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gallium
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drivers
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nouveau
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Author
Age
Files
Lines
...
*
nv50/ir/nir: implement intrinsic shader_clock
Karol Herbst
2019-03-17
1
-0
/
+8
*
nv50/ir/nir: implement load_per_vertex_output
Karol Herbst
2019-03-17
1
-0
/
+23
*
nv50/ir/nir: add memory barriers
Karol Herbst
2019-03-17
1
-0
/
+21
*
nv50/ir/nir: implement images
Karol Herbst
2019-03-17
1
-10
/
+380
*
nv50/ir/nir: implement ssbo intrinsics
Karol Herbst
2019-03-17
1
-0
/
+90
*
nv50/ir/nir: implement nir_intrinsic_load_ubo
Karol Herbst
2019-03-17
1
-0
/
+14
*
nv50/ir/nir: implement geometry shader nir_intrinsics
Karol Herbst
2019-03-17
1
-0
/
+27
*
nv50/ir/nir: implement variable indexing
Karol Herbst
2019-03-17
1
-0
/
+58
*
nv50/ir/nir: implement vote and ballot
Karol Herbst
2019-03-17
1
-0
/
+48
*
nv50/ir/nir: add skeleton getOperation for intrinsics
Karol Herbst
2019-03-17
1
-0
/
+22
*
nv50/ir/nir: implement nir_instr_type_tex
Karol Herbst
2019-03-17
1
-0
/
+234
*
nv50/ir/nir: implement nir_ssa_undef_instr
Karol Herbst
2019-03-17
1
-0
/
+13
*
nv50/ir/nir: implement loading system values
Karol Herbst
2019-03-17
1
-0
/
+122
*
nv50/ir/nir: implement intrinsic_discard(_if)
Karol Herbst
2019-03-17
1
-0
/
+14
*
nv50/ir/nir: implement load_(interpolated_)input/output
Karol Herbst
2019-03-17
1
-0
/
+135
*
nv50/ir/nir: implement nir_intrinsic_store_(per_vertex_)output
Karol Herbst
2019-03-17
1
-1
/
+56
*
nv50/ir/nir: implement nir_intrinsic_load_uniform
Karol Herbst
2019-03-17
1
-0
/
+10
*
nv50/ir/nir: implement nir_alu_instr handling
Karol Herbst
2019-03-17
1
-1
/
+561
*
nv50/ir/nir: add skeleton for nir_intrinsic_instr
Karol Herbst
2019-03-17
1
-0
/
+17
*
nv50/ir/nir: implement nir_load_const_instr
Karol Herbst
2019-03-17
1
-0
/
+28
*
nv50/ir/nir: parse NIR shader info
Karol Herbst
2019-03-17
1
-3
/
+320
*
nv50/ir/nir: add loadFrom and storeTo helpler
Karol Herbst
2019-03-17
1
-0
/
+72
*
nv50/ir/nir: run assignSlots
Karol Herbst
2019-03-17
1
-0
/
+642
*
nv50/ir/nir: add nir type helper functions
Karol Herbst
2019-03-17
1
-0
/
+127
*
nv50/ir/nir: track defs and provide easy access functions
Karol Herbst
2019-03-17
1
-0
/
+150
*
nv50/ir/nir: run some passes to make the conversion easier
Karol Herbst
2019-03-17
1
-0
/
+42
*
nouveau: fix nir and TGSI shader cache collision
Karol Herbst
2019-03-17
2
-1
/
+10
*
nouveau: add support for nir
Karol Herbst
2019-03-17
15
-23
/
+327
*
nv50/ir: add lowering helper
Karol Herbst
2019-03-17
4
-0
/
+332
*
nv50/ir: move common converter code in base class
Karol Herbst
2019-03-17
5
-103
/
+172
*
nvc0: print the shader type when dumping headers
Karol Herbst
2019-03-17
1
-0
/
+1
*
nv50: disable compute
Ilia Mirkin
2019-02-22
1
-1
/
+1
*
drm-uapi: use local files, not system libdrm
Eric Engestrom
2019-02-14
6
-6
/
+6
*
nvc0: we have 16k-sized framebuffers, fix default scissors
Ilia Mirkin
2019-02-10
1
-2
/
+2
*
nouveau: Silence unhandled cap warnings
Kenneth Graunke
2019-02-08
2
-0
/
+2
*
gallium: add PIPE_CAP_MAX_VARYINGS
Karol Herbst
2019-02-07
3
-12
/
+12
*
nvc0: add compute invocation counter
Rhys Perry
2019-02-06
8
-4
/
+207
*
gm107/ir: add fp64 rsq
Karol Herbst
2019-02-06
3
-3
/
+128
*
gm107/ir: add fp64 rcp
Karol Herbst
2019-02-06
3
-4
/
+270
*
gk104/ir: Use the new rcp/rsq in library
Karol Herbst
2019-02-06
3
-15
/
+334
*
gk110/ir: Use the new rcp/rsq in library
Boyan Ding
2019-02-06
5
-0
/
+42
*
gk110/ir: Add rsq f64 implementation
Boyan Ding
2019-02-06
2
-2
/
+109
*
gk110/ir: Add rcp f64 implementation
Boyan Ding
2019-02-06
2
-4
/
+235
*
nvc0: stick zero values for the compute invocation counts
Ilia Mirkin
2019-02-06
1
-0
/
+2
*
nv50,nvc0: use condition for occlusion queries when already complete
Ilia Mirkin
2019-02-06
6
-28
/
+25
*
nvc0: fix 3d images on kepler
Ilia Mirkin
2019-02-06
2
-35
/
+34
*
nvc0/ir: fix second tex argument after levelZero optimization
Ilia Mirkin
2019-02-06
2
-25
/
+24
*
nvc0/ir: always use CG mode for loads from atomic-only buffers
Ilia Mirkin
2019-02-06
1
-2
/
+12
*
nvc0: add support for handling indirect draws with attrib conversion
Ilia Mirkin
2019-02-06
3
-1
/
+82
*
nvc0/ir: replace cvt instructions with add to improve shader performance
Karol Herbst
2019-02-05
2
-0
/
+64
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