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* gallium: give the screen priority when it comes to buffer allocationsZack Rusin2009-01-293-7/+7
| | | | | | allows the driver to overwrite buffer allocation, first step on the way to making winsys interface internal to the drivers. state trackers and the code above it will go through the screen
* gallium: it's a reference value, not a reference numberZack Rusin2009-01-271-1/+1
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* gallium: Remove the standalone surfaces.José Fonseca2009-01-201-4/+2
| | | | | | | | | | | | | | | | | | | | | | | | | This commit is mostly just a cosmetic change that cleans-up the interfaces, replacing pipe_winsys::surface_* calls by /** * Allocate storage for a display target surface. * * Often surfaces which are meant to be blitted to the front screen (i.e., * display targets) must be allocated with special characteristics, memory * pools, or obtained directly from the windowing system. * * This callback is invoked by the pipe_screenwhen creating a texture marked * with the PIPE_TEXTURE_USAGE_DISPLAY_TARGET flag to get the underlying * buffer storage. */ struct pipe_buffer *(*surface_buffer_create)(struct pipe_winsys *ws, unsigned width, unsigned height, enum pipe_format format, unsigned usage, unsigned *stride); Most drivers were updated but not all were tested. Use the softpipe pipe driver and the xlib winsys changes as a reference when fixing other drivers.
* nouveau: return a value for PIPE_CAP_MAX_VERTEX_TEXTURE_UNITSBen Skeggs2008-12-161-0/+2
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* Nouveau: move the definition of log2i() to headerPekka Paalanen2008-12-131-26/+1
| | | | | | | Also make the type unsigned instead of signed, since negative values do not make sense. Signed-off-by: Pekka Paalanen <[email protected]>
* Nouveau: fix minor API change in surface_copyPekka Paalanen2008-11-301-1/+1
| | | | Signed-off-by: Pekka Paalanen <[email protected]>
* nv04..nv30: fix pipe_surface initPekka Paalanen2008-11-121-0/+2
| | | | Signed-off-by: Pekka Paalanen <[email protected]>
* nouveau: gallium directory structure changed again..Ben Skeggs2008-09-119-13/+10
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* nouveau: pf_sprint_name -> pf_nameBen Skeggs2008-08-111-3/+1
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* nouveau: fix buildBen Skeggs2008-08-073-4/+4
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* nv all: Copy shader tokens on create, free on delete.Younes Manton2008-07-232-2/+4
| | | | | Must copy token stream on shader create, client is allowed to free their copy after creating the state object.
* nouveau: is_format_supported() interface changesBen Skeggs2008-07-231-9/+6
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* nv04: use FREE/MALLOC like a good gallium boy should.Stephane Marchesin2008-07-083-8/+8
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* nv04: use BEGIN_RING_NIStephane Marchesin2008-07-081-6/+2
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* nv04.Stephane Marchesin2008-07-0815-0/+1960