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* nouveau: nv04-nv40 texture transfer.Younes Manton2009-02-257-128/+244
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* gallium: Improve makefiles for librariesJakob Bornecrantz2009-02-201-10/+1
| | | | | | | | The template makefile that most libraries in gallium included was based on dri and had a bunch unrelevant junk in it. Update it and improve the depending makefiles.
* nouveau: oops :-)Patrice Mandin2009-02-161-2/+2
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* nouveau: 1xN, Nx1 levels of a swizzled mip tree shouldn't be aligned.Younes Manton2009-02-111-1/+2
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* nouveau: nv30: fix miptree organization to have swizzled texture+mipmap at ↵Patrice Mandin2009-02-102-13/+30
| | | | the right places
* nv30: Fix build -- rename Size to NrTokens.Michal Krol2009-02-101-1/+1
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* nouveau: Need to surface_copy() without a pipe context.Younes Manton2009-02-071-16/+13
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* nouveau: Frontbuffer pitch needs to be set.Younes Manton2009-02-061-0/+1
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* nv04-nv40: fix nv##_surface_copy() for flippedPekka Paalanen2009-02-051-0/+1
| | | | | | | | | | If do_flipp is true, it would first do the proper copy, height would wrap around to unsigned maximum, and then it attempts to do another copy. Return after doing the proper copy. Signed-off-by: Pekka Paalanen <[email protected]>
* nv04-nv40: move 2d blit/fill code into pipe driverBen Skeggs2009-02-053-13/+21
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* nouveau: get things building/running again after pipe_surface.buffer removalBen Skeggs2009-02-041-0/+25
| | | | Don't look at nouveau_winsys_pipe.h... I promise it's temporary!
* gallium: remove pipe_buffer from surfacesZack Rusin2009-02-023-10/+14
| | | | | | | this change disassociates, at least from the driver perspective, the surface from buffer. surfaces are technically now views on the textures so make it so by hiding the buffer in the internals of textures.
* gallium: initialize simple screen in driversZack Rusin2009-01-311-0/+2
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* gallium: make p_winsys internalZack Rusin2009-01-307-18/+18
| | | | | move it to pipe/internal/p_winsys_screen.h and start converting the state trackers to the screen usage
* gallium: give the screen priority when it comes to buffer allocationsZack Rusin2009-01-295-17/+17
| | | | | | allows the driver to overwrite buffer allocation, first step on the way to making winsys interface internal to the drivers. state trackers and the code above it will go through the screen
* gallium: remove redundant size from the constant bufferZack Rusin2009-01-271-1/+1
| | | | reuse the size of the actual buffer
* gallium: it's a reference value, not a reference numberZack Rusin2009-01-271-1/+1
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* gallium: standardize api on the prefix "nr"Zack Rusin2009-01-272-3/+3
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* gallium: standardize naming of masksZack Rusin2009-01-271-4/+4
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* gallium: standardize on stride instead of pitch in the interfaceZack Rusin2009-01-271-2/+2
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* nouveau: Map correct mip level when using the shadow (nv30, nv40).Younes Manton2009-01-211-6/+7
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* nouveau: nv30 does not support separate blend functions for alpha and rgbPatrice Mandin2009-01-211-2/+3
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* gallium: Remove the standalone surfaces.José Fonseca2009-01-201-1/+0
| | | | | | | | | | | | | | | | | | | | | | | | | This commit is mostly just a cosmetic change that cleans-up the interfaces, replacing pipe_winsys::surface_* calls by /** * Allocate storage for a display target surface. * * Often surfaces which are meant to be blitted to the front screen (i.e., * display targets) must be allocated with special characteristics, memory * pools, or obtained directly from the windowing system. * * This callback is invoked by the pipe_screenwhen creating a texture marked * with the PIPE_TEXTURE_USAGE_DISPLAY_TARGET flag to get the underlying * buffer storage. */ struct pipe_buffer *(*surface_buffer_create)(struct pipe_winsys *ws, unsigned width, unsigned height, enum pipe_format format, unsigned usage, unsigned *stride); Most drivers were updated but not all were tested. Use the softpipe pipe driver and the xlib winsys changes as a reference when fixing other drivers.
* nouveau: Update nv30 swizzling.Younes Manton2009-01-102-9/+10
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* gallium: Replace uint64 by standard uint64_t.José Fonseca2009-01-082-3/+3
| | | | | uint64 is not (so?) standard, and often redefined by third parties, causing name clashes.
* nouveau: return a value for PIPE_CAP_MAX_VERTEX_TEXTURE_UNITSBen Skeggs2008-12-161-0/+2
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* Nouveau: move the definition of log2i() to headerPekka Paalanen2008-12-132-52/+2
| | | | | | | Also make the type unsigned instead of signed, since negative values do not make sense. Signed-off-by: Pekka Paalanen <[email protected]>
* nouveau: remove useless NOUVEAU_BO_SWIZZLED flag, copy/paste nv40 work to ↵Patrice Mandin2008-12-125-41/+167
| | | | swizzle textures
* Nouveau: fix minor API change in surface_copyPekka Paalanen2008-11-301-1/+1
| | | | Signed-off-by: Pekka Paalanen <[email protected]>
* nv04..nv30: fix pipe_surface initPekka Paalanen2008-11-121-0/+2
| | | | Signed-off-by: Pekka Paalanen <[email protected]>
* nouveau: add flag for swizzled surface uploadPatrice Mandin2008-09-211-15/+19
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* nouveau: gallium directory structure changed again..Ben Skeggs2008-09-118-13/+9
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* nv30: set fp samplers with fragprog generationPatrice Mandin2008-08-312-5/+3
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* nv30: activate fp texture units when needed, to get texturingPatrice Mandin2008-08-301-0/+4
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* nv30: add some opcodes.Stephane Marchesin2008-08-182-0/+17
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* nv30: set mipmap min/max lod accordinglyPatrice Mandin2008-08-141-2/+2
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* nv30: disable setting nv40 RECT bit, this is not the same on nv30, plus ↵Patrice Mandin2008-08-141-2/+4
| | | | gallium does not support rectangle textures currently, only full POT or NPOT
* nv30: does not support mirror clamp, only mirror repeatPatrice Mandin2008-08-141-0/+4
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* nv30/nv40: KIL/KILP swapped meaningsBen Skeggs2008-08-141-2/+2
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* nouveau: pf_sprint_name -> pf_nameBen Skeggs2008-08-112-8/+3
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* nouveau: fix buildBen Skeggs2008-08-074-5/+5
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* nv all: Copy shader tokens on create, free on delete.Younes Manton2008-07-231-2/+6
| | | | | Must copy token stream on shader create, client is allowed to free their copy after creating the state object.
* nouveau: is_format_supported() interface changesBen Skeggs2008-07-231-9/+6
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* nv30: no npot texturesPatrice Mandin2008-07-121-1/+1
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* nv30: update capsPatrice Mandin2008-07-121-2/+2
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* nv30: do not shift texture formatPatrice Mandin2008-07-121-1/+1
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* nv30: Emit vertex buffer objects using state objectsPatrice Mandin2008-07-125-259/+399
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* nv30: Move edgeflag stuffPatrice Mandin2008-07-123-7/+12
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* nv30: Reorder, remove useless stuffPatrice Mandin2008-07-121-16/+3
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* nv30: Rename state emission funcPatrice Mandin2008-07-123-3/+3
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