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path: root/src/gallium/drivers/nv40/nv40_miptree.c
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* nouveau: Use PIPE_BUFFER_USAGE_CPU_* instead of custom.Younes Manton2009-01-101-1/+1
* nouveau: Put dynamic textures in GART for CPU access and don't swizzle.Younes Manton2009-01-101-4/+9
* nouveau: Swizzle textures larger than nv04 SIFM limit in parts.Younes Manton2009-01-101-2/+1
* nouveau: Calc pitch for swizzled textures appropriately.Younes Manton2008-12-021-4/+3
* nouveau: Use swizzled textures & render targets on nv40 when possible.Younes Manton2008-12-021-1/+32
* nv40: init pipe_surface correctlyBen Skeggs2008-11-101-0/+2
* nv40: rename some vars in texture layout codeBen Skeggs2008-10-291-25/+27
* nouveau: gallium directory structure changed again..Ben Skeggs2008-09-111-7/+4
* nouveau: adapt to cpp->pf_block changesBen Skeggs2008-06-291-7/+22
* nouveau: very quick port to tex-surface changes.Ben Skeggs2008-05-271-12/+8
* nouveau: in some cases don't create the buffer in local mem initially.Ben Skeggs2008-04-041-1/+3
* nv40: oopsBen Skeggs2008-03-211-1/+0
* nv40: s/free/FREE/Ben Skeggs2008-03-211-3/+3
* nv40: align each level to 64 pixelsBen Skeggs2008-03-211-6/+7
* nouveau: match gallium API changesBen Skeggs2008-03-211-1/+2
* nouveau: implement pipe_screenBen Skeggs2008-02-291-9/+16
* nouveau: fix buildBen Skeggs2008-02-221-0/+38
* nouveau: match gallium code reorginisation.Ben Skeggs2008-02-161-0/+104