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path: root/src/gallium/drivers/nv10/nv10_miptree.c
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* Nuke the nv0x-nv2x gallium pipe drivers.Francisco Jerez2010-02-041-165/+0
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* gallium: pipe/p_inlines.h -> util/u_inlines.hJosé Fonseca2010-02-021-1/+1
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* Move the remaining format pf_get_* functions to u_format.h.Michal Krol2009-12-171-2/+3
| | | | | Previously they depended on format blocks, but after removing those they started depending on format encoding.
* nouveau: Work around nv04-nv40 miptrees not matching nouveau_miptree.Younes Manton2009-12-061-0/+2
| | | | | | Thanks to Bob Gleitsmann for the patch. I'll clean this up in a better way later if noone else beats me to it.
* gallium: adapt nv drivers to interface cleanupsRoland Scheidegger2009-12-021-8/+3
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* gallium: fix more statetrackers/drivers for not using texture ↵Roland Scheidegger2009-11-261-9/+9
| | | | width/height/depth arrays
* gallium: Remove some little-used fields from struct pipe_surface.Michel Dänzer2009-03-261-1/+0
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* gallium: Unify reference counting.Michel Dänzer2009-03-041-25/+18
| | | | | | | | | | | | | | The core reference counting code is centralized in p_refcnt.h. This has some consequences related to struct pipe_buffer: * The screen member of struct pipe_buffer must be initialized, or pipe_buffer_reference() will crash trying to destroy a buffer with reference count 0. u_simple_screen takes care of this, but I may have missed some of the drivers not using it. * Except for rare exceptions deep in winsys code, buffers must always be allocated via pipe_buffer_create() or via screen->*buffer_create() rather than via winsys->*buffer_create().
* nouveau: nv04-nv40 texture transfer.Younes Manton2009-02-251-16/+17
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* nouveau: Frontbuffer pitch needs to be set.Younes Manton2009-02-061-0/+1
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* nouveau: get things building/running again after pipe_surface.buffer removalBen Skeggs2009-02-041-0/+25
| | | | Don't look at nouveau_winsys_pipe.h... I promise it's temporary!
* gallium: remove pipe_buffer from surfacesZack Rusin2009-02-021-1/+0
| | | | | | | this change disassociates, at least from the driver perspective, the surface from buffer. surfaces are technically now views on the textures so make it so by hiding the buffer in the internals of textures.
* gallium: Remove the standalone surfaces.José Fonseca2009-01-201-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | This commit is mostly just a cosmetic change that cleans-up the interfaces, replacing pipe_winsys::surface_* calls by /** * Allocate storage for a display target surface. * * Often surfaces which are meant to be blitted to the front screen (i.e., * display targets) must be allocated with special characteristics, memory * pools, or obtained directly from the windowing system. * * This callback is invoked by the pipe_screenwhen creating a texture marked * with the PIPE_TEXTURE_USAGE_DISPLAY_TARGET flag to get the underlying * buffer storage. */ struct pipe_buffer *(*surface_buffer_create)(struct pipe_winsys *ws, unsigned width, unsigned height, enum pipe_format format, unsigned usage, unsigned *stride); Most drivers were updated but not all were tested. Use the softpipe pipe driver and the xlib winsys changes as a reference when fixing other drivers.
* nv04..nv30: fix pipe_surface initPekka Paalanen2008-11-121-0/+2
| | | | Signed-off-by: Pekka Paalanen <[email protected]>
* nouveau: gallium directory structure changed again..Ben Skeggs2008-09-111-4/+2
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* nv10: there are no 3D textures.Stephane Marchesin2008-07-081-3/+1
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* nouveau: adapt to cpp->pf_block changesBen Skeggs2008-06-291-4/+8
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* nouveau: very quick port to tex-surface changes.Ben Skeggs2008-05-271-4/+7
| | | | | probably the last match-gallium-upstream merge for a bit, some cleanup+nv50 work coming RSN...
* nv10: fix stuff and things.Stephane Marchesin2008-04-021-9/+19
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* nv10.Stephane Marchesin2008-03-151-0/+134