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* nv30: check for NULL vertex buffers in prevalidate_vbufsChristoph Bumiller2012-05-221-1/+1
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* nouveau: place static buffers in VRAM if preferred by the driverChristoph Bumiller2012-05-171-3/+7
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* gallium: remove user_buffer_create from the interfaceMarek Olšák2012-05-121-1/+0
| | | | Nothing uses it now.
* nv30: Silence pipe_cap warningsRoy Spliet2012-05-121-0/+4
| | | | | Signed-off-by: Roy Spliet <[email protected]> Signed-off-by: Ben Skeggs <[email protected]>
* nv30/shader: SSG, LIT only requires one source registerRoy Spliet2012-05-122-2/+2
| | | | | | | Fixes crashing due to assertion error Signed-off-by: Roy Spliet <[email protected]> Signed-off-by: Ben Skeggs <[email protected]>
* Merge branch 'gallium-userbuf'Marek Olšák2012-05-113-9/+28
|\ | | | | | | | | | | | | | | Conflicts: src/gallium/docs/source/screen.rst src/gallium/drivers/nv50/nv50_state.c src/gallium/include/pipe/p_defines.h src/mesa/state_tracker/st_draw.c
| * gallium: add void *user_buffer to pipe_constant_bufferMarek Olšák2012-04-301-0/+10
| | | | | | | | This reduces CPU overhead when updating constants.
| * gallium: add void *user_buffer in pipe_index_bufferMarek Olšák2012-04-302-3/+5
| | | | | | | | | | | | | | Adapted drivers: i915, llvmpipe, r300, r600, radeonsi, softpipe. User index buffers have been disabled in nv30, nv50, nvc0 and svga to keep things working.
| * gallium: remove pipe_context::redefine_user_bufferMarek Olšák2012-04-301-2/+0
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| * gallium: add void *user_buffer in pipe_vertex_bufferMarek Olšák2012-04-302-4/+8
| | | | | | | | | | | | | | | | | | | | | | | | This reduces CPU overhead in st_draw_vbo and removes a lot of unnecessary code in that function which was required only to comply with the gallium interface, but wasn't any useful really. Adapted drivers: i915, llvmpipe, r300, softpipe. No changes required in: r600, radeonsi. User vertex buffers have been disabled in nv30, nv50, nvc0 and svga to keep things working.
| * gallium: change set_constant_buffer to be UBO-friendlyMarek Olšák2012-04-301-1/+2
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| * gallium: add PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENTMarek Olšák2012-04-301-0/+2
| | | | | | | | | | | | | | | | This is required for any serious constant buffer support. Constant buffer offsets on ATI and NVIDIA DX10 and DX11 GPUs must be a multiple of 256. In OpenGL, this can be queried via GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT.
| * gallium: add PIPE_CAP_USER_INDEX_BUFFERS and PIPE_CAP_USER_CONSTANT_BUFFERSMarek Olšák2012-04-301-0/+2
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* | gallium/drivers: handle TGSI_OPCODE_CEILChristoph Bumiller2012-05-092-0/+10
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* nv30: properly init window informationBen Skeggs2012-04-272-3/+4
| | | | | | Should fix >2k rendering issues reported on nv4x. Signed-off-by: Ben Skeggs <[email protected]>
* gallium drivers: report that user vertex buffers are supportedMarek Olšák2012-04-241-0/+1
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* nv30: init sample_mask to some default value at context creation timeBen Skeggs2012-04-151-0/+1
| | | | Fixes demos/lodbias.
* nv30: fix some sifm transfer issuesBen Skeggs2012-04-151-3/+2
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* nv30: s/DUAL_SOURCE_BLEND/MAX_DUAL_SOURCE_RENDER_TARGETSChristoph Bumiller2012-04-141-1/+1
| | | | Merge accident.
* nv30: import new driver for GeForce FX/6/7 chipsets, and Quadro variantsBen Skeggs2012-04-1436-0/+13716
| | | | | | | | | | | | | | | | | | The primary motivation for this rewrite was to have a maintainable driver going forward, as nvfx was quite horrible in a lot of ways. The driver is heavily based on the design of the nv50/nvc0 3d drivers we already have, and uses the same common buffer/fence code. It also passes a HEAP more piglit tests than nvfx did, supports a couple more features, and a few more to come still probably. The CPU footprint of this driver is far far less than nvfx, and translates into far greater framerates in a lot of applications (unless you're using a CPU that's way way newer than the GPUs of these generations....) Basically, we once again have a maintained driver for these chipsets \o/ Feel free to report bugs now!
* nv30, nv40: move last files to nvfx/ and rm -rf nv30 nv40Luca Barbieri2010-03-153-328/+0
| | | | | | | | | | | This is the last nvfx unification patch. nv[34]0_fragtex.c are moved to the common directory nv[34]0_shader.h are renamed to nv[34]0_vertprog.h and moved to the common directory The separate nv30 and nv40 directories are removed from the build system
* nv30, nv40: partially non-trivially unify sampler state in nv[34]0_state.cLuca Barbieri2010-03-153-181/+31
| | | | | | Many things, like texture wrap modes and min/mag filters are common. Some others, like annisotropy and lod settings, are not.
* nv30, nv40: partially non-trivially unify nv[34]0_fragtex.cLuca Barbieri2010-03-151-44/+1
| | | | | The bulk files cannot be unified, but the frontend can and allows to share some code and simplify state_emit.c
* nv30, nv40: unify nv[34]0_context.cLuca Barbieri2010-03-152-91/+0
| | | | | They are now almost identical, except for nv30 vs nv40 fragtex initialization.
* nv30, nv40: fully unify nv[34]0_context.hLuca Barbieri2010-03-153-16/+2
| | | | Move the remaining content to the common header.
* nv30, nv40: non-trivially unify nv[34]0_screen.cLuca Barbieri2010-03-152-362/+0
| | | | | | The files have the same structure but are substantially different. They are unified with appropriate conditionals.
* nv30, nv40: non-trivially unify nv[34]0_vertprog.cLuca Barbieri2010-03-153-847/+1
| | | | | | | | | | | | | | | | vertprog.c is similar but has substantial differences: 1. nv40 supports clip planes 2. nv40 uses a more advanced register allocator 3. Some register setup is different 4. Constants with the same name have different values This patch unifies the two files. nv30 gains clip plane support and the nv40 register allocator. A new NVFX_VP(x) macro is introduced that at runtime resolved to either the nv30 or the nv40 constant value. nv30 clip planes are not tested and might not work
* nv30, nv40: partially unify nv[34]0_state.cLuca Barbieri2010-03-153-579/+2
| | | | | | | | | state.c is identical except for: 1. Sampler state creation is different 2. nv40 swtnl support 3. Separate blend equations on nv40 This patch unifies nv[34]0_state.c, except the sampler state creation code.
* nv30, nv40: unify nv[34]0_vbo.cLuca Barbieri2010-03-154-575/+2
| | | | | | The files are identical, except for swtnl support which is commented out on nv30 and restart being initialized on nv30 to avoid a compiler warning.
* nv30, nv40: non-trivially unify nv[34]0_draw.cLuca Barbieri2010-03-154-66/+1
| | | | | | | | | | | | nv30_draw.c is a stub. This patch makes both nv30 and nv40 use the nv40 swtnl path. Note that this doesn't actually work on nv30 because the vertex program is encoded in the nv40-only layout. However, swtnl was unimplemented before on nv30, so this is not a regression. Furthermore, a patch to fix this is available near the end of the patchset.
* nv30, nv40: non-trivially unify nv[34]0_fragprog.cLuca Barbieri2010-03-154-910/+1
| | | | | | | | | The files are mostly the same except: 1. On NV40, some TGSI instructions are emulated with several hardware ones 2. Some instructions such as DDX/DDY, and STR were missing from nv30 3. NV40 has more sophisticated register management nv30 now supports all instructions and uses the nv40 register management.
* nv30, nv40: non-trivially partially unify nv[34]0_shader.hLuca Barbieri2010-03-153-475/+154
| | | | | | | | | | | | shader.h is similar, except for the following differences: 1. The instruction sets are not exactly the same, but mostly similar 2. Vertex program fields are in different bit positions This patch unifies all parts of nv[34]0_shader.h except the vertex program fields. Vertex opcodes are also changed so that the constant names includes SCA if it is a scalar opcode and VEC if it is a vector opcode.
* nv30, nv40: non-trivially unify nv[34]0_state_fb.cLuca Barbieri2010-03-153-175/+0
| | | | | | | | | | | | | | The files are significantly different due to: 1. nv30 support 2 render targets, nv40 4 2. z-buffer pitch is set differently 3. nv30 has a limitation of colour_bits >= zeta_bits. This may not actually exist in the driver though 4. nv30 points color0 at depth in the depth-only case 5. nv30 sets NV34TCL_VIEWPORT_TX_ORIGIN to 0. This is probably unnecessary This patch attempts to unify the two files and preserve the existing behavior.
* nv30, nv40: unify nv[34]0_state_viewport.cLuca Barbieri2010-03-153-44/+0
| | | | The files are identical, except for an extra comment in nv30.
* nv30, nv40: unify nv[34]0_query.cLuca Barbieri2010-03-155-195/+2
| | | | The files are identical except formatting.
* nv30, nv40: unify nv[34]0_miptree.cLuca Barbieri2010-03-154-244/+1
| | | | | | | | | | | | | | | | The only difference between nv30 and nv40 is that nv30 allowed swizzling for more texture types. This patch preserves the existing behavior, using conditional code. Note however that this does not make sense, since all texture types can be swizzled on nv40 and probably on nv30 too. However, the handling of swizzled surfaces in the current 2D code is partially broken, so it's best not to touch this. A whole rewrite of the 2D code will be submitted, which will solve this problem.
* nv30, nv40: unify nv[34]0_state_stipple.cLuca Barbieri2010-03-153-42/+0
| | | | | | | The files are identical, except for the fact that the nv40 version forgets to unreference the stateobj. Unified to the correct nv30 version.
* nv30, nv40: unify identical nv[34]0_state_zsa.cLuca Barbieri2010-03-153-44/+0
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* nv30, nv40: unify identical nv[34]0_state_scissor.cLuca Barbieri2010-03-153-38/+0
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* nv30, nv40: unify identical nv[34]0_state_rasterizer.cLuca Barbieri2010-03-153-19/+0
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* nv30, nv40: unify identical nv[34]0_state_blend.cLuca Barbieri2010-03-153-44/+0
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* nv30, nv40: non-trivially unify nv[34]0_state_emit.cLuca Barbieri2010-03-155-133/+8
| | | | | | | | The files are the same except for swtnl support on nv40 and for texture cache flushing on nv40. Unify them, and use a macro to define 4 versions of render_states, for all combinations of nvfx and hwtnl/swtnl.
* nv30, nv40: unify identical nv[34]0_transfer.cLuca Barbieri2010-03-154-185/+1
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* nv30, nv40: unify identical nv[34]0_clear.cLuca Barbieri2010-03-154-20/+1
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* nv30, nv40: add is_nv4x member to context and screen structsLuca Barbieri2010-03-151-0/+2
| | | | This will make it faster to check for nv40.
* nv30, nv40: unify all structures and headers, except shadersLuca Barbieri2010-03-1525-784/+500
| | | | | | | | | | | | | | | | | | | This patch unifies nv[34]0_screen.h, nv[34]0_context.h and nv[34]0_state.h The unified files are put in a new "nvfx" directory. nv30_context.h and nv40_context.h still exist to hold the function prototypes and include nvfx_context.h nv[34]0_screen.h and nv[34]0_state.h are deleted, replaced by the unified versions. nv40 includes some extra fields for swtnl and user clip planes support. These fields will be unused on nv30 until that functionality gets added to it too (by unification with nv40).
* nouveau: s/rankine/eng3d/g; s/curie/eng3d/gLuca Barbieri2010-03-1515-138/+138
| | | | | | | Result of running: perl -i -p -e 's/rankine/eng3d/g; s/curie/eng3d/g;' nv[34]0/*.[ch] This will allow to more easily unify nv30 and nv40.
* nv30: remove unused on_hw field and constant fp_reg_control fieldLuca Barbieri2010-03-152-5/+1
| | | | This makes nv30_state.h equivalent to nv40_state.h
* gallium: remove pipe_context member from pipe_transferKeith Whitwell2010-03-111-2/+3
| | | | | | | | | | There was very little use for this beyond permitting the pipe_context::tex_transfer_destroy() function to omit the pipe_context argument. This change adds the pipe_context argument into tex_transfer_destroy() so that it looks like other pipe_context functions, and removes the pipe_context pointer from pipe_transfer.
* Squashed commit of gallium-context-transfers:Keith Whitwell2010-03-115-12/+13
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | commit 7a2ee04629681e59ea147b440856c4f9a33ae9f8 Author: Keith Whitwell <[email protected]> Date: Thu Mar 11 14:19:17 2010 +0000 nv: convert to context transfers commit 188a3f5331c8e5966729fd59d02975afb7324adc Author: Keith Whitwell <[email protected]> Date: Thu Mar 11 14:11:10 2010 +0000 nouveau: remove unused variable commit 5c8e880ab4dc020358c08728b8adb1637d2dc5bc Author: Keith Whitwell <[email protected]> Date: Thu Mar 11 12:31:21 2010 +0000 mesa/st: fix compilation after merge commit c552595333f860c2a4807e195596acdf5d6a5ef8 Author: Keith Whitwell <[email protected]> Date: Thu Mar 11 12:31:06 2010 +0000 util: fix compilation after merge commit e80836878a3617b0e350d2a8f92311832a1476cb Author: Keith Whitwell <[email protected]> Date: Thu Mar 11 12:30:47 2010 +0000 r300g: fix compilation after merge commit 0e4883e9511b9db4e75a4dbc78d7bb970badc15d Author: Keith Whitwell <[email protected]> Date: Thu Mar 11 12:18:45 2010 +0000 i965g: fix incorrect merge commit 17d74133d8168eebf93bf1390de79930fc8da231 Merge: cb81c79 aa311ae Author: Keith Whitwell <[email protected]> Date: Thu Mar 11 12:08:32 2010 +0000 Merge commit 'origin/master' into gallium-context-transfers Conflicts: src/gallium/drivers/i965/brw_screen_texture.c src/gallium/drivers/r300/r300_screen.c src/gallium/drivers/softpipe/sp_texture.c src/gallium/drivers/svga/svga_screen_texture.c src/gallium/state_trackers/egl/x11/native_ximage.c commit cb81c79098bc3a92a4d2a3dcc0edc972dfb407be Author: Keith Whitwell <[email protected]> Date: Tue Mar 2 16:04:01 2010 +0000 egl/x11: hack for context transfers There is a better approach to this in the winsys-handle branch, but for now avoid using transfers at all by always allocating our own backing store directly. commit f44a24e1d4ad7563f3eedd6b3a5688f53a36265c Author: Keith Whitwell <[email protected]> Date: Tue Mar 2 16:03:16 2010 +0000 llvmpipe: context transfers commit 4d7475ef8104b3b478c7c6ce77cd3506c57e25d1 Author: Keith Whitwell <[email protected]> Date: Tue Mar 2 16:02:50 2010 +0000 llvmpipe: disable testprogs build Not working. commit a9bf98c4d36bd92a76f81e83747eb9b8f0a0515f Merge: ee0f97e 0c616da Author: Keith Whitwell <[email protected]> Date: Tue Mar 2 15:28:25 2010 +0000 Merge commit 'origin/master' into gallium-context-transfers Conflicts: src/mesa/state_tracker/st_cb_accum.c src/mesa/state_tracker/st_cb_bitmap.c commit ee0f97e8d9fd5ef57211a8e1268f505c9829e246 Merge: a7f078e 828f545 Author: Keith Whitwell <[email protected]> Date: Fri Feb 19 13:00:29 2010 +0000 Merge commit 'origin/master' into gallium-context-transfers Conflicts: src/gallium/auxiliary/util/u_debug.h src/gallium/drivers/i915/i915_context.h src/gallium/drivers/llvmpipe/lp_flush.c src/gallium/drivers/nv30/nv30_screen.h src/gallium/drivers/nv40/nv40_context.h src/gallium/drivers/nv40/nv40_screen.h src/gallium/drivers/nv50/nv50_context.h src/gallium/drivers/r300/r300_screen.c src/gallium/drivers/r300/r300_winsys.h src/gallium/drivers/softpipe/sp_context.c src/gallium/drivers/trace/tr_context.c src/gallium/state_trackers/dri/dri_context.c src/gallium/state_trackers/egl/common/egl_g3d.c src/gallium/state_trackers/python/st_device.c src/gallium/winsys/drm/radeon/core/radeon_drm.c commit a7f078e16d851b53ef316066dcced46eb39ebe24 Author: Keith Whitwell <[email protected]> Date: Fri Feb 5 14:16:11 2010 +0000 gallium: move texture transfers to pipe_context commit 7b2ffc2019d72e833afea7eebf3e80121187375d Merge: 51e190e c036d13 Author: Keith Whitwell <[email protected]> Date: Fri Feb 5 09:55:02 2010 +0000 Merge commit 'origin/master' into gallium-screen-context Conflicts: src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c This branch has got a pretty tortured history now, I expect a squash merge will be appropriate when it is done. commit 51e190e95acf120f72768fafb29e9721e358df1b Author: Keith Whitwell <[email protected]> Date: Thu Feb 4 17:58:02 2010 +0000 gallium: fix some build issues commit f524bdaa723fb181637ad30c6ad708aeedabe25b Merge: f906212 3aba0a2 Author: Keith Whitwell <[email protected]> Date: Thu Feb 4 17:51:32 2010 +0000 Merge commit 'origin/master' into gallium-screen-context commit f9062126883199eabf045714c717cd35f4b7b313 Author: Keith Whitwell <[email protected]> Date: Thu Feb 4 17:17:12 2010 +0000 gallium/docs: small description of screen::create_context commit efcb37bd3d5ed37f06c6105bd2d750b374ec0927 Author: Keith Whitwell <[email protected]> Date: Thu Feb 4 16:42:42 2010 +0000 drm/radeon: more dead create_context wrapper removal commit 6badc0dd9e06cf2ec936940bcf12b9ef5324b301 Author: Keith Whitwell <[email protected]> Date: Thu Feb 4 16:42:30 2010 +0000 drm/i965: more dead create_context wrapper removal commit cf04ebd5a54b18b2d894cfdab2b0f2fd55626ffc Author: Keith Whitwell <[email protected]> Date: Thu Feb 4 16:42:05 2010 +0000 st/python: more dead create_context wrapper removal commit 444f114c3516abf71c430e6e9d0d2ae3b80679d3 Author: Keith Whitwell <[email protected]> Date: Thu Feb 4 16:37:58 2010 +0000 idenity: wrapped context creation commit 5a6d09cb9e468d1ee6c8d54b887618819d8d94f2 Author: Keith Whitwell <[email protected]> Date: Thu Feb 4 16:28:47 2010 +0000 ws/gdi: remove dead context_create wrapper commit 132b55f4bec39386ac625f09aaa11f609664024c Author: Keith Whitwell <[email protected]> Date: Thu Feb 4 16:27:52 2010 +0000 ws/gdi: remove dead context_create wrapper commit 56d2d21a0cdcb197a364049d354c2f15a4fc026a Author: Keith Whitwell <[email protected]> Date: Thu Feb 4 16:25:38 2010 +0000 st/xorg: use screen::context_create commit 838c5cfe56b2af6c644909bed3c5e7cdd64c336a Author: Keith Whitwell <[email protected]> Date: Thu Feb 4 16:23:20 2010 +0000 glx/xlib: simplify creation of trace-wrapped contexts Trace screen knows how to properly wrap context creation in the wrapped screen, so nothing special to do here. commit c99404c03ebaec4175f08a2f363e43c9085f2635 Author: Keith Whitwell <[email protected]> Date: Thu Feb 4 16:18:24 2010 +0000 st/python: no need to special case context creation for trace commit 193a527a682b6877bb1faecd8092df4dfd055a18 Author: Keith Whitwell <[email protected]> Date: Thu Feb 4 16:15:30 2010 +0000 drm/radeon: remove dead create_context declaration commit bb984eecc25cf23bc77e1c818b81165ba1a07c9a Author: Keith Whitwell <[email protected]> Date: Thu Feb 4 16:14:58 2010 +0000 nv/drm: remove dead create_context ref commit e809313a44287dc4e16c28e9e74ef3b2b5271aa1 Author: Keith Whitwell <[email protected]> Date: Thu Feb 4 16:12:51 2010 +0000 st/egl: remove a layer of wrappers around screen::create_context commit 39caa6672a04122f185c22e17aab86d1c40938bf Author: Keith Whitwell <[email protected]> Date: Thu Feb 4 16:05:28 2010 +0000 r300g: fill in screen::context_create commit 407f12556d16ba0656774d8a1d9ebda22f82f473 Author: Keith Whitwell <[email protected]> Date: Thu Feb 4 16:04:04 2010 +0000 cell: adapt for screen::create_context, untested commit d02b0c6ce321a04c76fdabb09e0e4380ce1c1376 Author: Keith Whitwell <[email protected]> Date: Thu Feb 4 15:50:24 2010 +0000 drm/nv: adapt for screen::create_context All contexts now created directly through the screen, so remove equivalent code here. Remove apparently un-needed array of contexts in the winsys. commit 53eec5b1349aa1b6892a75a7bff7e7530957aeae Author: Keith Whitwell <[email protected]> Date: Thu Feb 4 15:50:08 2010 +0000 stw: adapt for screen::create_context, untested commit c6a64de3eb381bc9a88e9fbdecbf87d77925aaf5 Author: Keith Whitwell <[email protected]> Date: Thu Feb 4 15:49:20 2010 +0000 trace: expose the wrapped context's priv data If we are going to keep this priv idea, really want an accessor function for it so that trace and other drivers can wrap that. commit 75d6104e11d86ec2b0749627ed58e35f856ee6eb Author: Keith Whitwell <[email protected]> Date: Thu Feb 4 15:47:55 2010 +0000 nv30: adapt to screen::context_create commit 12f5deb6ed9723e9b5d34577052b8365813ca14e Author: Keith Whitwell <[email protected]> Date: Thu Feb 4 15:44:47 2010 +0000 nv40: adapt to screen::context_create commit 14baccaa3b6bbb3b91056126f6521828e786dc62 Author: Keith Whitwell <[email protected]> Date: Thu Feb 4 15:35:27 2010 +0000 nv50: adapt to screen::create_context Not build tested. Need to figure out how to build nouveau. commit a0e94505ccd2d7f3e604465a2ac302f1286b73b6 Author: Keith Whitwell <[email protected]> Date: Thu Feb 4 15:22:27 2010 +0000 llvmpipe: update for screen::create_context, untested commit 0eae17107c950346030e4f7e0ec232f868d3893d Author: Keith Whitwell <[email protected]> Date: Thu Feb 4 15:16:57 2010 +0000 xlib/llvmpipe: remove dead winsys context creation path commit 2f69f9ffaa7e2a01d2483277246ed13051ae4ca3 Author: Keith Whitwell <[email protected]> Date: Thu Feb 4 14:58:27 2010 +0000 gallium: convert most code to use screen::create_context I wish I could build all of gallium at once to find breakages. commit d7b57f4061b82322cbcae176125913d9f0dea6c1 Author: Keith Whitwell <[email protected]> Date: Thu Feb 4 12:46:21 2010 +0000 glx: permit building with older protocol headers I'd like to be able to build mesa on current distro releases without having to upgrade from the standard dri2proto and glproto headers. With this change I'm able to build on ancient releases such as Ubuntu 9-10... In general, it would be nice to be able to build-test mesa to check for unintended breakages without having to follow the external dependencies of every group working on the codebase. commit 57adedd6fb06c98572ed8d4aef19203df4c4eea2 Merge: da71847 e1906ae Author: Keith Whitwell <[email protected]> Date: Thu Feb 4 11:38:15 2010 +0000 Merge commit 'origin/master' into gallium-screen-context Conflicts: src/gallium/drivers/softpipe/sp_video_context.h src/gallium/drivers/trace/tr_context.c src/gallium/state_trackers/wgl/shared/stw_context.c src/gallium/winsys/gdi/gdi_softpipe_winsys.c commit da71847ea6414d7e352c6094f8963bb4eda344dc Author: José Fonseca <[email protected]> Date: Sat May 2 08:57:39 2009 +0100 wgl: Use pipe_screen::context_create. commit 2595a188f93fd903600ef5d8517737ee0592035d Author: José Fonseca <[email protected]> Date: Sat May 2 08:56:47 2009 +0100 trace: Implement pipe_screen::context_create. commit f3640e4ae37a5260cbfba999d079f827de0a313a Author: José Fonseca <[email protected]> Date: Sat May 2 08:56:17 2009 +0100 softpipe: Implement pipe_screen::context_create. commit 347266bddc8bd39c711bacb2193793759d0f3696 Author: José Fonseca <[email protected]> Date: Sat May 2 08:55:31 2009 +0100 gallium: New pipe_screen::context_create callback.