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path: root/src/gallium/drivers/nouveau
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* nouveau: recognize tess stages in nouveau_compilerMarcos Paulo de Souza2015-08-171-0/+4
* nvc0: implement the color buffer 0 is integer rule for alpha-to-one/covIlia Mirkin2015-08-173-11/+22
* gk110/ir: fix sched calculator to consider all registers in the ISAIlia Mirkin2015-08-171-7/+10
* nvc0: program smooth line width when multisampling is enabledIlia Mirkin2015-08-171-1/+1
* nvc0: bind a fake tess control program when there isn't one availableIlia Mirkin2015-08-174-8/+44
* gm107/ir: avoid letting the lowering pass get out of syncIlia Mirkin2015-08-172-88/+5
* nv50,nvc0: take level into account when doing eng2d multi-layer blitsIlia Mirkin2015-08-172-8/+20
* nvc0: disable tessellation on maxwellIlia Mirkin2015-08-141-2/+5
* gm107/ir: indirect handle goes first on maxwell alsoIlia Mirkin2015-08-141-8/+4
* nv30: add depth bounds test support for hw that has itIlia Mirkin2015-08-143-2/+14
* nv50: add depth bounds test supportIlia Mirkin2015-08-143-2/+12
* nvc0: add depth bounds test supportIlia Mirkin2015-08-143-2/+9
* gallium: add an interface for EXT_depth_bounds_testMarek Olšák2015-08-143-0/+3
* gallium: add support for GLES texture float extensions (v3)Marek Olšák2015-08-143-0/+6
* nvc0/ir: cache vertex out base so that we don't recompute againIlia Mirkin2015-07-291-8/+15
* nvc0/ir: output base for reading is based on laneidIlia Mirkin2015-07-291-0/+25
* nvc0/ir: trim out barrier sync for non-compute shadersIlia Mirkin2015-07-281-0/+6
* nvc0/ir: fix barrier emissionIlia Mirkin2015-07-281-0/+2
* nvc0: fix geometry program revalidation of clipping paramsIlia Mirkin2015-07-251-1/+1
* nvc0/ir: per-patch vars are in a separate address spaceIlia Mirkin2015-07-242-11/+9
* nvc0/ir: kepler can't do indirect shader input/output loads directlyIlia Mirkin2015-07-238-6/+75
* nvc0/ir: tess factors are now sysvals, adapt codegen to expect thatIlia Mirkin2015-07-236-11/+24
* gk110/ir: fake BAR supportIlia Mirkin2015-07-231-0/+12
* nvc0/ir: cleanup private enums that have graduated to galliumIlia Mirkin2015-07-232-7/+0
* nvc0/ir: allow tess eval output loads to be CSE'dIlia Mirkin2015-07-231-0/+2
* nvc0/ir: add hazard for 2nd dim of vfetch/load indirect argumentIlia Mirkin2015-07-231-0/+2
* nvc0/ir: patch vertex count is stored in the upper bitsIlia Mirkin2015-07-231-0/+4
* nvc0/ir: add support for reading outputs in tess control shadersIlia Mirkin2015-07-232-2/+18
* nvc0/ir: set perPatch flag on load/stores to per-patch varyingsIlia Mirkin2015-07-231-2/+6
* nvc0/ir: populate info structure based on new tess propertiesIlia Mirkin2015-07-231-0/+18
* nvc0/ir: mark varyings as per-patch based on semantic nameIlia Mirkin2015-07-232-4/+16
* nvc0: TESSCOORD comes in as a sysval, not an inputIlia Mirkin2015-07-232-11/+10
* nvc0: add handling for set_tess_state callbackIlia Mirkin2015-07-233-0/+34
* nvc0: add support for setting patch vertices at draw timeIlia Mirkin2015-07-234-3/+8
* nvc0: support MAX_SHADER_PATCH_VARYINGSIlia Mirkin2015-07-231-1/+2
* nvc0: preliminary tess supportIlia Mirkin2015-07-2310-54/+86
* gallium: replace INLINE with inlineIlia Mirkin2015-07-2164-249/+249
* nvc0: force cache flush when binding a new uboSamuel Pitoiset2015-07-211-0/+2
* nv50: force cache flush when binding a new uboSamuel Pitoiset2015-07-211-0/+2
* nouveau: use bool instead of booleanSamuel Pitoiset2015-07-2169-678/+678
* nvc0: add a missing parameter to nvc0_set_shader_images()Samuel Pitoiset2015-07-201-3/+3
* nouveau: always align buffers to 0x100Samuel Pitoiset2015-07-201-7/+1
* nv50: limit the maximum number of samplers to 16Samuel Pitoiset2015-07-201-1/+1
* nv50: turn samples counts off during blitSamuel Pitoiset2015-07-201-0/+11
* nv50: add nesting support for occlusion queriesSamuel Pitoiset2015-07-202-11/+20
* nv50: fix max level clamping on G80Ilia Mirkin2015-07-201-2/+9
* gm107/ir: fix indirect txq emissionIlia Mirkin2015-07-181-2/+8
* nvc0/ir: don't worry about sampler in txq handlingIlia Mirkin2015-07-181-22/+8
* nvc0/ir: fix txq on indirect samplersIlia Mirkin2015-07-182-2/+56
* gallium: add interface for writable shader imagesMarek Olšák2015-07-161-4/+6