Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Drop incorrectly revived files during the 'gallium-nopointsizeminmax' merge. | Francisco Jerez | 2010-02-10 | 1 | -590/+0 |
| | |||||
* | gallium: clean up point sprite rasterizer state | Roland Scheidegger | 2010-02-03 | 1 | -2/+2 |
| | | | | | | | | | | Don't need sprite coord origin per coord. Also, don't need separate sprite enable bit - if all coords have it diabled, then there are no point sprites (technically, there's a distinction in pre-GL3, but it only differs in having more leniency in clamping to max size, something the state tracker would need to handle and the hardware won't bother anyway). Also, use packed field for the per-coord enables. All in all, should save 3 dwords in rasterizer state (from 10 down to 7). | ||||
* | nv: Update for renamed sampler/texture state setters. | Michal Krol | 2009-12-01 | 1 | -2/+2 |
| | |||||
* | nouveau: remove unneeded code from ws, use pipe_buffer_ instead of ws-> | Ben Skeggs | 2009-06-05 | 1 | -3/+4 |
| | |||||
* | gallium: remove redundant size from the constant buffer | Zack Rusin | 2009-01-27 | 1 | -3/+4 |
| | | | | reuse the size of the actual buffer | ||||
* | gallium: it's a reference value, not a reference number | Zack Rusin | 2009-01-27 | 1 | -1/+1 |
| | |||||
* | gallium: standardize naming of masks | Zack Rusin | 2009-01-27 | 1 | -2/+2 |
| | |||||
* | nouveau: gallium directory structure changed again.. | Ben Skeggs | 2008-09-11 | 1 | -1/+0 |
| | |||||
* | nouveau: fix build | Ben Skeggs | 2008-08-07 | 1 | -1/+1 |
| | |||||
* | nv all: Copy shader tokens on create, free on delete. | Younes Manton | 2008-07-23 | 1 | -1/+3 |
| | | | | | Must copy token stream on shader create, client is allowed to free their copy after creating the state object. | ||||
* | nv10: use the gallium alloc/free wrappers. | Stephane Marchesin | 2008-07-08 | 1 | -4/+4 |
| | |||||
* | nouveau: update for interface changes + hack around gallium x86_64 bustage | Ben Skeggs | 2008-06-23 | 1 | -0/+2 |
| | |||||
* | nv10: fix random stuff | Peter Winters | 2008-04-20 | 1 | -8/+12 |
| | |||||
* | nv10: fix more vertex stuff | Stephane Marchesin | 2008-04-03 | 1 | -2/+11 |
| | |||||
* | nv10: fix some more state, work on the vertex emission code. | Stephane Marchesin | 2008-04-02 | 1 | -48/+12 |
| | |||||
* | nv10: set rasterizer state. | Stephane Marchesin | 2008-04-02 | 1 | -0/+4 |
| | |||||
* | nv10: fix stuff and things. | Stephane Marchesin | 2008-04-02 | 1 | -124/+31 |
| | |||||
* | nouveau: adapt to recent gallium changes | Ben Skeggs | 2008-03-30 | 1 | -10/+8 |
| | |||||
* | nv10: fix build after merge | Ben Skeggs | 2008-03-16 | 1 | -3/+5 |
| | |||||
* | nv10. | Stephane Marchesin | 2008-03-15 | 1 | -0/+697 |