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path: root/src/gallium/drivers/nouveau
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* nvc0: add hardware ETC2 and ASTC support on GK20A and GM107+Ilia Mirkin2016-04-043-2/+64
* gm107/ir: add OP_SELP emission, used in DSQRT loweringIlia Mirkin2016-04-021-0/+30
* nv50/ir: we can't load local memory directly into an outputIlia Mirkin2016-04-021-1/+2
* nv50/ir: fix envyas variants when building the code libSamuel Pitoiset2016-04-021-2/+2
* gallium: distinguish between shader IR in get_compute_paramBas Nieuwenhuizen2016-04-022-0/+2
* nvc0: enable compute shaders on GK104 and GM107+Samuel Pitoiset2016-04-011-1/+2
* nvc0: bump the maximum number of UBOs for compute on KeplerSamuel Pitoiset2016-04-012-3/+0
* nvc0/ir: do not lower shared+atomics on GM107+Samuel Pitoiset2016-04-011-7/+10
* nvc0/ir: add atomics support on shared memory for KeplerSamuel Pitoiset2016-04-012-1/+108
* nvc0/ir: fix wrong pred emission for ld lock on GK104Samuel Pitoiset2016-04-011-1/+4
* nvc0/ir: add support for compute UBOs on KeplerSamuel Pitoiset2016-04-012-1/+57
* nvc0: add indirect compute support on KeplerSamuel Pitoiset2016-04-011-34/+77
* nvc0: reduce likelihood of collision for real buffers on KeplerSamuel Pitoiset2016-04-011-2/+2
* nvc0: store ubo info to the driver constbuf on KeplerSamuel Pitoiset2016-04-014-1/+30
* nvc0: bind user uniforms for compute on KeplerSamuel Pitoiset2016-04-012-27/+55
* nvc0: bind shader buffers for compute on KeplerSamuel Pitoiset2016-04-012-3/+39
* nvc0: bind driver cb for compute on c7[] for KeplerSamuel Pitoiset2016-04-014-45/+37
* nv50,nvc0: add PIPE_BIND_LINEAR support to is_format_supportedIlia Mirkin2016-03-312-0/+18
* nv50/ir: Check for valid insn instead of def sizePierre Moreau2016-03-311-2/+2
* nvc0/ir: move load/store lowering pass to handleLDST()Samuel Pitoiset2016-03-292-54/+61
* nvc0: use a different offset for buffers and surfacesSamuel Pitoiset2016-03-294-28/+74
* nvc0: make sure to disable fetches from previously-set VBOs when blittingIlia Mirkin2016-03-281-0/+2
* nvc0: disable primitive restart and index bias during blitsIlia Mirkin2016-03-281-0/+11
* nvc0/ir: fix picking of coordinates from tex instruction for textureGradIlia Mirkin2016-03-281-1/+11
* nv50/ir: saturate depth writesIlia Mirkin2016-03-281-1/+4
* nv50/ir: silence unhandled TGSI_PROPERTY_NEXT_SHADER infoSamuel Pitoiset2016-03-241-0/+3
* nvc0: make sure to delete samplers used by compute shadersSamuel Pitoiset2016-03-211-1/+1
* nouveau: codegen: Do not silently fail in handeLOAD / handleSTORE / handleATOMHans de Goede2016-03-211-9/+18
* nouveau: codegen: Disable more old resource handling codeHans de Goede2016-03-211-3/+12
* nouveau: codegen: gk110: Make emitSTORE offset handling identical to emitLOADHans de Goede2016-03-211-3/+1
* nouveau: codegen: Slightly refactor Source::scanInstruction() dst handlingHans de Goede2016-03-211-6/+6
* nouveau: codegen: Add support for clover / OpenCL kernel input parametersHans de Goede2016-03-211-3/+15
* tgsi: Add support for global / private / input MEMORYHans de Goede2016-03-211-3/+4
* nv50/ir: fix indirect texturing for non-array textures on nvc0Ilia Mirkin2016-03-201-3/+7
* nv50/ir: normalize cube coordinates after derivatives have been computedIlia Mirkin2016-03-204-15/+84
* nvc0/ir: Use double constant in handleSQRTPierre Moreau2016-03-191-1/+1
* nv50/ir: force-enable derivatives on TXD opsIlia Mirkin2016-03-192-1/+4
* nv50: reset TFB bufctx when we no longer hold a reference to the buffersIlia Mirkin2016-03-192-3/+3
* nvc0: avoid using magic numbers for the uniform_bo offsetsSamuel Pitoiset2016-03-198-44/+73
* nv50/ir: make use of auxCBSlot instead of magic numbersSamuel Pitoiset2016-03-192-2/+4
* nv50,nvc0: replace resInfoCBSlot by auxCBSlotSamuel Pitoiset2016-03-196-16/+10
* nv50/ir: fix compilation warning in handleSharedATOM()Samuel Pitoiset2016-03-191-0/+1
* nv50,nvc0: Fix invalid constant.Vinson Lee2016-03-181-1/+1
* nv50: Mark compute states as dirty on context switchPierre Moreau2016-03-191-0/+1
* nv50/ir: print SUBFM subopsSamuel Pitoiset2016-03-191-0/+9
* nv50: add a new validation path for computeSamuel Pitoiset2016-03-191-12/+13
* nv50: rework nv50_compute_validate_program()Samuel Pitoiset2016-03-193-31/+17
* nv50: rework the validation path for 3DSamuel Pitoiset2016-03-194-16/+36
* nv50: rename 3d binding points to NV50_BIND_3D_XXXSamuel Pitoiset2016-03-198-46/+46
* nv50: rename 3d dirty flags to NV50_NEW_3D_XXXSamuel Pitoiset2016-03-198-112/+112