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* nv30, nv40: partially non-trivially unify nv[34]0_fragtex.cLuca Barbieri2010-03-151-45/+1
* nv30, nv40: unify nv[34]0_context.cLuca Barbieri2010-03-152-91/+0
* nv30, nv40: fully unify nv[34]0_context.hLuca Barbieri2010-03-153-17/+2
* nv30, nv40: non-trivially unify nv[34]0_screen.cLuca Barbieri2010-03-152-323/+0
* nv30, nv40: non-trivially unify nv[34]0_vertprog.cLuca Barbieri2010-03-153-1053/+1
* nv30, nv40: partially unify nv[34]0_state.cLuca Barbieri2010-03-153-583/+2
* nv30, nv40: unify nv[34]0_vbo.cLuca Barbieri2010-03-154-578/+2
* nv30, nv40: non-trivially unify nv[34]0_draw.cLuca Barbieri2010-03-155-372/+3
* nv30, nv40: non-trivially unify nv[34]0_fragprog.cLuca Barbieri2010-03-154-991/+1
* nv30, nv40: non-trivially partially unify nv[34]0_shader.hLuca Barbieri2010-03-154-543/+165
* nv30, nv40: non-trivially unify nv[34]0_state_fb.cLuca Barbieri2010-03-153-177/+0
* nv30, nv40: unify nv[34]0_state_viewport.cLuca Barbieri2010-03-153-40/+0
* nv30, nv40: unify nv[34]0_query.cLuca Barbieri2010-03-155-197/+2
* nv30, nv40: unify nv[34]0_miptree.cLuca Barbieri2010-03-154-240/+1
* nv30, nv40: unify nv[34]0_state_stipple.cLuca Barbieri2010-03-153-41/+0
* nv30, nv40: unify identical nv[34]0_state_zsa.cLuca Barbieri2010-03-153-44/+0
* nv30, nv40: unify identical nv[34]0_state_scissor.cLuca Barbieri2010-03-153-38/+0
* nv30, nv40: unify identical nv[34]0_state_rasterizer.cLuca Barbieri2010-03-153-19/+0
* nv30, nv40: unify identical nv[34]0_state_blend.cLuca Barbieri2010-03-153-44/+0
* nv30, nv40: non-trivially unify nv[34]0_state_emit.cLuca Barbieri2010-03-156-205/+11
* nv30, nv40: unify identical nv[34]0_transfer.cLuca Barbieri2010-03-153-3/+1
* nv30, nv40: unify identical nv[34]0_clear.cLuca Barbieri2010-03-154-20/+1
* nv30, nv40: add is_nv4x member to context and screen structsLuca Barbieri2010-03-152-0/+5
* nv30, nv40: unify all structures and headers, except shadersLuca Barbieri2010-03-1525-897/+594
* nouveau: s/rankine/eng3d/g; s/curie/eng3d/gLuca Barbieri2010-03-1517-151/+151
* nv40: use NV34TCL_ constants where availableLuca Barbieri2010-03-1514-186/+186
* Merge branch '7.8'Michel Dänzer2010-03-121-1/+1
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| * Grammar and spelling fixesJeff Smith2010-03-121-1/+1
* | gallium: remove pipe_context member from pipe_transferKeith Whitwell2010-03-111-2/+2
* | Squashed commit of gallium-context-transfers:Keith Whitwell2010-03-115-12/+13
* | Merge branch 'gallium-vertexelementcso'Roland Scheidegger2010-03-094-13/+40
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| * | nv40: adapt to vertex element csoRoland Scheidegger2010-03-014-13/+40
* | | Squashed commit of gallium-no-texture-blanketKeith Whitwell2010-03-091-1/+2
* | | nv: define NV30/40/50_MAX_TEXTURE_LEVELSBrian Paul2010-03-081-1/+3
* | | Merge commit 'origin/gallium-winsys-handle-rebased'Keith Whitwell2010-03-081-2/+2
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| * | nouveau: s/TEXTURE_USAGE_PRIMARY/TEXTURE_USAGE_SCANOUTChristoph Bumiller2010-03-051-2/+2
* | | nouveau: Rename pipe formats.José Fonseca2010-03-021-7/+7
* | | Merge branch 'gallium-format-cleanup'José Fonseca2010-03-023-17/+17
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| * | | nouveau: Rename pipe formats.José Fonseca2010-03-013-17/+17
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* | | Merge branch 'gallium-no-rhw-position'Michal Krol2010-03-022-45/+13
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| * | gallium: Remove bypass_vs_clip_and_viewport from rasteriser state.Michal Krol2010-02-222-45/+13
* | | nv40: fix include of nv04_surface_2d.hChristoph Bumiller2010-02-261-1/+1
* | | gallium/nouveau: clean-up #includesBrian Paul2010-02-262-8/+8
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* | nv40: Fix incorrect so_new() numbering.Francisco Jerez2010-02-161-1/+1
* | nv40: Implement PIPE_CAP_MAX_COMBINED_SAMPLERS.Francisco Jerez2010-02-161-0/+2
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* nv: Use util_format_name().José Fonseca2010-02-142-3/+6
* Merge branch 'gallium-dynamicstencilref'Roland Scheidegger2010-02-124-13/+54
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| * gallium: make max_anisotropy a unsigned bitfield memberRoland Scheidegger2010-02-121-7/+7
| * nouveau: fix compile errors...Roland Scheidegger2010-02-111-4/+4
| * nv40: adapt to stencil ref changesRoland Scheidegger2010-02-114-6/+47