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* nouveau: Update nv30 swizzling.Younes Manton2009-01-102-9/+10
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* gallium: Replace uint64 by standard uint64_t.José Fonseca2009-01-082-3/+3
| | | | | uint64 is not (so?) standard, and often redefined by third parties, causing name clashes.
* nouveau: return a value for PIPE_CAP_MAX_VERTEX_TEXTURE_UNITSBen Skeggs2008-12-161-0/+2
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* Nouveau: move the definition of log2i() to headerPekka Paalanen2008-12-132-52/+2
| | | | | | | Also make the type unsigned instead of signed, since negative values do not make sense. Signed-off-by: Pekka Paalanen <[email protected]>
* nouveau: remove useless NOUVEAU_BO_SWIZZLED flag, copy/paste nv40 work to ↵Patrice Mandin2008-12-125-41/+167
| | | | swizzle textures
* Nouveau: fix minor API change in surface_copyPekka Paalanen2008-11-301-1/+1
| | | | Signed-off-by: Pekka Paalanen <[email protected]>
* nv04..nv30: fix pipe_surface initPekka Paalanen2008-11-121-0/+2
| | | | Signed-off-by: Pekka Paalanen <[email protected]>
* nouveau: add flag for swizzled surface uploadPatrice Mandin2008-09-211-15/+19
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* nouveau: gallium directory structure changed again..Ben Skeggs2008-09-118-13/+9
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* nv30: set fp samplers with fragprog generationPatrice Mandin2008-08-312-5/+3
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* nv30: activate fp texture units when needed, to get texturingPatrice Mandin2008-08-301-0/+4
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* nv30: add some opcodes.Stephane Marchesin2008-08-182-0/+17
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* nv30: set mipmap min/max lod accordinglyPatrice Mandin2008-08-141-2/+2
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* nv30: disable setting nv40 RECT bit, this is not the same on nv30, plus ↵Patrice Mandin2008-08-141-2/+4
| | | | gallium does not support rectangle textures currently, only full POT or NPOT
* nv30: does not support mirror clamp, only mirror repeatPatrice Mandin2008-08-141-0/+4
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* nv30/nv40: KIL/KILP swapped meaningsBen Skeggs2008-08-141-2/+2
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* nouveau: pf_sprint_name -> pf_nameBen Skeggs2008-08-112-8/+3
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* nouveau: fix buildBen Skeggs2008-08-074-5/+5
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* nv all: Copy shader tokens on create, free on delete.Younes Manton2008-07-231-2/+6
| | | | | Must copy token stream on shader create, client is allowed to free their copy after creating the state object.
* nouveau: is_format_supported() interface changesBen Skeggs2008-07-231-9/+6
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* nv30: no npot texturesPatrice Mandin2008-07-121-1/+1
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* nv30: update capsPatrice Mandin2008-07-121-2/+2
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* nv30: do not shift texture formatPatrice Mandin2008-07-121-1/+1
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* nv30: Emit vertex buffer objects using state objectsPatrice Mandin2008-07-125-259/+399
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* nv30: Move edgeflag stuffPatrice Mandin2008-07-123-7/+12
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* nv30: Reorder, remove useless stuffPatrice Mandin2008-07-121-16/+3
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* nv30: Rename state emission funcPatrice Mandin2008-07-123-3/+3
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* nv30: was setting wrong registerPatrice Mandin2008-07-121-4/+3
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* nv30: does not have vp_attrib/resultPatrice Mandin2008-07-121-4/+0
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* nv30: Change comment about slowdownPatrice Mandin2008-07-121-1/+1
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* nv30: Emit fragment program using state objectsPatrice Mandin2008-07-126-48/+56
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* nv30: Emit vertex program using state objectsPatrice Mandin2008-07-126-30/+42
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* nv30: Move constant buffers out of vert/frag prog structuresPatrice Mandin2008-07-114-22/+19
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* nv30: Emit fragtex state using state objectsPatrice Mandin2008-07-113-62/+59
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* nv30: split fragprog_upload from fragprog_bindPatrice Mandin2008-07-111-22/+35
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* nv30: split fragprog_prepare from fragprog_translatePatrice Mandin2008-07-111-23/+68
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* nv30: Update miptree to match latest changesPatrice Mandin2008-07-111-5/+16
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* nv30: min/max lod are used for mipmap, there is just enable bit in tx_formatPatrice Mandin2008-07-091-2/+2
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* nv30: Update defines from nouveau_class.hPatrice Mandin2008-07-091-10/+11
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* nv30: Update defines from nouveau_class.hPatrice Mandin2008-07-091-28/+18
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* nv30: use native instructions.Stephane Marchesin2008-07-081-22/+4
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* nv30: Emit sampler state using state objectsPatrice Mandin2008-07-043-8/+46
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* nv30: Reemit state when changing contextPatrice Mandin2008-07-031-0/+10
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* nv30: Emit viewport state using state objectsPatrice Mandin2008-07-033-9/+5
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* nv30: Emit polygon stipple state using state objectsPatrice Mandin2008-07-033-7/+8
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* nv30: Emit scissor state using state objectsPatrice Mandin2008-07-033-3/+4
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* nv30: Emit depth/stencil/alpha state using state objectsPatrice Mandin2008-07-034-70/+53
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* nv30: Emit rasterizer state using state objectsPatrice Mandin2008-07-034-109/+98
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* nv30: Emit blend state using state objectsPatrice Mandin2008-07-035-59/+48
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* nv30: Emit blend color state using state objectsPatrice Mandin2008-07-033-5/+4
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