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path:
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/
src
/
gallium
/
drivers
/
nv30
/
nv30_state.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
nv30: Support negative offsets in indirect constant access.
Roy Spliet
2012-07-20
1
-1
/
+1
*
nv30: Fix generic passing to fragment program in NV34.
Roy Spliet
2012-05-25
1
-1
/
+1
*
nv30: import new driver for GeForce FX/6/7 chipsets, and Quadro variants
Ben Skeggs
2012-04-14
1
-0
/
+144
*
nv30, nv40: unify all structures and headers, except shaders
Luca Barbieri
2010-03-15
1
-86
/
+0
*
nv30: remove unused on_hw field and constant fp_reg_control field
Luca Barbieri
2010-03-15
1
-2
/
+0
*
nv: define NV30/40/50_MAX_TEXTURE_LEVELS
Brian Paul
2010-03-08
1
-1
/
+3
*
nouveau: Work around nv04-nv40 miptrees not matching nouveau_miptree.
Younes Manton
2009-12-06
1
-0
/
+1
*
nouveau: nv04-nv40 texture transfer.
Younes Manton
2009-02-25
1
-3
/
+0
*
nouveau: remove useless NOUVEAU_BO_SWIZZLED flag, copy/paste nv40 work to swi...
Patrice Mandin
2008-12-12
1
-0
/
+3
*
nouveau: fix build
Ben Skeggs
2008-08-07
1
-1
/
+1
*
nv30: Emit fragment program using state objects
Patrice Mandin
2008-07-12
1
-0
/
+3
*
nv30: Emit vertex program using state objects
Patrice Mandin
2008-07-12
1
-0
/
+2
*
nv30: Emit depth/stencil/alpha state using state objects
Patrice Mandin
2008-07-03
1
-30
/
+0
*
nv30: Emit rasterizer state using state objects
Patrice Mandin
2008-07-03
1
-23
/
+0
*
nv30: Emit blend state using state objects
Patrice Mandin
2008-07-03
1
-14
/
+0
*
nouveau: match interface changes
Ben Skeggs
2008-03-13
1
-2
/
+2
*
nouveau: match gallium code reorginisation.
Ben Skeggs
2008-02-16
1
-0
/
+147