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path: root/src/gallium/drivers/nv30/nv30_state_emit.c
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* gallium: Remove some little-used fields from struct pipe_surface.Michel Dänzer2009-03-261-8/+0
* gallium: standardize api on the prefix "nr"Zack Rusin2009-01-271-1/+1
* gallium: Replace uint64 by standard uint64_t.José Fonseca2009-01-081-1/+1
* nv30: set fp samplers with fragprog generationPatrice Mandin2008-08-311-4/+0
* nv30: activate fp texture units when needed, to get texturingPatrice Mandin2008-08-301-0/+4
* nv30: Emit vertex buffer objects using state objectsPatrice Mandin2008-07-121-3/+5
* nv30: Rename state emission funcPatrice Mandin2008-07-121-1/+1
* nv30: Emit fragment program using state objectsPatrice Mandin2008-07-121-12/+2
* nv30: Emit vertex program using state objectsPatrice Mandin2008-07-121-5/+1
* nv30: Emit fragtex state using state objectsPatrice Mandin2008-07-111-32/+6
* nv30: Emit sampler state using state objectsPatrice Mandin2008-07-041-1/+8
* nv30: Reemit state when changing contextPatrice Mandin2008-07-031-0/+10
* nv30: Emit viewport state using state objectsPatrice Mandin2008-07-031-0/+1
* nv30: Emit polygon stipple state using state objectsPatrice Mandin2008-07-031-0/+1
* nv30: Emit scissor state using state objectsPatrice Mandin2008-07-031-0/+1
* nv30: Emit depth/stencil/alpha state using state objectsPatrice Mandin2008-07-031-0/+1
* nv30: Emit rasterizer state using state objectsPatrice Mandin2008-07-031-0/+1
* nv30: Emit blend state using state objectsPatrice Mandin2008-07-031-0/+1
* nv30: Emit blend color state using state objectsPatrice Mandin2008-07-031-0/+1
* nv30: Emit framebuffer state using state objectsPatrice Mandin2008-07-031-32/+79
* nv30: disable emit texture image in state_emit, already done in fragtexPatrice Mandin2008-03-181-3/+3
* nv30: hmm, no buffer for texturePatrice Mandin2008-03-181-0/+2
* nouveau: match gallium code reorginisation.Ben Skeggs2008-02-161-0/+83