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path: root/src/gallium/drivers/nv10/nv10_transfer.c
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* nouveau: use boolean instead of boolRoland Scheidegger2009-12-081-1/+1
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* gallium: adapt nv drivers to interface cleanupsRoland Scheidegger2009-12-021-8/+1
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* gallium: fix more statetrackers/drivers for not using texture ↵Roland Scheidegger2009-11-261-3/+4
| | | | width/height/depth arrays
* gallium: Preparations for adding more PIPE_TRANSFER_* usage flags.Michel Dänzer2009-10-021-21/+5
| | | | | | Always test for PIPE_TRANSFER_READ/WRITE using the bit-wise and operator, and add a pipe_transfer_buffer_flags() helper for getting the buffer usage flags corresponding to them.
* gallium: remove pipe_texture::compressed fieldBrian Paul2009-04-101-1/+0
| | | | | The format field encodes compressed vs. uncompressed already. We can easily check if a texture is compressed with pf_is_compressed(texture->format).
* gallium: Unify reference counting.Michel Dänzer2009-03-041-8/+3
| | | | | | | | | | | | | | The core reference counting code is centralized in p_refcnt.h. This has some consequences related to struct pipe_buffer: * The screen member of struct pipe_buffer must be initialized, or pipe_buffer_reference() will crash trying to destroy a buffer with reference count 0. u_simple_screen takes care of this, but I may have missed some of the drivers not using it. * Except for rare exceptions deep in winsys code, buffers must always be allocated via pipe_buffer_create() or via screen->*buffer_create() rather than via winsys->*buffer_create().
* nouveau: Grab correct surface from temp texture for transfers.Younes Manton2009-03-021-1/+1
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* nouveau: nv04-nv40 texture transfer.Younes Manton2009-02-251-0/+201