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src
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gallium
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drivers
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nouveau
Commit message (
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Author
Age
Files
Lines
*
nv50,nvc0: actually check constbufs for invalidation
Ilia Mirkin
2014-11-23
2
-3
/
+6
*
nv50/ir: set neg modifiers on min/max args
Ilia Mirkin
2014-11-23
1
-0
/
+2
*
gallium: remove unused pipe_viewport_state::translate[3] and scale[3]
Marek Olšák
2014-11-16
1
-2
/
+2
*
nv50,nvc0: use clip_halfz setting when creating rasterizer state
Ilia Mirkin
2014-11-15
6
-3
/
+10
*
nvc0: remove unused mm_VRAM_fe0
Ilia Mirkin
2014-11-12
2
-9
/
+0
*
nv50: handle inverted render conditions
Tobias Klausmann
2014-10-26
4
-10
/
+51
*
gallium: introduce PIPE_CAP_CLIP_HALFZ.
Mathias Fröhlich
2014-10-24
3
-0
/
+3
*
gallium/nouveau: fully build the driver under android
Mauro Rossi
2014-10-23
1
-1
/
+1
*
gallium: add PIPE_SHADER_CAP_MAX_OUTPUTS and use it in st/mesa
Marek Olšák
2014-10-21
3
-0
/
+7
*
tgsi: change tgsi_shader_info::properties to a one-dimensional array
Marek Olšák
2014-10-04
1
-3
/
+3
*
tgsi: simplify shader properties in tgsi_shader_info
Marek Olšák
2014-10-04
1
-18
/
+6
*
gk110/ir: add dnz flag emission for fmul/fmad
Ilia Mirkin
2014-10-03
1
-0
/
+4
*
gm107/ir: add dnz emission for fmul
Ilia Mirkin
2014-10-03
1
-1
/
+1
*
gm107/ir: take relative pfetch offset into account
Ilia Mirkin
2014-09-26
1
-1
/
+4
*
gm107/ir: add support for indirect const buffer selection
Ilia Mirkin
2014-09-25
1
-0
/
+14
*
gm107/ir: fix texture argument order
Ilia Mirkin
2014-09-25
2
-5
/
+34
*
gm107/ir: fix manual TXD for array targets
Ilia Mirkin
2014-09-25
1
-2
/
+3
*
nv50/ir: avoid deleting pseudo instructions too early
Ilia Mirkin
2014-09-25
1
-1
/
+10
*
nv50/ir: add some comments on edge classification
Ilia Mirkin
2014-09-25
1
-0
/
+10
*
nv50,nvc0: fix 3d blit logic for odd depth/stencil formats
Ilia Mirkin
2014-09-25
2
-7
/
+18
*
nv50,nvc0: add missing depth/stencil formats to tile flag selection
Ilia Mirkin
2014-09-25
2
-0
/
+8
*
gallium/nouveau: add automake target 'template'
Emil Velikov
2014-09-24
1
-0
/
+11
*
nv50,nvc0: enable ARB_texture_view
Ilia Mirkin
2014-09-12
4
-6
/
+6
*
gallium: add a texture target to sampler view and a CAP to use it
Ilia Mirkin
2014-09-12
3
-0
/
+3
*
nouveau: remove unneeded assert
Maarten Lankhorst
2014-09-11
1
-1
/
+0
*
nouveau: rework reference frame handling
Maarten Lankhorst
2014-09-11
3
-4
/
+37
*
nouveau: fix MPEG4 hw decoding
Maarten Lankhorst
2014-09-11
1
-3
/
+3
*
nouveau: re-allocate bo's on overflow
Maarten Lankhorst
2014-09-11
4
-11
/
+87
*
nv50/ir: accomodate all file types, there are now more than 8
Ilia Mirkin
2014-09-08
1
-2
/
+2
*
nvc0/ir: uses was always null at that point in the code
Ilia Mirkin
2014-09-08
1
-7
/
+1
*
nv50/ir: avoid array overrun when checking for supported mods
Ilia Mirkin
2014-09-08
2
-2
/
+2
*
nouveau: buffer can never be null
Ilia Mirkin
2014-09-08
1
-2
/
+0
*
nvc0/ir: insn can never be null
Ilia Mirkin
2014-09-08
1
-1
/
+1
*
nvc0: size is a uint16_t, remove unnecessary assertion
Ilia Mirkin
2014-09-08
1
-1
/
+0
*
nvc0: avoid null deref of screen when collecting stats
Ilia Mirkin
2014-09-08
1
-1
/
+1
*
nvc0: use 64-bit math when scaling the query results
Ilia Mirkin
2014-09-08
1
-4
/
+4
*
nvc0/ir: clarify recursion fix to finding first tex uses
Christoph Bumiller
2014-09-05
1
-9
/
+7
*
nv50/ir/util: fix BitSet issues
Christoph Bumiller
2014-09-05
3
-3
/
+10
*
nvc0: remove nvc0_push, replaced with nvc0_vbo_translate
Ilia Mirkin
2014-09-05
2
-410
/
+0
*
nv50,nvc0: get rid of draw module support
Ilia Mirkin
2014-09-05
7
-224
/
+0
*
gallium/nouveau: ship all files in the tarball
Emil Velikov
2014-09-05
2
-36
/
+113
*
nouveau: don't leak dec struct on error
Dave Airlie
2014-09-02
1
-1
/
+1
*
nouveau/nv40: quiten coverity warning in unused vertex texture code.
Dave Airlie
2014-09-02
1
-0
/
+1
*
nv50: remove unused variables
Ilia Mirkin
2014-09-01
2
-2
/
+0
*
nv50: attach the buffer bo to the miptree structures
Ilia Mirkin
2014-09-01
1
-8
/
+5
*
nv50: mt address may not be the underlying bo's start address
Ilia Mirkin
2014-09-01
3
-12
/
+14
*
nv50: set the miptree address when clearing bo's in vp2 init
Ilia Mirkin
2014-09-01
1
-0
/
+2
*
nv50/ir: avoid creating instructions that can't be emitted
Ilia Mirkin
2014-09-01
1
-0
/
+4
*
nvc0: don't make 1d staging textures linear
Ilia Mirkin
2014-09-01
1
-1
/
+0
*
nv50: zero out unbound samplers
Ilia Mirkin
2014-09-01
1
-2
/
+5
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