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* nouveau: Grab correct surface from temp texture for transfers.Younes Manton2009-03-021-1/+1
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* nouveau: nv04-nv40 texture transfer.Younes Manton2009-02-256-50/+231
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* gallium: Improve makefiles for librariesJakob Bornecrantz2009-02-201-10/+1
| | | | | | | | The template makefile that most libraries in gallium included was based on dri and had a bunch unrelevant junk in it. Update it and improve the depending makefiles.
* Merge commit 'origin/draw-vbuf-interface'Keith Whitwell2009-02-181-8/+28
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| * nv10: Use the new draw vbuf internfaceJakob Bornecrantz2009-02-171-8/+28
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* | util: Move p_debug.h into util module.José Fonseca2009-02-181-1/+1
|/ | | | | The debug functions depend on several util function for os abstractions, and these depend on debug functions, so a seperate module is not possible.
* nouveau: Frontbuffer pitch needs to be set.Younes Manton2009-02-061-0/+1
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* nv04-nv40: fix nv##_surface_copy() for flippedPekka Paalanen2009-02-051-0/+1
| | | | | | | | | | If do_flipp is true, it would first do the proper copy, height would wrap around to unsigned maximum, and then it attempts to do another copy. Return after doing the proper copy. Signed-off-by: Pekka Paalanen <[email protected]>
* nv04-nv40: move 2d blit/fill code into pipe driverBen Skeggs2009-02-053-5/+26
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* nouveau: get things building/running again after pipe_surface.buffer removalBen Skeggs2009-02-041-0/+25
| | | | Don't look at nouveau_winsys_pipe.h... I promise it's temporary!
* gallium: remove pipe_buffer from surfacesZack Rusin2009-02-023-5/+9
| | | | | | | this change disassociates, at least from the driver perspective, the surface from buffer. surfaces are technically now views on the textures so make it so by hiding the buffer in the internals of textures.
* gallium: initialize simple screen in driversZack Rusin2009-01-311-0/+2
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* gallium: make p_winsys internalZack Rusin2009-01-307-15/+15
| | | | | move it to pipe/internal/p_winsys_screen.h and start converting the state trackers to the screen usage
* gallium: give the screen priority when it comes to buffer allocationsZack Rusin2009-01-295-12/+12
| | | | | | allows the driver to overwrite buffer allocation, first step on the way to making winsys interface internal to the drivers. state trackers and the code above it will go through the screen
* gallium: remove redundant size from the constant bufferZack Rusin2009-01-271-3/+4
| | | | reuse the size of the actual buffer
* gallium: it's a reference value, not a reference numberZack Rusin2009-01-271-1/+1
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* gallium: standardize naming of masksZack Rusin2009-01-271-2/+2
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* gallium: Remove the standalone surfaces.José Fonseca2009-01-201-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | This commit is mostly just a cosmetic change that cleans-up the interfaces, replacing pipe_winsys::surface_* calls by /** * Allocate storage for a display target surface. * * Often surfaces which are meant to be blitted to the front screen (i.e., * display targets) must be allocated with special characteristics, memory * pools, or obtained directly from the windowing system. * * This callback is invoked by the pipe_screenwhen creating a texture marked * with the PIPE_TEXTURE_USAGE_DISPLAY_TARGET flag to get the underlying * buffer storage. */ struct pipe_buffer *(*surface_buffer_create)(struct pipe_winsys *ws, unsigned width, unsigned height, enum pipe_format format, unsigned usage, unsigned *stride); Most drivers were updated but not all were tested. Use the softpipe pipe driver and the xlib winsys changes as a reference when fixing other drivers.
* nouveau: return a value for PIPE_CAP_MAX_VERTEX_TEXTURE_UNITSBen Skeggs2008-12-161-0/+2
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* Nouveau: move the definition of log2i() to headerPekka Paalanen2008-12-131-26/+1
| | | | | | | Also make the type unsigned instead of signed, since negative values do not make sense. Signed-off-by: Pekka Paalanen <[email protected]>
* Nouveau: nv{10,20} set_primitive API fixPekka Paalanen2008-11-301-2/+7
| | | | | | | Also changes nvgl_primitive() to return zero, i.e. error, on unknown primitive. Signed-off-by: Pekka Paalanen <[email protected]>
* Nouveau: fix minor API change in surface_copyPekka Paalanen2008-11-301-1/+1
| | | | Signed-off-by: Pekka Paalanen <[email protected]>
* Nouveau: update nouveau_class.hPekka Paalanen2008-11-301-1/+1
| | | | | | Fresh from renouveau. Signed-off-by: Pekka Paalanen <[email protected]>
* nv04..nv30: fix pipe_surface initPekka Paalanen2008-11-121-0/+2
| | | | Signed-off-by: Pekka Paalanen <[email protected]>
* nouveau: gallium directory structure changed again..Ben Skeggs2008-09-1110-16/+10
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* nouveau: fix buildBen Skeggs2008-08-073-4/+4
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* nv all: Copy shader tokens on create, free on delete.Younes Manton2008-07-232-2/+4
| | | | | Must copy token stream on shader create, client is allowed to free their copy after creating the state object.
* nouveau: is_format_supported() interface changesBen Skeggs2008-07-231-9/+6
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* nv10: use the gallium alloc/free wrappers.Stephane Marchesin2008-07-081-4/+4
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* nv10: there are no 3D textures.Stephane Marchesin2008-07-081-3/+1
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* nouveau: adapt to cpp->pf_block changesBen Skeggs2008-06-292-6/+10
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* nouveau: update for interface changes + hack around gallium x86_64 bustageBen Skeggs2008-06-233-1/+6
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* nouveau: very quick port to tex-surface changes.Ben Skeggs2008-05-274-6/+32
| | | | | probably the last match-gallium-upstream merge for a bit, some cleanup+nv50 work coming RSN...
* nouveau: remove final PIPE_FORMAT_U_* usageBen Skeggs2008-05-252-6/+6
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* nouveau: remove chipset fields in all nv pipe driver context/screen structs.Ben Skeggs2008-05-134-9/+4
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* nouveau: bitmap texcoord bias has been removedBen Skeggs2008-05-051-2/+0
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* nouveau: stub set_edgeflags for all nv pipe driversBen Skeggs2008-04-271-0/+6
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* nv10: enable viewport clippingPeter Winters2008-04-201-2/+2
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* nv10: fix random stuffPeter Winters2008-04-205-30/+72
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* nouveau: PIPE_ATTRIB_MAX -> PIPE_MAX_ATTRIBSBen Skeggs2008-04-152-4/+4
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* nouveau: in some cases don't create the buffer in local mem initially.Ben Skeggs2008-04-041-0/+3
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* nv10: emit dummy zeta size when no zbuffer is used.Stephane Marchesin2008-04-031-1/+1
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* nv10: fix more vertex stuffStephane Marchesin2008-04-034-8/+25
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* nv10: fix some more state, work on the vertex emission code.Stephane Marchesin2008-04-026-67/+66
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* nv10: set rasterizer state.Stephane Marchesin2008-04-022-0/+6
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* nv10: fix stuff and things.Stephane Marchesin2008-04-028-238/+377
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* nouveau: adapt to recent gallium changesBen Skeggs2008-03-302-25/+12
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* nv10: fixes.Stephane Marchesin2008-03-172-6/+7
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* nv10: fix build after mergeBen Skeggs2008-03-162-3/+7
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* nv10.Stephane Marchesin2008-03-1515-0/+2224