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path: root/src/gallium/drivers/nv40
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* gallium: remove pipe_buffer from surfacesZack Rusin2009-02-023-15/+23
* gallium: initialize simple screen in driversZack Rusin2009-01-311-0/+2
* gallium: make p_winsys internalZack Rusin2009-01-308-24/+24
* gallium: give the screen priority when it comes to buffer allocationsZack Rusin2009-01-296-23/+23
* gallium: remove redundant size from the constant bufferZack Rusin2009-01-271-1/+1
* gallium: it's a reference value, not a reference numberZack Rusin2009-01-271-1/+1
* gallium: standardize api on the prefix "nr"Zack Rusin2009-01-272-3/+3
* gallium: standardize naming of masksZack Rusin2009-01-271-4/+4
* gallium: standardize on stride instead of pitch in the interfaceZack Rusin2009-01-271-2/+2
* nouveau: Map correct mip level when using the shadow (nv30, nv40).Younes Manton2009-01-211-6/+7
* gallium: Remove the standalone surfaces.José Fonseca2009-01-201-1/+0
* nouveau: Use PIPE_BUFFER_USAGE_CPU_* instead of custom.Younes Manton2009-01-101-1/+1
* nouveau: Put dynamic textures in GART for CPU access and don't swizzle.Younes Manton2009-01-102-5/+11
* nouveau: Swizzle textures larger than nv04 SIFM limit in parts.Younes Manton2009-01-101-2/+1
* gallium: Replace uint64 by standard uint64_t.José Fonseca2009-01-082-3/+3
* nv40: apply ABS modifier to RSQ source in vpBen Skeggs2008-12-161-1/+1
* nouveau: return a value for PIPE_CAP_MAX_VERTEX_TEXTURE_UNITSBen Skeggs2008-12-161-0/+2
* Nouveau: move the definition of log2i() to headerPekka Paalanen2008-12-131-26/+1
* nouveau: Calc pitch for swizzled textures appropriately.Younes Manton2008-12-021-4/+3
* nouveau: Use swizzled textures & render targets on nv40 when possible.Younes Manton2008-12-025-10/+130
* nv40: init pipe_surface correctlyBen Skeggs2008-11-101-0/+2
* nv40: rename some vars in texture layout codeBen Skeggs2008-10-291-25/+27
* nouveau: gallium directory structure changed again..Ben Skeggs2008-09-118-14/+12
* nv30/nv40: KIL/KILP swapped meaningsBen Skeggs2008-08-141-2/+2
* nouveau: pf_sprint_name -> pf_nameBen Skeggs2008-08-112-9/+3
* nv40/nv50: enable mirror wrap modesBen Skeggs2008-08-071-0/+3
* nouveau: fix buildBen Skeggs2008-08-074-6/+6
* nv40: Support for PIPE_FORMAT_R16_SNORM.Younes Manton2008-08-032-17/+22
* nv all: Copy shader tokens on create, free on delete.Younes Manton2008-07-231-2/+6
* nouveau: is_format_supported() interface changesBen Skeggs2008-07-231-9/+6
* nouveau: adapt to cpp->pf_block changesBen Skeggs2008-06-293-13/+28
* nouveau: update for interface changes + hack around gallium x86_64 bustageBen Skeggs2008-06-235-12/+16
* Update for extra vertex attributesPatrice Mandin2008-06-212-3/+3
* nv40: a couple of memory leaksBen Skeggs2008-05-302-1/+8
* nouveau: very quick port to tex-surface changes.Ben Skeggs2008-05-274-14/+33
* nouveau: remove final PIPE_FORMAT_U_* usageBen Skeggs2008-05-252-8/+8
* nv40: fix typo in one of the previous commitsBen Skeggs2008-05-141-1/+1
* nouveau: remove chipset fields in all nv pipe driver context/screen structs.Ben Skeggs2008-05-134-9/+4
* nouveau: bitmap texcoord bias has been removedBen Skeggs2008-05-051-2/+0
* nv40: enable DXTn formatsBen Skeggs2008-04-291-3/+1
* nv40: do full swtnl fallback when edge flags present.Ben Skeggs2008-04-285-6/+18
* nouveau: stub set_edgeflags for all nv pipe driversBen Skeggs2008-04-271-0/+6
* nouveau: fix buildBen Skeggs2008-04-231-1/+1
* nouveau: PIPE_ATTRIB_MAX -> PIPE_MAX_ATTRIBSBen Skeggs2008-04-151-2/+2
* nv40: use vb/ve counts rather than shader inputs for related loopsBen Skeggs2008-04-092-28/+6
* nv40: implement user clip planesBen Skeggs2008-04-077-112/+87
* nv40: kill some warningsBen Skeggs2008-04-041-2/+0
* nv40: have test for hw idxbuf in single placeBen Skeggs2008-04-041-2/+2
* nouveau: in some cases don't create the buffer in local mem initially.Ben Skeggs2008-04-042-1/+11
* nv40: remove redundant state_emit() callsBen Skeggs2008-04-041-3/+0