Commit message (Collapse) | Author | Age | Files | Lines | |
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* | nouveau: use AVAIL_RING() | Ben Skeggs | 2010-02-12 | 1 | -3/+2 |
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* | gallium: pipe/p_inlines.h -> util/u_inlines.h | José Fonseca | 2010-02-02 | 1 | -1/+1 |
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* | gallium: Enable multiple constant buffers for vertex and geometry shaders. | Michal Krol | 2010-01-28 | 1 | -1/+1 |
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* | nouveau: kill nouveau_push.h and use libdrm versions of BEGIN_RINGs, etc | Marcin Slusarz | 2010-01-05 | 1 | -26/+36 |
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* | Merge commit 'origin/gallium-draw-retval' | Keith Whitwell | 2010-01-05 | 1 | -4/+2 |
|\ | | | | | | | | | Conflicts: src/gallium/drivers/identity/id_context.c | ||||
| * | gallium: propogate draw retval changes into more drivers | Keith Whitwell | 2009-12-21 | 1 | -4/+2 |
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* | | gallium: add geometry shader support to gallium | Zack Rusin | 2009-12-25 | 1 | -2/+3 |
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* | nouveau: remove unneeded code from ws, use pipe_buffer_ instead of ws-> | Ben Skeggs | 2009-06-05 | 1 | -8/+11 |
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* | nouveau: move channel creation into pipe drivers | Ben Skeggs | 2009-06-05 | 1 | -1/+1 |
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* | gallium: make p_winsys internal | Zack Rusin | 2009-01-30 | 1 | -6/+6 |
| | | | | | move it to pipe/internal/p_winsys_screen.h and start converting the state trackers to the screen usage | ||||
* | gallium: give the screen priority when it comes to buffer allocations | Zack Rusin | 2009-01-29 | 1 | -7/+7 |
| | | | | | | allows the driver to overwrite buffer allocation, first step on the way to making winsys interface internal to the drivers. state trackers and the code above it will go through the screen | ||||
* | nouveau: gallium directory structure changed again.. | Ben Skeggs | 2008-09-11 | 1 | -1/+2 |
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* | nouveau: update for interface changes + hack around gallium x86_64 bustage | Ben Skeggs | 2008-06-23 | 1 | -1/+3 |
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* | Update for extra vertex attributes | Patrice Mandin | 2008-06-21 | 1 | -2/+2 |
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* | nouveau: fix build | Ben Skeggs | 2008-04-23 | 1 | -1/+1 |
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* | nv40: use vb/ve counts rather than shader inputs for related loops | Ben Skeggs | 2008-04-09 | 1 | -7/+2 |
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* | nv40: implement user clip planes | Ben Skeggs | 2008-04-07 | 1 | -1/+1 |
| | | | | | | | | | It turns out the user planes handed to the driver are already in clip space. Hence, we no longer need to transform incoming vertices before computing the clip distance, and no longer need to change the interface provided by gallium. Yay :) The clip state change handling could be better, but this works. | ||||
* | nouveau: adapt to recent gallium changes | Ben Skeggs | 2008-03-30 | 1 | -2/+2 |
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* | nv40: ensure vb relocs don't end up on list for swtnl | Ben Skeggs | 2008-03-21 | 1 | -0/+1 |
| | | | | Avoids bo code bailing out because of mapped buffers being validated. | ||||
* | nv40: s/free/FREE/ | Ben Skeggs | 2008-03-21 | 1 | -1/+1 |
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* | nv40: workaround main swtnl breakage | Ben Skeggs | 2008-03-17 | 1 | -1/+1 |
| | | | | | Not sure where the real bug is here yet, but for now this gives us correct rendering in far more cases than previously. | ||||
* | nv40: simple swtnl path (half broken, but getting there) | Ben Skeggs | 2008-03-16 | 1 | -23/+311 |
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* | nouveau: match gallium code reorginisation. | Ben Skeggs | 2008-02-16 | 1 | -0/+62 |
That was... fun.. |