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* nv30, nv40: move last files to nvfx/ and rm -rf nv30 nv40Luca Barbieri2010-03-151-169/+0
| | | | | | | | | | | This is the last nvfx unification patch. nv[34]0_fragtex.c are moved to the common directory nv[34]0_shader.h are renamed to nv[34]0_vertprog.h and moved to the common directory The separate nv30 and nv40 directories are removed from the build system
* nv30, nv40: non-trivially partially unify nv[34]0_shader.hLuca Barbieri2010-03-151-322/+1
| | | | | | | | | | | | shader.h is similar, except for the following differences: 1. The instruction sets are not exactly the same, but mostly similar 2. Vertex program fields are in different bit positions This patch unifies all parts of nv[34]0_shader.h except the vertex program fields. Vertex opcodes are also changed so that the constant names includes SCA if it is a scalar opcode and VEC if it is a vector opcode.
* nouveau: match gallium code reorginisation.Ben Skeggs2008-02-161-0/+490
That was... fun..