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gallium
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drivers
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nouveau
Commit message (
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Author
Age
Files
Lines
*
nv50: add PIPE_QUERY_OCCLUSION_PREDICATE support
Ilia Mirkin
2016-02-09
1
-0
/
+6
*
nv30: add PIPE_QUERY_OCCLUSION_PREDICATE support
Ilia Mirkin
2016-02-09
1
-2
/
+5
*
gallium: add interface for querying memory usage and sizes (v2)
Marek Olšák
2016-02-05
3
-0
/
+3
*
nvc0: avoid negatives in PUSH_SPACE argument
Ilia Mirkin
2016-02-05
1
-2
/
+1
*
nvc0: add some missing PUSH_SPACE's
Ilia Mirkin
2016-02-05
1
-1
/
+9
*
nvc0/ir: fix converting between predicate and gpr
Ilia Mirkin
2016-02-05
3
-11
/
+41
*
nvc0: add support for ARB_query_buffer_object
Ilia Mirkin
2016-02-04
11
-20
/
+239
*
gallium: add PIPE_CAP_QUERY_BUFFER_OBJECT
Ilia Mirkin
2016-02-04
3
-0
/
+3
*
nv50/ir: make sure to fetch all sources before creating instruction
Ilia Mirkin
2016-02-03
1
-5
/
+8
*
nv50: avoid freeing the symbols if they're about to be stored
Ilia Mirkin
2016-02-03
1
-2
/
+7
*
gallium: Add PIPE_CAP_SURFACE_REINTERPRET_BLOCKS
Nicolai Hähnle
2016-02-03
3
-0
/
+3
*
gallium: Add PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY
Nicolai Hähnle
2016-02-03
3
-0
/
+3
*
nouveau/video: wrap assertion within #ifndef NDEBUG
Mauro Rossi
2016-02-01
1
-0
/
+2
*
nv50/ir: get rid of memory stores with nop values
Ilia Mirkin
2016-01-30
1
-0
/
+6
*
nv50/ir: fix false global CSE on instructions with multiple defs
Ilia Mirkin
2016-01-30
1
-0
/
+2
*
nv50,nvc0: fix buffer clearing to respect engine alignment requirements
Ilia Mirkin
2016-01-30
2
-52
/
+247
*
nvc0: avoid crashing when there are holes in vertex array bindings
Ilia Mirkin
2016-01-29
1
-3
/
+13
*
nvc0: enable atomic counters and ssbo
Ilia Mirkin
2016-01-29
2
-2
/
+6
*
nv50/ir: handle new TGSI MEMBAR opcode
Ilia Mirkin
2016-01-29
1
-0
/
+8
*
nvc0/ir: fix atomic compare-and-swap arguments
Ilia Mirkin
2016-01-29
3
-5
/
+8
*
nv50/ir: add support for indirect buffer loading
Ilia Mirkin
2016-01-29
2
-10
/
+31
*
nv50/ir: add SUQ op by reading the info from driver constbuf
Ilia Mirkin
2016-01-29
6
-3
/
+21
*
nv50/ir: add support for BUFFER accesses
Ilia Mirkin
2016-01-29
6
-11
/
+147
*
nvc0: handle shader buffer memory barrier
Ilia Mirkin
2016-01-29
1
-0
/
+4
*
nvc0: add state management for shader buffers
Ilia Mirkin
2016-01-29
5
-8
/
+111
*
nvc0: double per-shader stage driver constants area
Ilia Mirkin
2016-01-29
3
-15
/
+15
*
nv50/ir: optimize mad/fma with third argument 0 to mul
Karol Herbst
2016-01-28
1
-0
/
+21
*
nv50/ir: run DCE backwards
Karol Herbst
2016-01-28
1
-3
/
+3
*
nv50/ir: optimize shl(shr(a, c), c) to and(a, ~((1 << c) - 1))
Karol Herbst
2016-01-28
1
-0
/
+8
*
nv50/ir: fix memory corruption when spilling and redoing RA
Karol Herbst
2016-01-26
1
-0
/
+3
*
gallium: add GREMEDY_string_marker
Rob Clark
2016-01-21
3
-0
/
+3
*
nv50/ir: 64-bit splitting fixes
Ilia Mirkin
2016-01-20
1
-1
/
+2
*
gk110/ir: allow carry to be set/read by imad
Ilia Mirkin
2016-01-20
1
-0
/
+4
*
gm107/ir: add carry emission to LOP and IADD
Ilia Mirkin
2016-01-20
1
-0
/
+4
*
gm107/ir: add ATOM and CCTL support
Ilia Mirkin
2016-01-20
1
-0
/
+52
*
gm107/ir: set LD/ST address width bit
Ilia Mirkin
2016-01-20
1
-0
/
+2
*
gk110/ir: fix double-wide vm address
Ilia Mirkin
2016-01-20
1
-0
/
+4
*
gk110/ir: add OP_CCTL handling
Ilia Mirkin
2016-01-20
1
-0
/
+35
*
gk110/ir: add atomic op emission, fix gmem loads
Ilia Mirkin
2016-01-20
1
-5
/
+65
*
nv50/ir: don't flip SHL(ADD) into ADD(SHL) if ADD sources have modifiers
Ilia Mirkin
2016-01-20
1
-0
/
+2
*
gk110/ir: fix load from shared memory
Ilia Mirkin
2016-01-20
1
-1
/
+1
*
gk110/ir: add partial BAR support
Ilia Mirkin
2016-01-20
1
-2
/
+18
*
nv50/ir: swap the least-ref'd source into src1 when both const/imm
Ilia Mirkin
2016-01-18
1
-10
/
+15
*
gm107/ir: don't do indirect frag shader inputs on GM107
Ilia Mirkin
2016-01-17
1
-0
/
+1
*
nvc0: bsp_bo can't be null
Ilia Mirkin
2016-01-17
1
-1
/
+1
*
nv50/ir: add saturate support on ex2
Ilia Mirkin
2016-01-16
2
-0
/
+6
*
nv50/ir: rebase indirect temp arrays to 0, so that we use less lmem space
Ilia Mirkin
2016-01-14
1
-14
/
+44
*
nv50/ir: only use FILE_LOCAL_MEMORY for temp arrays that use indirection
Ilia Mirkin
2016-01-14
1
-15
/
+50
*
nvc0/ir: be careful about propagating very large offsets into const load
Ilia Mirkin
2016-01-14
4
-1
/
+19
*
nvc0: allow fragment shader inputs to use indirect indexing
Ilia Mirkin
2016-01-14
1
-1
/
+1
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