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* nv50: add PIPE_QUERY_OCCLUSION_PREDICATE supportIlia Mirkin2016-02-091-0/+6
* nv30: add PIPE_QUERY_OCCLUSION_PREDICATE supportIlia Mirkin2016-02-091-2/+5
* gallium: add interface for querying memory usage and sizes (v2)Marek Olšák2016-02-053-0/+3
* nvc0: avoid negatives in PUSH_SPACE argumentIlia Mirkin2016-02-051-2/+1
* nvc0: add some missing PUSH_SPACE'sIlia Mirkin2016-02-051-1/+9
* nvc0/ir: fix converting between predicate and gprIlia Mirkin2016-02-053-11/+41
* nvc0: add support for ARB_query_buffer_objectIlia Mirkin2016-02-0411-20/+239
* gallium: add PIPE_CAP_QUERY_BUFFER_OBJECTIlia Mirkin2016-02-043-0/+3
* nv50/ir: make sure to fetch all sources before creating instructionIlia Mirkin2016-02-031-5/+8
* nv50: avoid freeing the symbols if they're about to be storedIlia Mirkin2016-02-031-2/+7
* gallium: Add PIPE_CAP_SURFACE_REINTERPRET_BLOCKSNicolai Hähnle2016-02-033-0/+3
* gallium: Add PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLYNicolai Hähnle2016-02-033-0/+3
* nouveau/video: wrap assertion within #ifndef NDEBUGMauro Rossi2016-02-011-0/+2
* nv50/ir: get rid of memory stores with nop valuesIlia Mirkin2016-01-301-0/+6
* nv50/ir: fix false global CSE on instructions with multiple defsIlia Mirkin2016-01-301-0/+2
* nv50,nvc0: fix buffer clearing to respect engine alignment requirementsIlia Mirkin2016-01-302-52/+247
* nvc0: avoid crashing when there are holes in vertex array bindingsIlia Mirkin2016-01-291-3/+13
* nvc0: enable atomic counters and ssboIlia Mirkin2016-01-292-2/+6
* nv50/ir: handle new TGSI MEMBAR opcodeIlia Mirkin2016-01-291-0/+8
* nvc0/ir: fix atomic compare-and-swap argumentsIlia Mirkin2016-01-293-5/+8
* nv50/ir: add support for indirect buffer loadingIlia Mirkin2016-01-292-10/+31
* nv50/ir: add SUQ op by reading the info from driver constbufIlia Mirkin2016-01-296-3/+21
* nv50/ir: add support for BUFFER accessesIlia Mirkin2016-01-296-11/+147
* nvc0: handle shader buffer memory barrierIlia Mirkin2016-01-291-0/+4
* nvc0: add state management for shader buffersIlia Mirkin2016-01-295-8/+111
* nvc0: double per-shader stage driver constants areaIlia Mirkin2016-01-293-15/+15
* nv50/ir: optimize mad/fma with third argument 0 to mulKarol Herbst2016-01-281-0/+21
* nv50/ir: run DCE backwardsKarol Herbst2016-01-281-3/+3
* nv50/ir: optimize shl(shr(a, c), c) to and(a, ~((1 << c) - 1))Karol Herbst2016-01-281-0/+8
* nv50/ir: fix memory corruption when spilling and redoing RAKarol Herbst2016-01-261-0/+3
* gallium: add GREMEDY_string_markerRob Clark2016-01-213-0/+3
* nv50/ir: 64-bit splitting fixesIlia Mirkin2016-01-201-1/+2
* gk110/ir: allow carry to be set/read by imadIlia Mirkin2016-01-201-0/+4
* gm107/ir: add carry emission to LOP and IADDIlia Mirkin2016-01-201-0/+4
* gm107/ir: add ATOM and CCTL supportIlia Mirkin2016-01-201-0/+52
* gm107/ir: set LD/ST address width bitIlia Mirkin2016-01-201-0/+2
* gk110/ir: fix double-wide vm addressIlia Mirkin2016-01-201-0/+4
* gk110/ir: add OP_CCTL handlingIlia Mirkin2016-01-201-0/+35
* gk110/ir: add atomic op emission, fix gmem loadsIlia Mirkin2016-01-201-5/+65
* nv50/ir: don't flip SHL(ADD) into ADD(SHL) if ADD sources have modifiersIlia Mirkin2016-01-201-0/+2
* gk110/ir: fix load from shared memoryIlia Mirkin2016-01-201-1/+1
* gk110/ir: add partial BAR supportIlia Mirkin2016-01-201-2/+18
* nv50/ir: swap the least-ref'd source into src1 when both const/immIlia Mirkin2016-01-181-10/+15
* gm107/ir: don't do indirect frag shader inputs on GM107Ilia Mirkin2016-01-171-0/+1
* nvc0: bsp_bo can't be nullIlia Mirkin2016-01-171-1/+1
* nv50/ir: add saturate support on ex2Ilia Mirkin2016-01-162-0/+6
* nv50/ir: rebase indirect temp arrays to 0, so that we use less lmem spaceIlia Mirkin2016-01-141-14/+44
* nv50/ir: only use FILE_LOCAL_MEMORY for temp arrays that use indirectionIlia Mirkin2016-01-141-15/+50
* nvc0/ir: be careful about propagating very large offsets into const loadIlia Mirkin2016-01-144-1/+19
* nvc0: allow fragment shader inputs to use indirect indexingIlia Mirkin2016-01-141-1/+1