| | | | Gallium used to do this for us :)
* nouveau: return a value for PIPE_CAP_MAX_VERTEX_TEXTURE_UNITSBen Skeggs2008-12-161-0/+2
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* Nouveau: move the definition of log2i() to headerPekka Paalanen2008-12-131-26/+1
| | | | | | | Also make the type unsigned instead of signed, since negative values do not make sense. Signed-off-by: Pekka Paalanen <[email protected]>
* nouveau: Calc pitch for swizzled textures appropriately.Younes Manton2008-12-021-4/+3
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* nouveau: Use swizzled textures & render targets on nv40 when possible.Younes Manton2008-12-025-10/+130
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* nv40: init pipe_surface correctlyBen Skeggs2008-11-101-0/+2
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* nv40: rename some vars in texture layout codeBen Skeggs2008-10-291-25/+27
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* nouveau: gallium directory structure changed again..Ben Skeggs2008-09-118-14/+12
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* nv30/nv40: KIL/KILP swapped meaningsBen Skeggs2008-08-141-2/+2
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* nouveau: pf_sprint_name -> pf_nameBen Skeggs2008-08-112-9/+3
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* nv40/nv50: enable mirror wrap modesBen Skeggs2008-08-071-0/+3
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* nouveau: fix buildBen Skeggs2008-08-074-6/+6
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* nv40: Support for PIPE_FORMAT_R16_SNORM.Younes Manton2008-08-032-17/+22
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* nv all: Copy shader tokens on create, free on delete.Younes Manton2008-07-231-2/+6
| | | | | Must copy token stream on shader create, client is allowed to free their copy after creating the state object.
* nouveau: is_format_supported() interface changesBen Skeggs2008-07-231-9/+6
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* nouveau: adapt to cpp->pf_block changesBen Skeggs2008-06-293-13/+28
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* nouveau: update for interface changes + hack around gallium x86_64 bustageBen Skeggs2008-06-235-12/+16
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* Update for extra vertex attributesPatrice Mandin2008-06-212-3/+3
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* nv40: a couple of memory leaksBen Skeggs2008-05-302-1/+8
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* nouveau: very quick port to tex-surface changes.Ben Skeggs2008-05-274-14/+33
| | | | | probably the last match-gallium-upstream merge for a bit, some cleanup+nv50 work coming RSN...
* nouveau: remove final PIPE_FORMAT_U_* usageBen Skeggs2008-05-252-8/+8
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* nv40: fix typo in one of the previous commitsBen Skeggs2008-05-141-1/+1
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* nouveau: remove chipset fields in all nv pipe driver context/screen structs.Ben Skeggs2008-05-134-9/+4
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* nouveau: bitmap texcoord bias has been removedBen Skeggs2008-05-051-2/+0
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* nv40: enable DXTn formatsBen Skeggs2008-04-291-3/+1
| | | | GL state tracker capable enough for progs/tests/texcompress2 at least.
* nv40: do full swtnl fallback when edge flags present.Ben Skeggs2008-04-285-6/+18
| | | | | | This isn't necessary, with some effort we can do this on the hw. However, until I encounter something "real" that uses them there's not a lot of point.
* nouveau: stub set_edgeflags for all nv pipe driversBen Skeggs2008-04-271-0/+6
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